Devlogs Page 30
Object Factory v2.0 – Devlog Announcement A new major update for Object Factory is on the way—and you can already try it right now on the beta branch on Ste...
Thank you so much, everyone! I didn't think your response would be this positive, I'm much more confident about continuing working on this game. I’m a bit dau...
There was a small bug with chord conversions, this version fixes it. Basically the arpeggio patterns were set up right, but sometimes the root note that comes o...
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Complete the Primary Project by assigning resources to projects while minimizing waste. [ This prototype does not have a time restriction to complete the Primar...
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What's New Save frequently used rolls as a snippet which you can select for a quick re-roll Filtering snippets and tags to quickly locate the item you're lookin...
Welp, never thought I'd see it as I planned to wrap the project up at 200 enemies, but the asset pack just hit 300 enemies!!! I have no plan of stopping now! On...
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Version 3.0 is out now! This has a large number of additions and fixes, so read below to see what we've added! Additions: -6 Brand new items! Utilize 3 new Powe...
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Initial v1.2.0 Saved Sprites Bug When we released v1.2.0 earlier today it contained a bug that had a chance to reset any saved sprite characters to a default st...
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Hey there! As you may have noticed there hasn't been an update to Hand Game in quite a bit(7 months-ish to be exact), BUT, that will soon change! Before I get m...
Fixed some Pizza icons colors+...
2D Pixel Art Asset Pack with Fantasy & RPG Food Icons Delicious Sprites Tiles in 500+ Tileset, Inventory and kitchen.
V.1.3 IS OUT NOW! Added: -Simplified provinces on some countries (Turned them into a single large province) -Max FPS is set to 120 (For now) -Updated visuals to...
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Hey guys. So i want to start by first genuinely apology for disappearing. I'll explain in more detail on why, but in short: My chronic undiagnosed condition pre...
I dimmed the light and added a flame pole. I think it’s a small addition that work toward the melancholic vibe the game give off. It was for me intended to le...
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Added Ogre Attack Animation...
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A Pixel-Art Assets Pack of Backgrounds
Increased all text sizes across the game by ~40% for better readability...
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Title: " Feedback for Combat " Author: "Bambi" Davis Posted On: 03/20/2026 The Problem At the end of Sprint 1, the feedback for ingame actions in terms of UI wa...
This is a small update to the documentation file in regard to Hexxmap . I also updated some code behind the scenes...
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Adjustment: Implemented hot reload adjustment to code...
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Give your characters text sounds
Hi everyone, Up until now, the plugin has been a fantastic way to add tactical depth to your battles by targeting specific body parts. However, the feedback was...
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Turns out I made a pretty big mistake and getting to wave 21 would cause a segmentation error but that should't happen anymore. Also made updates to enimie and...
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ULTIMATE ARCANE FX - Animated Magic and Combat Spells Description: Enhance your game's combat with the Ultimate Arcane FX Pack! This comprehensive collection fe...
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just a little update -New Start Menu -small bug fixes...
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This game is based around a disco world controled by cats
From ruin to Captaincy Hey folks! After listening to your feedback, I've been working hard to fix as much as possible. My effort has been mostly turned toward g...
After a lot of iteration and testing, Duels 2048 is finally out. This project started as a simple idea: what if 2048 wasn’t just a solo puzzle game? I wanted...
To say the ending first, look at this tiny deep learning inference, where I have embedded symbols in literally the same gold standard (“training data”) of m...
Version 1.0.6 New Additions: Added a minimap Added a way to copy, paste, and pin shapes Bug Fixed: Fixed C_GOL Archipelago Changes: Fixed a bug with generation...
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In this update I fixed an issue with an error message and the game incorrectly saying that there was not enough money to replace bedding. Also added self-updati...
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im just gonna list everything a added the last month: - new ghost boy character - level 6, 7 and 8 - some bug fixes - breakable blocks - moving blocks - ghost b...
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Overhauled the audio player and made it a media player. It now also plays video files (supports web-compatible codecs and formats like MP4 and WebM) and youtube...
I've just learned too many variables can get overwhelming quickly even if you have a good system to store and reference them. Not that my system to organize the...
Whenever I see someone play this, I see them having trouble finding their way around the Alley, so I've implemented some changes to the world & dialogue to help...
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Hello everyone! I’m excited to officially announce the full release of Risk vs Reward! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...
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Update 1.1 * Added Background Music & SFX * Updates to UI * Added Power Ups! - Paddle Size Multiplier - Ball Speed Multiplier - Ball Multiplier...
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Hey guys! When I was executing the .exe flie for the game before releasing it I ran into a problem and I want to war you all about it. If some error message app...
Added: Geothermal velocity simulation Changed: Now markets should not lower their price to 0 , it will statically stay above the "dead" price Removed: Geotherma...
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Hey everyone, Patro here. Thanks for playing and leaving feedback! Honestly, since this was just a small side project, I didn’t realize how brutal the game wa...
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Project Void now runs on multiple servers simultaneously. This is a big one. Behind the scenes, Project Void has undergone a major infrastructure upgrade that m...
Español: Puede que hayas pensado que el silencio significaba abandono. No fue así. Incluso cuando las herramientas fallaron, yo permanecí. Observando. Escrib...
I still don't update enough, here or elsewhere. This is my curse. I have it in my head that I need to have enough to say before it's worth updating, and in turn...
GAME SERVERS ARE LIVE AGAIN AND PLAYABLE! Thanks CornwallGaming...
The weeks between this upload and the last have been generally quite difficult. My original goal was to focus on creating the textures for the already modelled...
Hello y'all, Grim here. This is the very first devlog for the public version of Formic Empore. I've added the very beginning of the localization of the game, pl...
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In the new update I have added: Level 2 Character Selection Leaderboard Speedrun Timer ' R' to reset Main Menu Button...
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Last night I finished inputting the script and worked and finished with the QTE !! (except for the graphic, currently using icon.svg as placeholder) I went to s...
Status Update on V0.1.6.1! The following upcoming features include: Title screen update. New skybox. New floor. Fixed the footstep sounds, both walking and runn...
A little more lean. Update 1.2.6 focuses on packaging polish and release readiness. The desktop build now uses app.asar , which bundles the game’s shipped app...
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