Game Devlogs Page 2
-Fixed a bug introduced in 1.1 where the basement terminal displayed incorrectly in certain circumstances This may make old save games unstable, sorry about tha...
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Hi everyone! We're happy to announce that Artemis Day 4 is available for $5+ Patreon members to download! This day is packed-full of new content, featuring seve...
The full, finished, still-entirely-too-full-of-compromises Diorama Break demo is here! Here is the big list of changes from the last beta version: Implemented a...
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- Fixed an issue where boxes would float if Gobble ate a block under it - Fixed the starting deck permanently multiplying every time you entered the "Choose You...
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Was bored so I finished this masterpiece from a year ago Please do not let this be a representation of my skills as a developer I'm gonna be honest I'm only wri...
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I updated the game with a few minor fixes: - Game now displays at 1024 x 896 instead of 512 x 448 , and as such, it looks much nicer . This should also help wit...
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Hi guys! Based on the feedback I gathered, I am rolling out a new 0.1.0 version. What's new: 4 new levels! Improved logic to reduce unhandled situations - when...
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I made the movement feel much juicer. There are stop/turn/startup animations for running now...
Game Update Language Update Improved and expanded language support. Extra Mission – Find Mystic Cat Embark on a risky journey to discover rare and mysterious...
07/04/26 Partial update 2/4, its wordcount is around 18k words. Total update wordcount so far: ~32k words. The game total is around 130k. The update is a WiP. T...
I noticed during testing that the servers on different computers were giving me different RPC delta calls. I fixed it so that no matter where I host, the server...
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Hello everyone, here is another update. I am happy with the effort I am able to give recently. In this update, I introduce a feature I was planning since the be...
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Pyrotoad is 50% off until April 21st! 🔥🐸🔥 50% off on Steam also! As always let us know what you think of the game! Thanks! Rik O...
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Dear Companions! This release series focuses on quality of life and productivity improvements. The major features this time are “Characters in Scene” which...
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+ I attempted to make the game smaller, and I made it bigger + new quotes or something, enemy paths better + Level is a little darker...
GENERAL CHANGES New transition animation when moving between menus or restarting THE VOID No longer has a gravity pulling effect Adjusted height scaling so that...
Small changes made include: - Fixed the animation freezing issue. - Made the player speed faster. - Added options to skip text and adjust text speed - Converted...
Spring Update! Everyone's least favorite bird with ears is back, now with his own world! Play through 5 new courses, bringing the total to 14! Tired of your pro...
Operators, This update focuses on making the game run faster, smoother, and more reliably as the world continues to expand. System Overhaul: Smoother Interactio...
The game is far from being finished, but this is another step...
3 files — 0.2.5
Here it is folks, the next monthly update of the game! Fixed broken quest items that sent you on goose chases, better consistent lighting. Added: -Dyanmic jail...
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Horror Bus has come a long way from the first basic idea. What started as a simple anomaly horror concept is now turning into an actual playable system. I’ve...
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Hallo! Mit `0.7.0` geht PixelGarage den naechsten Schritt in Richtung echter Werkstattablaeufe. Der Fokus dieses Updates liegt nicht auf mehr Teilen oder mehr M...
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update: bugfix on sound test mode...
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TAPPING NUMBER with ACID-SOUND.
Added backup health and related code...
Experimental game engine test for play only
transmutation was originally commissioned for the february 2026 issue of indiepocalypse. it's a small exercise in divination magic via the five elements of chin...
*Changed a bug where when you unequip things you duplicate them. *Added trading with Roberto. *Added Anton (a guide)...
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thats right gamers... it's time.... go on..... go my knights.................... (please remember saves dont transfer to my knowledge... im sowwy......)...
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NULL ROOT demo will be in the Steam next fest June 15-22! I'll be doing some more updates in the future before then, to itch and steam versions. I've also recen...
SELPHINA LEGACY begins its production with early playtest release on itch.io! Feel free to leave your thoughts/feedback on the game in the page's comment sectio...
new website with new stuff no bug fixes some of them will be fixed the game on here will continue to be updated the new content on the web site is more bosses e...
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Hi everyone! 👋 I’ve just finished the official trailer for Welcome to “Evergreen” - Chapter 1 ! 🎬 Check it out and let me know what you think. Also...
Visual Overhaul • New UI • Progression Update Update 1.23 New visuals, improved UI, and a sneak peek at upcoming loot systems. This update focuses on a full...
Hi y’all, I’ve decided to contain the fragments and videos within a Twine project so it’s as accessible as possible (as accessible as a glitch game can be...
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Sorry for the wait, but version 4.2.alpha is out for linux and windows. i do have it priced at a dollar (i was gonna do .50 but theres a minimum). there are new...
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Just a quick update to show that Ecliptic isn't dead yet! I've spent the last few months working on the final two decks and it's almost done. Barring a few miss...
Hello! Welcome to Pit Fiend, a roguelike about an ancient game known all across the globe, where you sow counters into pits and store them for next season. Toda...
Object Factory v2.1 – Devlog Announcement A new update for Object Factory is coming soon—and it’s already available on the beta branch for testing. Versio...
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Patch Notes v1.4.5 New Features MemPalace Support (Beta) MemPalace is now available in Plus, providing enhanced long-term memory capabilities. Users can import...
1 file — 1.4.5
Good Company is now live. It’s a browser word game built around three things: a real duel a daily challenge a shareable story You can play with another person...
In a shooter, weapons are everything. They define how you move, where you position yourself, how you attack and defend. Bad weapons ruin the game. Good weapons...
Patch Notes – Trip to the Core V1.02 Appreciate everyone who shared feedback and played the game, we've been busy making updates and improving the latest vers...
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Patch Notes v1.4.5 New Features MemPalace Support (Beta) MemPalace is now available in Plus, providing enhanced long-term memory capabilities. Users can import...
1 file — 1.4.5
Just released a more modernized version of gravity! You can see all that's happened here...
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New Update For V. 48 Set "Auto-select next piece" to Disabled by default. Highlighted buttons that are affected by new upgrades. Added god rays to give the worl...
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Hey everyone! Here is a small content update Issues with movement should be fixed now, also made the player character a bit faster so walking feels more respons...
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