Devlogs Page 3
Important update for CodeIT — this fixes a critical issue and adds quality-of-life improvements. Bug Fix: Levels Now Load Correctly A script loading issue was...
2 files — 1.5.1
Hey everyone! This update focuses on making Incremental Builder work much better in itch.io's embedded iframe and on mobile devices. Responsive Layout The side...
2 files — 1.6.3
Perfect Tides: Station to Station, the sequel to 2022's Perfect Tides, is now available for download on Itch for PC and Mac. Please enjoy this DRM-free version...
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THE IDEA: My goal was to create an arcade game where surfing is at the core of the game's design. Surfing is something I've been enjoying a lot recently. When t...
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We had intended to release this post-jam update shortly after the jam ended, however, we tried to do too many things at the same time towards the end of the jam...
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I have been focusing development on my new Steam DLC: Super Ace. Unfortunately this is not available on the itch version. However, there have been a bunch of ot...
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- Fixed memory dumps - Improved crash handler...
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Shoot shit or smthin idk.
Hello! I’ve updated the pricing options so you can choose the version that best fits your development environment. You can now choose between the 'Source File...
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Welcome to the first post-game jam update for this game... ... also likely the last update for a bit, as I'm hoping to shift focus back to Firebrand Dash. I do...
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I’m happy to announce that My Friends the Monster Trainers can now be played in Korean! Back in November, Erica reached out and generously offered to translat...
Improved tutorial flow for new players Relic adjustment: Monoceros Extra Reward when passing the Star increased from +3 to +5...
added a mod to pack 4 -Temporal Light Minecraft mod added pack 6 as its own stand alone pack...
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Hello, happy (late) New Year! I hope everyone had a good and safe trip into the new years. A lot, in general- has happened. Not just with the general state of t...
A new bonus level was added with a bit of challenge. The new level also features new music and Wizzrobe visits a new Wizard. Experience Wagnard's bonus stage ha...
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[+] New feature: Document autosave [+] New feature: Show or hide Affinity V3 welcome screen [!] Fixed missing version number in update check dialog This version...
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Controller support comes to Mizuki and the Crimson Moon! Late happy new year everyone! It has been a while since a proper update post was made. Despite the leng...
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Esta actualización corrige algunos errores que afectaban la jugabilidad y experiencia del juego. Correcciones - Se corrigió error en los niveles 7 y 8 que hac...
Infelizmente não é possível lançar um jogo, sem logo de cara ter que fazer uma atualização pra corrigir algo que não deveria estar aí. Basicamente acont...
This is a quick fix to correct a small bug introduced by a previous version of dialogue manager...
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TarotWeaver v5.1.5 updates: Graphical improvements to tables and monster stat blocks Rearranged several sections for greater readability Section on Travel and S...
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Hello everyone! I know it has been a long time since the game has released and it still has not seen any improvement. But, I have some good and some bad news fo...
|[ SMALL GAME UPDATE ]| Features: Single-Player Mode Minor bug fixes!...
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Development has been intense over the last month. My teammate implemented the core Fire Propagation mechanic, the Agent (First Responder) and Drone control swap...
Hello! This update includes the following mechanics that were missing from the first preview: Tables for Gear and Equipment Tables for Glider Upgrades Guild bac...
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Juice Galaxy 0.2.16 ~ 🚗 Automobiles, QoL, and Bugfixes 🐛 Hello! I hope 2026 is going well for you all. This update reinstates the ould Automobile enemy, a...
8 files — 0.2.15
And so Holo Jam #7 has come to an end! Thank you all who played through our visual novel, very much. It means a lot more than I can put into simple words. My te...
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I'll be uploading Coda releases on github as well as itch from now on, just to have an alternative site. https://github.com/codan0n/coda-public/releases/...
Fun Fact: This is my first devlog ever! :D I noticed when I originally uploaded the game, the timing sync was off due to last minute resolution changes. I finet...
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Nearly all of Lisien's classes are declared with attrs in this release. This helps keep instance variables together with their associated validation code, docst...
4 files — 0.23.2
Patch Notes V0.0.3 | Added a new item. The Pillow! | | Added new upgrades | Commission Bonus: Money multiplier Expanded Inventory: This will add additional item...
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Después de una semana actualicé el juego👍 (Esta actu. me llevó 1 día nomás :) ________________________________________________________________ --Se impl...
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Today I finalized and released the Standard Kobold Tokens pack, continuing the base line first established with the trolls and followed by the orcs. The proposa...
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In the past two weeks, I began planning, documenting and greyboxing the levels for the Coral Reef region of our game. I started by creating an LDD for the Coral...
v0.3.0 We have a huge update with a new mechanic: Wyrmholes! Thanks again to all of our playtesters New features and content changes We've added a new themed wo...
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Most digital character sheets are built like cages. They are designed to follow "the rules"—and only the rules. If you want to play a standard Elf Wizard, the...
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Sword Fight isnt finished but i forgot it in the game. i removed the Battle map from the menu and tried to put a backround video but that didnt work so i just p...
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1.18.1 When I initially released Prototype Pattern Groups a little over a year and a half ago, I did not expect it to grow to what it is now. Initially, it was...
2 files — 1.18.1
фиксы Теперь тормоза применяются если вы ехали назад и начали ехать вперед, до этого иг...
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Se agregó un elemento de Simple Grass Wind al material del cristal con el objetivo de generar una sensación visual más orgánica y etérea en el enemigo, ref...
added a new material: electrum its a super complicated material compared to other materials in the game so far...
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For this 2 week sprint my job was to program and implement the streaming system in the game. As I stated in my last dev log, I had designed a new system for bot...
There will be two new levels, however I will not tell what they will be. They will however have the Pro Builder plug-in and they will be bigger and fun. Also du...
Big update today for the digital prototype of Dead Hand on PlayingCards.io. ✔ Clean Card Scans Added I scanned three full decks with vFlat and rebuilt the Mon...
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Control de cambios 1) En lugar de pagar 2 de Espíritu para lanzar los dados con ventaja durante una Prueba de Entropía , se utiliza el Aguante . De esta maner...
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This is the first game I made in RPG Developer Bakin and the first 3D game I made. I don't know many people who use RPG Developer Bakin. So I set the page to pu...
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