Devlogs Page 31
03/20/26 working on adding more tasks in (tier 6 and 7) starting to set up prestige rewards fixed some bugs...
Hello Itch followers! Thank you for hopping along our project its so fun to see our game get traction every now and then :) laika's space defence is getting a b...
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I’ve added a small focus timer, because sometimes I really need it. I select one task from my plan and work on it with full focus for 15 minutes. Don’t like...
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v0.3.0 March 20, 2026 New Features / Additions Limiter Clip nesting Presets Auto Arpeggio ADSR Editor Audio Processing Improvements Added minBLEP processing to...
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I've fixed some post-processing stuff, as well as some code stuff (I don't remember what exactly, as I've been working for 2 days, with huge gaps in between) So...
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Two new downloadable mods added! Mods: Sprunki phase 73 and sprunki phase 56/8 but alive. Check out now!...
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Hi everyone! I’m currently developing a new update! I plan to add steam audio, reduced CPU usage, and higher FPS! The coolest part: steam audio, as it will ad...
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In my last dev log I began talking about the process of creating the endless level. Currently the game can spawn in three level blocks – sets of objects – a...
📢 The Official Announcement Title: A Glimpse into the Shadows – New Project Announcement Hopefully, the game will work out in the end! I’m still in the e...
Since some irl people have been wanting to try the game, but don't know English, I've finally caved and added LA Spanish translations which can be found in the...
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Live Tracks Update V1.2.0 Added The Ability To Break Buildings Added Fire Destruction Added A Easy Mode Added New Structures -The Forge -Bigger House Varient Ad...
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- Changed the position of some blocks, to make the platforming a bit less frustrating. - Added a meow SFX at the beginning of each room, to remind the player of...
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A new playable character enters the Castle, A strong knight, bold and sharp, ready for your basic adventure needs! You can find the master sheet and individual...
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Something's wrong with Gerald. We don't know who Gerald is, but it's your problem now. Blight 1.1.0 introduces Quest Mode, a cooperative story campaign where yo...
4 files — 1.1.0
Well on the way toward things behaving in a manner almost sufficient of a "functional game"! ~ this past few dev sessions I've been continuing the battle of get...
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Update 1.90: -Buff/Debuff effects have been reworked. Now they decay over time and the decay speed increases as the buff/debuff stacks increase. -Buff/Debuff ef...
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As I'm playtesting and gearing up for final release, I bring you some patch notes! ALSO, did you know? I'm using all the revenue of DANGER CLOSE thus far to hir...
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The Store Page has been REfined and ReImagined, Hope you guys Like it<3...
Recently I was given “some extra free time” by the corporate machine, so I decided to channel a few years of corporate and startup jargon into a PowerPoint...
Achievement System. Added early-game achievements to improve the early game pace. Treasure Synergy: Slots and Sets. CD player and CDs. Bag Loadouts. Some visual...
New Cards Divine Judgement Pillage Tactical Command Focus Military Supply Steadfast Guard Melee Strike Defensive Stance Advance Tactics Siege Moment UI Improvem...
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Update 0.1.6 focuses mainly on major AI improvements, gameplay changes, new features, and performance optimizations . A large part of this update was dedicated...
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Hi all! We're here to provide you with a more specific timeline for our v0.10 release (Artemis Day 4). Please find the release dates below: NEW PTK v0.10 Update...
Hello, Station Masters! This week, we have implemented a major update to improve overall UI visibility, introduce new features and systems, and fix various repo...
I strongly object to games that present a large screen of text to read before you even get to start playing them. This is especially true for tutorials, althoug...
It has been some time since I have last made a dev log. This is not because I had given up on the project. I needed some time to think about what direction Sack...
[Version 1.1] Added a menu item for reset zoom/pan (CTRL-0). Added a menu item for setting render text alignment (left/middle/right). Added background color ove...
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RELEASED THE GAME!!! Crazy. One of my first Pygames. Cool ain't it? It is... A simple infinite runner made with Pygame, inspired by Geometry Dash. You control a...
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pictures displaying the extension layout...
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Extension for Aseprite program
The plot of Wild Space has been completely rewritten! It now has more graphics, more mechanics, and better pacing. Experience a new story of isolation! :3...
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[English🇬🇧] I'm currently working on My Rocky Pet V1.1.0 ! It’s an important update but not a big one : I will add a save system !! It should release ar...
We've published our Steam Page . As you can see, it's a really placeholder version, we're working with a capsule artist to make it much more appealing. Feel fre...
COSMICBROTHERS: DEBRIS SALVAGE Devlog – Ver.1.2.0 アップデート こんにちは! 今回は Ver.1.2.0 のアップデート内容をお知らせしま...
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Before any outrage, I'm still actively working on everything that I promised. What's been added this update: New main menu New settings menu New music Balancing...
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The first public release of Friends of Joanna is here! Thank you to everyone who supported this project! Initial release of Friends of Joanna Adds 4-player PvP...
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Here is hand-drawn fanart of the game, by LowestfromHeaven (thank You!). He used it in his fan video: https://www.youtube.com/shorts/eG9M_Kwavmc And here is ano...
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Hey, been a hot minute. At least it hasn't been a year, though. The game has been minorly updated to introduce a few minor bug fixes (of which I've forgotten)...
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Fixes • Fixed a critical bug with the Pricing system • Fixed issue where price values were incorrect or not updating properly • Fixed issue where price co...
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Big push forward on my RPG this sprint — no storylines yet, but the gameplay foundation is solidifying fast. Core combat is now turn-based with elemental weak...
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https://www.patreon.com/cw/CabalZ v0.6 is a big one. The focus this update was making conversations feel more real and more persistent — like she's actually p...
Se ha revisado la traducción ajustando algunos terminos, nueva hoja de personaje con estilo propio y ahora descarga el PDF como PWYW...
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-Fixed bug with game calling minigame a second time when prompted from twitch -changed ad from you are an idiot song to custom ad -changed ad minigame style so...
v0.0.4 Added New mission manager & logic 3 Tutorial Missions Water interaction with objects Reload SFX for turret & reload delay Islands New UI for in missions...
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Adjustment: Modified code to be compatible with the hot reload feature of the upcoming master editor software...
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After building https://reactorcore.itch.io/script-to-voice-generator I noticed a need to have a similar program with similar audio effect features for merging e...
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Hello dear players, Some of you have expressed difficulty in getting some of the endings so I just wanted to write a quick blurb to help — There are 5 endings...
This will show some behind the scenes and give an introduction to one of the games zones, along with some of the faction lore...
Hey everyone! This is my first devlog, and I've got some news for you. I won't be updating my first game anymore, but I'm going to keep working on the second on...
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Adjustment: Code adjusted for compatibility with upcoming master editor software. Delete: Removed editor button function. It is unnecessary when using the maste...
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