Devlogs Page 36
I want to give a quick update on the current status of IvoryOS development. Unfortunately, development will be paused for the time being due to a hardware failu...
Been working on updating the UI making it more visually appealing and flow better. There have been improvements to the weather system as well, rain is finally a...
Teaser Demo v1.3.1 focuses on stability, gameplay fixes, and small polish improvements based on recent testing. Stability - Fixed a crash that could occur when...
2 files — TeaserV1.3.1
Hello everyone! If you're looking at this, you've probably played this original draft version of The Moon Looks Beautiful Tonight. Perhaps you even liked it! Th...
I am happy to share this project with you all! It has been a true labor of love to make for you all. Right now the demo mode is live as the full version is apar...
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Big Status Update on V0.1.7! Upcoming features include: Animations on menus. New credits menu. Fade out animation on start. Doors have closing and lock sounds...
Hey everyone! Today I’m excited to share two new features that bring a lot more life to the game: a usable healing potion and a fully animated heart-based hea...
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各位玩家朋友好,我们是《攻略那个不良少年!》游戏的制作组二人。 首先对大家的支持表示惊讶,让这个毫无宣传的游...
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Skeletons say hello! I recently released my game and... Players started complaining that the difficulty level was too high, so I had to hustle and add a difficu...
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Patchnotes: Balance and feedback adjustments: In-Game UI Credits display: New on screen credits readout (image + formatted text) so total credits stay visible d...
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Mise à jour Beta 0.1.1 Citoyennes, Citoyens, La Révolution arrive et avec elle, son lot de corrections et d'ajustements nécessaires pour garantir une immersi...
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Nota del parque: - nueva escena de creación de perfil nivel 1 donde se registraran los datos del jugador, ya sea tiempo de juego o informaciones básicas como...
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Hello Llama Trainers! ❤️ What a Raid! The recent Raid was a massive success with 149 participants , and you managed to take down the boss in just about 6 ho...
This quick update adds a search bar to the World Map tab, giving us a way to quickly search any place we’ve visited and see what materials exist there! Enter...
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I am thrilled to announce the release of Acorn Drop+ ! This isn't just a minor patch—it's a complete overhaul of the game engine designed to provide a much mo...
Hi all! It is still me, "Ripple", but I have rebranded under the new name "BeigeRed/Beige"! I just wanted to clear that up moving forward in case anyone remembe...
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This is the first jam i feel as if i made a truly complete game. Not that it has a lot of features or mechanics or is even that fun to be honest, but it feels f...
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Upgrade changes: Gambler's Juice Additional item choices generated by this upgrade won't contribute to salvage value anymore Enemy changes: Reduced scaling and...
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Version 2.0 is a major upgrade that turns Dynamic NPC Routines into a true world simulation system. NPCs are no longer confined to a single map. They can now mo...
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An experimental WebGL version of the demo is now available to play on itch.io . It needs some refinement and polishing but give it a shot and let me know what y...
Build 0.1.2 is now available. This update introduces the first version of the equipment system. You can now equip weapons, armor, shields, and innerwear from th...
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A new demo with a solar system built with all the latest procedural features is live over at: https://parallel-cascades.itch.io/procedural-solar-system...
What's New v1.2.7 Label picker — operand fields on branch and jump instructions ( BNE , JMP , JSR , etc.) now show a custom dropdown listing all labels define...
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Added save slots, allowing you to have up to three different games saved. Handy if you are trying different things. You must first define which slot you want to...
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The light of the Aegis is stronger than ever! After a week of intense development and balancing, the first major evolution of Aegis & Abyss is finally here. I'v...
I will update the game's engine to Unreal engine 5.0.3 at possibly june 2026 Best regards Vaultline Studios™ and Szelep™...
Hello, strangers! Today, I released the first update for my game! It's kinda small, but at least it's something! CHANGELOG Exchanged some sprites, such as the H...
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Making the world's worst obstacle course(?) Aside from the idea development we worked on in 4.1, study this week was creating a simple game within our self-stud...
What's New: Domination Mode The biggest update yet — a brand new game mode that changes how you play Clashroids. Instead of racing a timer for points, two tea...
One more game for the GMTK game jam
An in-game wiki and a new notification system. 📖 In-Game Codex The biggest addition this patch is an in-game wiki. Discover units, mechanics, and lore entrie...
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So uh, Jaheno is on life-support and is on the edge of being cancelled. Mostly the reason for this not only the lack of motivation (ENTIRE MONTH) is that I’ve...
Unused File Scanner is now available for RPG Maker MZ. This plugin scans your project to identify unused assets across your files, making it easy to clean up an...
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New Idle Animation! I added some subtle movement to the mad professors lab coat in the giant cutscene/intro sprite. As usual, everything in the pack remains fre...
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Sorry for the wait! The performance issue should all be fixed now and I'm doing a quick update to balance the game and fix AI movement issues...
Delivery and Haggling System is now available for RPG Maker MZ. This plugin introduces interactive negotiation and delivery-based gameplay, allowing players to...
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Hello Everyone! After almost 1.5 year of late night and weekend development, what started as jam project has finally arrived as a full Steam release! It's been...
The new version of the game (1.1) is here! Added volume visualizer bar when recording Fixed audio not stopping when stopping the cutscene...
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Hi folks! Patreon's current policy limits access to Adult/18+ content to paying subscribers. In order to comply with it, we've moved the hosting of our adult co...
Howdy! Today I come with a prototype of crucial mechanic and one brand new track affiliated with this mechanic. I've recently built myself a python tool to visu...
A new update of the Parade March LCP. Includes two new NPC classes: Minuteman (Support): Provides new opportunities of attack by planting their flag, which can...
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PowerCorp 2026 Development Roadmap...
A hard sci-fi survival sim where each decision costs power.
Lots of stuff going on this week. Possibly too much. On the content side, two main ambitions. This week's experiment was to invert the usual dungeon structure a...
Focus capabilities. Agent can now use focus tools to embed a message into the auto-prompt. This keeps it on-track Browser freeze after button click bug fix. Con...
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🚀 Update: Referrals, Demo Mode & Social Features A new Run4ever update is now live, focused on improving discoverability, sharing, and on boarding for new pl...
Good morning! It's been another busy week, but I managed to make some time to work. My primary focus was on the events that occur after defeating a major boss...
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