Game Devlogs Page 5
Update Five-twelve is a minor update that brings the following changes: Added camera shake effects Update main menu Update app metadata Show build IDs in game U...
2 files — 0.5.12.0
Fixed: Fixed the color buttons for Patterns and Hair acting as sliders instead of opening the color menu if clicked and dragged even a little, messing up your p...
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I updated the main menu to include the level select screen. I also added some idle noise to the main menu to make the game feel less silent. The pause menu in g...
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Hello Everyone! It's been a couple of months, and that has given most of our lovely CG artists enough time to wrap up their CGs. There are still four common rou...
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Hey there, everyone! It's been a while since I last tackled an original project. But for Yaoi Jam 2026, I decided to create a sequel to this! It'll be 2 years s...
Happy 2nd Anniversary to 18782! It feels kind of surreal to type that, even though it's been so long. It almost feels like I just released it yesterday. Finishi...
Made knight continuously translucent when the ball can actively pass through it, instead of only doing it while it passes through. Modified dispel curse to be m...
6 files
Adding More Audio Feedback Recently, I went back and played some of the other games on my itch.io profile. Because these games were made for game jams, they wer...
1 year, 5 months, 1 week, 3 days. Yes, that’s how long it has been since the last DoomMapGuessr version. But, worry not, as today I bring you excellent news...
Lately, especially since I've intensified my marketing efforts before te release, I've been thinking about what makes Thoughtless what it is. The reason why som...
One of the big goals with Breakbox has always been making the world feel alive before the chaos fully takes over. That means the city can’t just be props and...
Release 1.3.2 adds two new maps for a total of 7 maps and 35 levels. Also new animations for undo, and when reviewing puzzle solves (Click the Best Score box in...
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--- ENGLISH--- Hello everyone. These past few days have been very frustrating for me due to my inability to detect bugs that were directly affecting the game's...
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Hey everyone! If you were following the Youtube channel (or just me on itch in general, rather than just this project), I just unveiled a new major feature to F...
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Update 0.20.0.65 has been released, launching the Cosmo-Journey game event. The event runs throughout April and introduces three new unique levels: Rescue – c...
4 files — 0.20.0.65
This update focuses on wayfinding. Changelog: Added landmark towers...
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Fixed Collision bug on exit corridor...
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Luiz Augusto, a police officer, faces a killer and a mysterious figure in a deadly horror circus.
🗳️ Your Voice Matters! 🗳️ Adventurers, it’s time to decide the path of the next update! ⚔️✨ Which feature should we prioritize first? Cast you...
It took a little while, mainly due to some building issues. But with Sebastien fixing that, the game can now be built and published. Highs and lows on this proj...
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I just released ABSOLUTE END 1.1.7 but when you open it and look at the bottom left corner it says 1.1.0 Im so sorry if it made it confusing for anyone, this mi...
Items Added new elemental swords. Flameswords can now have enchantments or curses applied, and can be generated as an artifact (as can all the new elemental swo...
3 files
Just some more stuff. Man, I’d love to have some good pixel art...
5 files — 0.1.20
Hey everyone! I know I've been promising for a while to clean up DR now that it's finished and this is... kinda that? Sort of Light mode. There's a light mode n...
3 files
First Upload...
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Zombie Round Based Shooter
The version of this prototype includes a working dialogue and an NPC The reason im having separate versions with different stuff is so i can know what would be...
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Lots of content just got added into the game. New Game Name! The games name has now been changed to “Descending Depths SURVIVAL”. I promise this will be the...
Hello everyone, so this is one simple project that I have been working on. I started because I wanted to test Godot 4 with the c# integration, so I decided to d...
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This week's tutorial was all about creating light inside unity. The first thing we did was follow one of Brackey's tutorials ( https://www.youtube.com/watch?v=V...
Hey everyone, once more we’ve got quite a few assets added this week! As well as some logos added throughout the world to give some hints to the world lore we...
2 files — 1.10.62135-alpha
Fixed Spanish and English dialogue errors and some minor code glitches...
2 files
Wow. Just... Wow. Over 1,300+ downloads and almost at 1,400+ as I type this. I'll be honest, I was not expecting to be able to make a devlog like this, especial...
All changes live now! Play here: https://jbirch2002.itch.io/suction-stampede Changes: Each rat you carry only slows you by 30% instead of 33%. Exclamation point...
I updated Cambrian Fishing and added a little extra content that celebrates when the player meets certain milestones: A congratulatory message when player catch...
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✦ Hey everyone! ✦ ✦ We have the midweek update we promised! ✦ ✦ Just like we promised, we added audio, and we also added the first version of our info...
1 file — 1.2.1
Added: Level 12, level 13, level 14, level 15, level 16 and level 17, now you can ask Mila about the content of the signs by presing "E" in windows, now you can...
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Added: Level 12, level 13, level 14, level 15, level 16 and level 17, now you can ask Mila about the content of the signs by presing "E" in windows, now you can...
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Today was not a coding day It was a foundation day. Over the last weeks, Readcraftery has made strong progress on the technical and design side. The project now...
Se añadieron los niveles: 12, 13, 14, 15, 16 y 17, ahora puedes preguntarle sobre el contenido de los carteles a Mila acercandote a uno y presionando la tecla...
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Update, this game is now also available for free on Steam! It is the same game but you can manage installation, cloud sync, and updates through Steam instead of...
Rooster Chase 2 just got a small update! Here is the single change: -Rooster collecting stick in race mode makes a different noise That's it...
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Decided to keep doing some development work on this game I created for the GONEFISHINGGAMJAM! Here's the gist of what's different now: - This updated version is...
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I literally pushed this update so my friend can unlock Wax Order lmao Bugs Fixed -Fixed ACT indicator not hiding during boss cutscenes -Fixed certain ON HIT eff...
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# Devlog #10 — First Impressions Matter **Empire Online: From $10 to Trillions** _April 7, 2026_ --- The game works. The systems are deep. But none of that ma...
Currently Ive Been Trying To Find People Who Would Work On Music For The Game For Free Just For Fun I Havent Been Able To Find Any At The Moment But Please Repl...
I finally have an end screen for Act 2 live! Still needs content, but I wanted to have it ready as soon as possible due to save file concerns. If you got a "To...
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Hey everyone! I wanted to share a quick update on how co-op multiplayer is evolving in Duelo — and things are progressing really well. From Shared HP… to Fu...
Hello everyone, just wanna say that I am going to gladly port/remake this fangame into a baldi open source, mainly the reasons being: This project is like 25% m...
[DEVLOG_03] // The Anvil Holds The foundation is set. The interface sharpens. Something playable approaches. To anyone following along — the Forge is still bu...
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