Devlogs Page 25
🌲 Patch 0.1.3 ✨ NEW Added a converter popup to convert wood into another one, useful in the early game Added an auto-swipe to prevent arm fatigue ( H key )...
3 files — 0.1.3
This is basically a joke project I'm using to learn more about Unity and Coding. I'm working on adding levels and more content, which will be built and posted a...
Update 3 ## 🐛 Bug Fixes - **Party portrait selection:** Portraits can now be selected by clicking anywhere on them (previously only the border worked). - **D...
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version 0.2- I added a easy print and play table...
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A time-loop journaling game about noticing the world around you.
This is a strategy game inspired from chess and go games You have an amount of money that you use to buy military stuff You position your units to attack the en...
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Experience the first chapter of the Rizz of Zak trilogy- now on your phone! The year is 2108, you are an agent of the MFBI (Modified Federal Bureau of Investiga...
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The Study is a one-page location for Under the Floorboards . It started as prep for my own table and went out to Patreon supporters a while back. I'm putting it...
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Recent changes: V086_C (17/3/26) Press R/J for RTS(rti if R on node) and JMP(jsr if J on node) Address labels auto rename New var type : strings as well as Text...
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Cyber Operator Girl is a fully modular cyberpunk-themed female character mod. Equipped with tactical armor, an operator headset, comm microphone, and sleek cybe...
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v07 is out and its another significant update: VERIDIAN CONTRAPTION — CHANGELOG ================================= v0.7 (2026-03-17) ----------------------- Of...
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Calling all monsters! This is a major update to the game! Descend into the depths of the Dungeon Wilds and help KB Crow find his lost friend Lola Dragon. Meet w...
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CONTENIDO NUEVO en esta nueva BETA 0.9.9 hubieron mejoras graficas, mejores Jumpscares y una mejor jugabilidad! ahora hay dos cámaras nuevas, las cuales retras...
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Updated XTRogue alpha version v0.0.2 - Tidied up data files (Incompatible with packs made for v0.0.1 of game) - Improved UI and fixed bugs of the xedit modding...
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v0.0.3 Added Camera Label at the top of the In Game UI Changed Fixed audio sliders not changing volume...
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I never made a game before, nor coded anything significant. I also didn't, initially, intend this to be much of a game at all since I had started making it with...
Bug Fixes/Patch Notes Added option to turn off flickering light effects to aid with photosensitivity. Convinced Grey to accept pets while he is sitting down or...
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I have restructered the way that saves work in the game so that it will be playable in browser. There are a few things of note that currently do not work correc...
Changes: - Replaced ai-generated Itch.io page background with hand-drawn one. - More consistently refer to the player knight as "you" or "Pelliverre (you)" Fixe...
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Editor New Features Multi-object support Added an object list in the left column Independent timeline management for each object Added Add Object / Delete Objec...
I've got some more work done to our environment - trialing lighting right now. This is supposed to be evening-night state (random gameplay snippets here in the...
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Current Progress We are working on the second level of the game. Game design (Write things here) Environment design (Write things here) Character design (Write...
For this week , a group mate and I designed an unlock escape game protopye. https://playingcards.io/qxjpvm https://docs.google.com/spreadsheets/d/1W7xGb4BnSciEO...
We just overhauled the entire experience for Digital Melancholy ! We want to make sure your games have the best atmospheric sound possible, so we've updated the...
Apologies for the delay on this one! I got deep into building the dialogue graph editor plugin, which ended up becoming a highlight of the release. It’s now l...
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Some people think the University is a place. It isn’t. It’s a machine that turns curiosity into leverage. And sometimes… into something worse. Charterhall...
Version 1.1. – 19/03/26 Fixed the faulty synergy map Added Greymane to the hero list Added "Major Synergies" blinking twice as fast Minor Code Improvements Mi...
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Today’s update brings the Godot Theme Maker into its most stable and powerful form yet. We focused on two main pillars: Total Node Coverage and Full Project P...
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This isn’t a reveal. Everything in this project has always been pushed to a public repository. This post records the software architecture of DIV, along with...
Game 1 - drifting game - grapple cars This game would be a simple racing game but with a twist(thanks jesse). You drive a sick looking drift car that has a grap...
🚀 NEW UPDATE: 57-Track Expansion + MIDI & Ren'Py Integration! Hey everyone! We just dropped a massive update for Coffee Break Beats . We’ve added tons of n...
Devlog – Beta Release Our Beta build is now complete, marking a major milestone in development. Compared to our Alpha, this version focuses heavily on polish...
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We’re happy to announce that FFS, Another Northern Duke?! has been updated. Here’s what’s new: -2 extra endings (with achievements) -epistolary epilogue e...
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1. Adjustments to the Third-Person Movement System The core objective of this phase was to enable players to control character movement in a more natural and st...
Hello everyone! Version 1.5 is now live! This update focuses on making the asset import process smoother and much more stable. I’ve heard your feedback regard...
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Hey everyone! Here's what's new in Physician Simulator: 4 New Languages The game now supports 10 languages . New additions: Czech (Čeština) — I lived in Cze...
NIGHT DRIP: The Big Evolution (v1.1) We read every single comment on Reddit and the forums. You guys were right—the game needed more "life" and more "danger"...
🍬 Candy Shop Update – New Level, Character, Weapons & Mechanics | Diet Survivor Devlog We’ve just released a big and very exciting update for Diet Surviv...
Hours after launch of Pawn Shop, i noticed an error with the ending. Im not gonna say what it is because of spoilers. The need to update the game gave me the op...
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Here's what to expect for the full release of the mod - More bonus characters Character profiles Achievements And LORE 👀 If you want to be updated with tease...
I figured out why the paths weren't making a nav mesh. Apparently they are considered dynamic. Merged them into a static mesh and it worked. Also gave all the b...
This week was all about bridging the gap between high-fidelity materials and actual gameplay logic. Now that the core assets are modeled, I focused on making th...
Hi, I have been hard at work developing Phoenix USC and have made great progress including layered explosion effects, ambient lighting, improved radar/minimap w...
Initial Release...
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An ultra-lightweight, autonomous AI assistant quietly handles your tasks.
Map added. Multiple cards created. Shop logic refined. Bug fixes, other optimizations...
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EVERYTHING IS FINISHED All of my art assets are done but more could be to come (kinda, maybe idk, don't hold me against it)...
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🚀 Launch Devlog – Unity 2D Farming Framework Today marks the launch of the Unity 2D Farming Framework , a complete and modular foundation for anyone buildi...
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Starting Over We've been working hard on finding the best way to implement custom assets in the Memao Creator. We tried several different approaches, learned a...
After two weeks of intense designing, programming, modelling and other less billable tasks, we are releasing our next title: Herd. My reaction for real It's a s...
Devlog — Update 0.9.8 is Live Sorry for the lack of updates lately, but v0.9.8 is now live .This update is focused on stability and quality-of-life , especial...
6 files — 0.9.8-beta
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