Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game Devlogs Page 44

Less than 48 hrs left on Kickstarter‼️
4
There's only 44 more hours to go to the end of our Kickstarter campaign and we're very close now! 79% funded (around the same time yesterday, we were only 71% f...
Deco Catastrophe 1.1.0 Update
Deco Catastrophe 1.1.0 Update :D - Added 19 new furniture - Mobile Version and controls - UI adjustments - Fixed completion timer error - Improved floor furnitu...
2 files
DAY 4 RELEASE.
8
Major Update
oh my goodness. back at it again with another update... thank you for 600 backers! there's 48 hours left in the campaign... (which, if you've not been keeping u...
1 file
The tab strip nobody loved
Major Update
Two panels at once, no swap. The left side of the gameplay screen used to be a tab strip: Battle Log on one face, Ship Panel on the other, with an auto-swap tha...
2 files
Yeah boring update after 8 months lolz
Soooo this update is about bug fixes, don't got much time because I have jobs and will continue to get a diploma somewhere else also agnes tachyon cortisol upda...
1 file
Intégration Ennemis
Je suis actuellement en train d'intégrer les ennemis, avec leurs différentes actions et effets. Par exemple, un effet d'explosion au bout d'un certain temps...
Updating NORMAL version up to 1.1
2
Update the NORMAL version to 1.1. The fire blocks have been removed from the first few screens so that no lives are lost. These screens are intended as a short...
Growth Stages Artwork
Tech Discussion
The Art Pipeline It's almost been a month since I started, and I'm making slow but steady progress. Yo! Today I'm going to share one of the game's most importan...
Pre-Alpha Playtest #1 - Coming Soon !
5
Major Update
Hello everyone !! We’ve been working hard these past few months on our mobile game Cat Hero: Clicker RPG , and we’re really excited to finally reach a big m...
as promised, first demo!
1
Major Update
first ever demo is out babyy this is largely the demo version ran at Anime Fest! + 2026 with a few minor tweaks: - fixed typos (unless i missed some still) - ui...
1 file
Week 1- Player Movement and Block-out
Game Design
Week 1 progress went wonderfully! I blocked out a simple design for my my ideal level rooms and imported my self-made character and two enemy pixel arts. The mo...
FLICKER is out — a small idle game about a patient crystal
Major Update
After about three months of quiet work, I am putting FLICKER into the world. It is a single-page idle game in an aetherpunk register — closer to A Dark Room t...
1 file
New game for metally man!!
Major Update
You lose consciousness as you fall into the thrashing sea below, knowing YOU CAN’T SWIM. Your mind is filled with dreams of water, flowing angrily around you...
2 files
Indev_26/04/24
> The factory has grown...| Mechanics and Scripting: + load_level() now comes with a parameter for determining a direct load into a level from a menu, or a tran...
1 file
Image Fix
Major Update
Hopefully fixed images...
1 file
You are a lanternfly named Larry who finds himself in New York City
No one told me about my bad sea and gifs
1
To all pirate lovers, I just realized my sea sucks. I worked on hard on a better sea even used my painter girls color corrected eyes for the best blue for your...
2 files
Update 1.1
Major Update
¡El juego ahora es divertido y tiene un propósito! Los enemigos ahora te hacen daño, además de que ahora puedes saltar para esquivarlos...
1 file
BPM - Devlog #1 - Pivoting after day 1
Postmortem
Overview: setting up a good 3-day-long game jam BPM, Bionica Pro Mortalis , is our entry for Ludum Dare 59, a 72-hour game jam taken place in April 2026. This e...
Juicy Breakout DevLog
🛠️ Devlog: The "Second Half" Update Focus: Black Bricks, Skill Trees, and Late-Game Progression 🔳 The Black Brick (BB) System We introduced a new, tough...
1 file
Webgame Wednesday - Retcon Vera #1
2
4
Another update! Mainly a lot of progress in fixing a couple pending bugs in my HTML engine, adding some features (like cool transitions), there are a few new gr...
1 file
Alpha Music Update 0.2.0!
1
I added some more Music - Added 2 new tracks so now there is 3 different songs - Journeys Beginnings (The original Song) - SokoCraft - Trials of Tres - Added Mu...
1 file
UPDATE / BUGFIX
1
ixed a screen corruption issue that occurred when playing multiple times in a row on the web emulator. There was a problem with the VRAM clear process. No issue...
Here comes the Dragonzord!
Dragonzord lay dormant in the sea off the coast of Angel Grove for an indeterminate number of years. After creating her evil Green Ranger, Rita Repulsa gave him...
[UPDATE] Added background, audio and tuning
As title. I have added a skybox and a super clashing background hills in the paralax. Will change the background in the future. Will also change the design of t...
