Game Devlogs Page 23
Dungeon Descent is a top-down dungeon crawler where you explore trap-filled rooms, avoid enemies, and survive increasingly difficult challenges as you go deeper...
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Hey everybody, good news! Thunderblossom: Seedling Concept Demo is now un-quarantined and you should be able to download and play it with peace of mind that the...
Twitter YouTube Discord > DEVLOG: CHAPTER 1 ost < Hey everyone! Today I uploaded the first set of tracks from Chapter 1! You can listen to them on my YouTube ch...
I just added a new system to Gravelight - a forge where you can combine two weapons into a single enchanted item. At first it sounded like a simple upgrade syst...
Season 0 has officially begun — and ClickRealm is LIVE! Hey adventurers! We're thrilled to announce that ClickRealm, our brand-new idle MMORPG, is now playabl...
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This is Joanna Szatecka https://www.instagram.com/rav_en_naa/ (photo: Fine Art Wiktor) and her vision of the female Despotic Tyrant player character from the Do...
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Added Achievements Added new achievements for beating each star difficulty level from 1 to 5. Difficulty Settings Added a star difficulty system that can be adj...
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Everything since last Demo (Feb. 14th): New: Gameplay Features + Mechanics Status Effect System Applies effects on units At the moment, only two units apply eff...
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There was a small oversite that the base require my SDJB_UnifiedFusionBridge . this is now guard so it won't be required...
One world. Two realities. A small update has dropped! A new in- game tutorial was added! Thank you every one for ⚡️1225 Views! Add Dualspace to your collect...
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Happy Friday Raiders! This week's update is on the small side - as the temperature rises here in New England and everything starts blooming, there's quite a bit...
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Hello everyone! I would like to welcome you back to the humble changelog. Today we will take a look at the contents of version 2.3, which focuses on improving t...
Crab1: Renamed game from Dao Rush to Ascend or Die Replaced that weird moaning sfx and overhauled audio in general, Combat nodes now have multiple exit points t...
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❖ ROGUE COLLECTOR · v0.0.7 [ DIMENSION PROGRESSION + TOOLTIP OVERHAUL ] [ {DATE} ] ▓ MAJOR [+] Dimension progression system: each god's domain now tracks y...
Yup, after a long while away from my first Commercial Game its time to return for the follow up game; This time the games being built from the ground up in Godo...
Regressal was the first game jam I've released, and also the one I've been the happiest with wrt the final product. The theme of the jam was reverse progress, w...
Orbital Frag is now public on itch.io Finally out in the open After a long stretch of development, Orbital Frag: Chromatic Survival is publicly available on itc...
Hello Rotters! How long have you survived? (same joke as ever, hehe) So, here we go! I'm just releasing the new version with some bugfixes from last builds and...
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Hi everyone! I pushed a new update that allows for a thicker trunk and smaller foliage. It's a big step in the right direction based on user feedback. I am next...
What I Learned: What Godot is Basics of coding with Godot Qualities of viewports and visuals in platformers Pixel art Learning Goals: State machine Checkpoint i...
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Added quantum orbitals (which are not yet finished because that simple form took a long darn time to code), added colors to ions, added quests, modified UI, add...
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Two months ago I told you v0.9 was close. NPCs were unstable, balance was unresolved, and the final stretch was dragging. This is that devlog finally closing th...
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I spent some time refining some gameplay aspects based on the feedback gathered during this first week of playtesting. Before getting into the details, I want t...
V1.2.0 changelog Additions - Harpoon, Judo Throw, Spark, and Summon Wasp skills added - Creatures can now be on teams - Teamed creatures cannot hurt/aggro each...
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The playtest build for the Prologue Demo is now available! You step onto the battlefields of the Warring States as a nameless soldier. Your decisions begin to s...
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So, Are You Stuck? Don't Know How To Move? If So, You Are Prolly Still Using WASD And The Mouse... Don't Do That... Instead, I've Made A Layout For You To Use I...
Half Shell version 0.5.0 is now yours, featuring mostly immersive updates. VERSION 0.5.0 FEATURES Level Design L1A1 is now longer, offering you a longer opening...
Hey everyone, This is a big one for me to write - v0.3.17 is the final major patch for the itch.io version of Roguefort. From here, major development is shiftin...
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This NPC will serve as a merchant in my game, allowing you to purchase items and abilities...
I'll be posting a quick update soon. Who would you like to see next? Findis with a bloated belly , or Freya with bigger hips ?...
VERSION 1.1 PATCH NOTES Enemy and Boss Damage + HP values have been adjusted across the board. Early game should be marginally easier (just play safer) while la...
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Version: 0.55 Developer: Neon’s Studio Meet Your Nightmares We’ve added three massive, high-stakes boss battles to the rotation. If you want to survive, you...
🚀 OUT NOW: v1.0.0 Release! The dinosaurs are waiting for their hero. The wait is over! We are incredibly proud to announce the official release of Bubble Par...
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Hi, I’m the developer of Shrimprium By day, I’m a licensed PE in HVAC and a building energy modeler — someone who designs mechanical systems and simulates...
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A small insight into how the characters are made for Northgale, To have a fast and efficient pipeline I use three different texture set’s. Color Mask Line Det...
What's actually in here. (V0.9) — A Manga Market where IPs rise, peak, and age out. — Script Lab where writer skill, source material, genre, set the quality...
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I think I've achieved all I wanted with this project. I added one extra puzzle. It turns out that pictures of computer interfaces can often be a pretty good a p...
ENGLISH 🇬🇧 🇦🇺 Jean-Héon™ announces that access to Old Jean-Héon™ Games Compilation is now restricted in several jurisdictions, including Brazi...
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Okay so it has been longer than I expected. I'm finding the strength to push through and get this game updated over the last 2 and a half weeks. I'm actually qu...
Hallo zusammen und herzlich willkommen auf unserer neuen itch.io-Seite! Wir freuen uns riesig, die Welt von Simkea nun auch hier mit euch teilen zu können. Pas...
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Patch v1.5.3 has been released: Improved multilingual consistency across all supported app languages, including better handling for language switching. Fixed an...
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Here's a screenshot of the flow diagram editor that I wrote for Unity Underground but never used. It's essentially a finite state machine with states in blue an...
What's poppin', ItchHeads? The new MONYX FEVER update is out now on NEWGROUNDS ITCH IO AND GAMEJOLT play it Now 👀👀👀. Here's the gist of what's new & wh...
Bug Fixes Fixed an issue where the Warrior's skill wasn't applying attribute buffs correctly. Resolved a conflict where the hero's shader effect during skill us...
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BUILD 1775.8601074219 fixed?!: Memory/streaming bug performance update...
So today I added the starting name selection page thingy for the game. You'll start off with selecting your name, very similar to the Oregon Trail. I'm not comp...
I accidentally uploaded the wrong file at first. The 0.0.2 version with all the new features is now live! Please redownload if you got the old one...
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