Game Devlogs Page 20
Hey, all! This patch is focused mainly on balance changes, polishing, and bug fixes. Here's a full list of what's changed: Full Changelog: Juicy Strawberry item...
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Download on Android: Google Play Store Version 0.11.0 Garden Forest Spirits — Magical fairies now appear in the garden. Tap them to make the garden grow faste...
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Minor update, mostly optimization Changelog: -Texture cash is implemented, creating better frames -Enemy pooling is properly added, fixed up, and ready to go! -...
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This chapter marks an important turning point in the story. Your choices will start to matter more than before. A short animated announcement and a special maga...
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This is a minor update, building on the last release. The background of menu screens has been updated to the new art style grass. We added a new OHK (One Hit Ki...
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SUMMARY. Happy April, aka Chapter 13 release month!! It’s very exciting to be able to type those words out. I’ve been eagerly awaiting this day probably as...
Hey everyone! While I'm calling this a "small" update, it’s actually a huge step forward for the game's stability and visual clarity. I've spent time tighteni...
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Hey all! These are the definitive release dates for CH15 ✨ Public release: June 5 Patreon tier 1 early access: June 2 Patreon tier 2 early access: May 29 Patr...
Welcome everyone to try out my Fantasy Pieces Puzzle game! This is an initial version where I’ve implemented the core features I wanted: You can upload your o...
SPACE WARP V0.94 IS LIVE! https://barenakedgames.com/space-warp.html Combat feels incredible now. Masers and missiles both matter. Every weapon choice is a real...
Chapter 6 Progress Update Numbers: Chapter Outline - FINISHED First Draft Progress: 30% - (9 out of 30 Passages) Editing Progress: 0% - (Write first, edit later...
NEW UI - Reworked building menu. TAMING REWORKED - Now taming has a meter that builds up with damage done by tamer units. - When enough damage is done, the unit...
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Hey everyone! I’m finally starting work on my new visual novel, 'The Day I Finally Died.' This story is a bitter sweet story so expect a dark plot twist:) I'm...
An alien on a solitary journey through the stars sees his mission plunge into chaos when a sudden fire breaks out in one of his spacecraft's fuel tanks. Surroun...
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## Devlog – Low Poly vs Pixelated :) We’ve been working on Woods and Spirits for a while now, and recently we tried something new We changed the entire visu...
Last night and tonight I did something unusual for a game developer. I almost did not sleep and spent most of my night hours making sure my educational claims c...
BUG FIXES - Fixed a bug where heading to the next round after a shop will reset your gold - Fixed a bug where enemies would sometimes not be removed when exitin...
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Hey everyone! Here’s a new update with several bug fixes and quality-of-life improvements. Thanks for all the feedback so far, it’s been super helpful! 🛠...
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In this update, the focus has been on improving translations, optimizing performance, and expanding user experiences. Here are the main changes: - Translations...
Fullscreen mode added Improved controls Enhanced dialogue system Fixed several known bugs...
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Increased Powerful Shotgun damage by 135% and increased the headshot damage by 33% Increased Powerful Thompson Rifle headshot damage by 33% Added new quests Com...
This update builds on the previous 1.0 version, focusing on accessibility , performance , and overall quality-of-life improvements . A new Performance Mode has...
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Hello everyone ! Three days ago I posted a progress update for my other game, Sweet Nightmares, in which I mentioned that I had issues when trying to learn to u...
Olá a todos, como vão? Espero que estejam bem. Primeiramente, gostaria de me desculpar pela demora para publicar este devlog. Eu tive alguns imprevistos com t...
1.0 has released (finally) this game was done about a month ago, but you know me, i got lazy and never uploaded it (lol)...
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I was thinking it would be fun to compete in the game with other people in some way, so we have added a leaderboard for players to see each other's records. The...
We're halfway there! 🎉 With a little over two weeks left to go until the end of our campaign, we're now 50% funded! We're slowly but surely trekking upwards...
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Hey all! My first larger videogame project is finally out! Check out Radiopunk: Descent everyone! it’s PWYW on this site...
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Un juego narrativo interactivo donde tus decisiones alterarán la red
CHANGED/ADDED FEATURES Icons added to not just display the characters name Spaced Polos out more...
Fixes: more form acquiring fixes...
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Play as a robot that can swap between three combat forms to defeat the monstrosities ravenging earth.
Last week, I created more of the outdoor segments. In the distance will be rows of houses (currently just placeholder blocks). The actual game will take place a...
Alpha 0.2 is here, adding water generation and UI, pretty barebones as of now but i was able to get biome generation to be a bit better, i think i might try add...
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Test prototype launched! Runebound is a puzzle game where you control four elements : Air, Fire, Stone and Ice, and you have to use them in ingenious ways ( or...
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Hello there! I know it’s been a while since my last update, but the project is still going strong! Over the past few months, I’ve been putting a lot of work...
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More Minor Bug Fixes Major bug in Choir Room Bug with Jamie appearing too soon Mr. Svoboda now appears correctly in Math class...
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يتضمن التحديث الجديد 1.0.1 التغيرات التالية اصلاح اخطاء اللعبة جعل الشاشة الرئيسية اكثر ت...
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0.20.6 Released Here are the changes: Fixed a bug with Omniscient Greg would be invisible on the 3rd or 4th try and then come back on the next round. Make high...
-Nuevo añadido: Linterna, ahora al sostener cualquier arma se puede activar la linterna con la tecla "F", para desactivar se usa la misma tecla -Algunos errore...
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RED SUMMER — A Reverse Horror Slasher Sandbox Coming Soon (Alpha) You are not the one being hunted.You are the reason they run. RED SUMMER is a systemic rever...
While not many folks have played this game yet, I'm really proud of the work I did in ten days, and I think there's a groundwork for a really fun full game here...
That is two patches in one day, wow I'm such a shit programmer lmao 😭 -Fixed an issue where the AI levels in the Custom Night would not be reset to the playe...
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Hello, I've spent some time updating the game, here's the new stuff: 1. The shield powerup has been completely ditched and replaced with a new healthbar system...
New Tutorial added: Teaches to move left & right Teaches to jump Teaches to double jump Teaches to crouch Teaches to use crouch to fall faster New Platforms add...
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Unfortunately we ran out of time to make the boss & several other features work before the deadline. There were plenty of glitches day of submission including t...
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Hey, I'm Iffy, and I've been building Shape Survivors for a while now without ever writing up what it actually is. The game is playable right now on Steam as a...
Hi Everyone! In this update, I added 2 new trainers, as well as a bunch of changes to matchmaking to make the new player experience less punishing. There are al...
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We've just reached **100** Downloads on the itch.io page of Liminal Aero! We are truly grateful for all the support everyone has been showing and we REALLY appr...
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