New Dice Visuals
hey guys, lots of stuff happened again — here's what's new in FATUM 🎲 🎨 New Dice Visuals All three main dice types now have proper PNG sprites. UMBRA go...
1 file
Player movement
This week, I made the bobsleigh (with player movement.) and track models. The track is made of five prefab sections. A straight section, shallow and sharp curve...
1 file
Vacuum Survivors #3 Weapon Rebalancing + Radio
Anotha day another dollar -flattened weapon damage, lowered enemy hp and scaling , reduced weapon chance on level up I wanted to make the game less dependent on...
v. 0.6.1 Gravity Shift and Main Menu
These are the changes in the new update. Main Menu added Dark Matter added The new upgrade GravyShift gives you the ability to change the gravity with Q...
1 file
0.14.2 FINALLY
there are no visible changes, they just replaced the * with braces...
1 file
Version 1.2
Fixed bugs in tutorial UI, also added a layered music system that has a morning layer of the song fade in when approaching the end of the night...
pack of bugfixes
v0.27.3 — crash polish, web audio, flak gets louder A small polish patch — mostly about what happens when things go wrong. Three sea-crash bugs Cannon kept...
2 files — 0.27.3
DFP 0.18.2
Dungeons of Freeport 0.18.2 is up! Changes: * Standardised action prompts when picking up objects * Altered easy delves to be dungeons or caves - mines are now...
3 files
A story; Lost Gold
Postmortem
I covet - I am upset I hate - I am upset I remain ignorant - I am upset Three poisons birth death rebirth until I am all There are those who want to hear my tho...
Desktop Version!!!! Finally!!!!
Thank you for your patience with this long overdue update. I'm super excited that there was interest in the full version of this game, so I hope this lives up t...
1 file
Crikey It's Patch O Clock
1
Even Moar Bug Fixes I’ve just pushed a new update via the itch app/Butler. Here is what’s new: Fixes= Fixed Jump not working properly= Thanks 4KANT Tweaked...
space prototip
1
Postmortem
Es una idea! Lo que quiero hacer es un campo de flujo. Es un prototipo que con paso el tiempo si es bueno la idea lo mejoraremos y actulizademos la idea es aero...
Progress - Rocky Ride Zone Preview 1
New Footage of the Act 1 of Rocky Ride: Screenshots:...
An unofficial remake of Sonic Before the Sequel, trying to bring it to the current times.
Version 0.2.3 - Saving Private Data
Special Delivery - v0.2.3 It's optimization time for Special Delivery! This update doesn't add too much in terms of new content, but rather focuses on improving...
1 file
ALPHA PROTOTYPE
Hi all! The alpha prototype is currently available to play, right now. I know it requires plenty of fixes, but its there nonetheless, for archival purposes. I d...
1 file
Version 1.0.5
DockerMaster version 1.0.5 is out now! This isn’t a big update, here’s what changed : Added 2 “chill modes” : “types” and “no types” These two m...
1 file
v0.074
1
Another small update with a few changes/additions. Patch Notes: -Added the two unlockable World 2 levels to the map -Added more sound effects to menus and other...
3 files
Added Level 2 update with npcs, other fixes
Commits: level-2-new-npcs battle-coins-rebalance Add3rdminigameAI mm_update_1...
1 file
Various Bug Fixes
Various Bug Fixes...
1 file
Aim Trainer
v5.79.1 → v5.99.2
A condensed history of major shipping milestones across 22 versions. Foundation Era — Realism Layer (v5.79.1 → v5.84) v5.79.1 — Used cars now spawn with c...
1 file
Small Update
Just a small update to change a couple things. Patch Notes: -Compiled the browser version with YYC. -Updated the credits...
3 files
Candy Box U Beta 1.17 update
added visual guide in the form of a depth gauge that changes as you get lower in the ocean. created the basic funcitonality of the word projectiles for the dev...
1 file
3 More Levels!
I Noticed I Havent Made A Devlog In A Bit So I Just Wnted To Say Only 3 Levels Are Needed To Be Made Until The V2 Demo Releases!...
V0.3.4 - Stutter Free
Previously, the game would stutter when first loading into the scene and every 30 seconds or so. This is due to C# allocations occurring every frame. Many of wh...
1 file
version 1.1
1
Game Design
Added a main menu that you can click anywhere to start. It now counts down from 3 before you can play and after you score a goal. I plan on making updates every...
1 file
Full Item Location and Guide (Spoilers)
Tutorial
This is a guide to all the items you can pick up in Someday, their locations and what they are used for, as well as how to get particular endings. Note that thi...
Loading more posts...