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Game Devlogs Page 26

Post Release Panic Patch
Thanks to feedback from our Player Experience QA Lead @Comrade Alice, and several comments from early jam reviewers, I patched the game again today to reduce th...
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LAST STAND V1.3.1
I have added a machine gun which you can hold down to fire, and unlocks at score 50. Now the sniper is unlocked at score 100 next update coming out next week!...
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Alpha Launch - Enarian: Orbital Command, a spaceship rts with rpg elements.
Major Update
I am pleased to make the alpha version of Enarian: Orbit Command available to play. This represents 4 weeks of spare time following an idea I had whilst on a lo...
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NEW KILLALLHUMANS CO. PRODUCT!
THE NEW 'INNOCENT PEOPLE DEATH COUNTER-OMATIC-5000, VERSION 1.0'! A BRAND-NEW PRODUCT FROM 'KILLALLHUMANS CO.'! EVERY TIME YOU PRESS THE 'BIG RED BUTTON', A HUM...
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FINALLY
Major Update
I'VE DONE IT I HAVE UPDATED THE PLATFORM COLISSIONS NEW STAGE IMPROVEMENTS ARE COMING!!!...
2 files
Hamstered - (Part 1.9): Bones Move, Textures Arrive, and Two Big Tests Await
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Hey everyone! Short lap this time, but a lot of moving pieces – literally. 🦴 Rig Progress: The Skeleton Dances (Mostly) Big news: the model rig is official...
EL PRIMERO QUE COMPRE EL JUEGO
Marketing
El primero que compre una copia del juego va a tener el privilegio de elegir algo que él/ella quiera que esté en el juego. Sí, así es, vas a poder meter lo...
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hi!
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Major Update
Hi! As I said in the main page for the game, I made this for class. I had the idea to turn the exercise into shitpost in the shower after coming back from the g...
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Gameplay Update - 1.2.7
General Item chests can now appear more or less frequently depending on your luck. Barrels can now be broken with a single knife slash. Item and cosmetic unlock...
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0.5.2 Update
Quick fixes and and small cleanup for redundancy Fixes; Passive wave interest bonus removed from calculate_interest() and get_current_interest_rate() Enemy coun...
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v0.6 web build release!
After exploring a few ideas, the first web version is finally live. Thank you for playing and the support. Take care, M...
New Blocks, New Tricks — Decorate Shrimprium
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Announcement
🎨 Update — Decoration Shop & Block Interactions! The Decoration Shop just got a whole new collection of artistic blocks! You can now buy deep-sea themed bl...
Patch release
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Patch release for the public playtest: Better optimization for early/late game no more crashes Rocket launcher misses a lot less now nerfed rocket launcher by a...
Just dropped an incremental clicker about cats
Marketing
Just released a cat farm clicker—give it a try! I’d love to hear any feedback or comments...
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From Writing Code to Writing a Game
Game Design
When I started this project, I knew making a game would be a lot of work. Or at least, I thought I knew. In one sense, writing the program itself — the engine...
Mysteries of the House on STEAM!!!
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5
My Steam page for Mysteries of the House is finally approved! If you'd like to support the game, I'd really appreciate a visit and if you like what you see, the...
Bar Fighter Demo on itch.io
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4/13/.2026 7:00ish itch.io for Bar Fighter created Bar fighter is a 2D fighting game by creator Taylor JS White aka Spotnick aka Spotnickdacat...
Aster Pebble Devlog #05 - Oops, All Environments
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Game Design
Welcome to our latest devlog for our open source fantasy point and click game, Aster Pebble and the Case of Bad Bureaucracy. As always, this is more of a quick...
Layer 0 - v1.6
Major Update
✅[v1.6] 3/27/2026-7:50 PM -Game finally released! ✅[v1.5.b7] 3/27/2026-7:38 PM -Editing and reviewing official game documents -Reviewing and improving the g...
3 rd update
The location has been slightly changed and a booth has been added. I'll put the project on hold for a while...
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New player Icon!
i made a new player icon after so long (cuz i lost the older versions) its basacly the same but a litle change...
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Major Update: Prologue Engine Parity
Major Update
🚨 MAJOR UPDATE Prologue Parity Update The web-based Prologue has been updated to align with the core gameplay mechanics of the live Steam build. New Prologue...
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Happened in Hanaa – Vol. 45: April 6-12, 2026
Game Design
This week’s changes are relatively few, but they include some quite significant rewrites. Most importantly, the new track selection is finally finished, and i...
v1.8.1 — Manual Shuffle Bug Fixes
v1.8.1 is a small patch that fixes two bugs with the manual shuffle button (🔀 -10s), both of which could affect your score unfairly. Bug fixes Combo kept run...
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THE ROAD IS SHORTER
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This is a minor update - Performance is slightly improved, making it more compatible with less powerful computers. - Minor visual bugs have been removed. The co...
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Build 0.0.6
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Devlog 6 1. Fixing Fleeing Enemies Previously, cowardly enemies like rats had a habit of running away infinitely, staying just out of reach forever because you...
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Minor Announcement
Finally reached 500 views on The Nightwardens! Honestly insane, didn't expect this when I started writing this story and I've enjoyed every second of it. Chapte...
Space Blitz Arcade is Live
Major Update
Space Blitz Arcade is now live and playable in the browser. This project started as a simple idea: make a fast, satisfying arcade shooter that people can jump i...
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Prueba pública v1.2.3 08/04/2025
Gameplay Partes de bichos: Ahora los bichos pueden dropear partes vendibles para ayudar a la economía, se agregaron 16 objetos repartidos entre todos los mobs...
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UI now scales with screen size
I noticed my laptop had tiny buttons, so I made the UI elements scale with the screen size. I'm still not sold on using canvas buttons. I'll be working on a new...
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Recap of Yesterday - Powerhouse of a workday.
Yesterday was an absolute gauntlet. I spent the entire day under the hood, pushing through a massive amount of infrastructure work to get RogueWave ready for it...
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Dev Notes – April 13
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Note: This is not a game update. These are features currently in development. Fury mode updates Fixed incorrect push behavior during certain animation sections...
Devlog #5 - Forge Chronicle: The Resurgence of the Fiefdom
Hear ye, hear ye! The tower bells ring true, for the foundations of our settlement have been reinforced. After many moons of observation and listening to travel...
Iterating grandfather clock using ansi common lisp conditions as such
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Tech Discussion
Great Mastodon thread https://gamerplus.org/@screwlisp/116390562771940285 Sequel https://lispy-gopher-show.itch.io/lispmoo2/devlog/1488992/small-and-beautiful-c...
Photo Mode is here! -Phase One Update!-
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Major Update
Hello P.A.N.T.S.U. recruits! We have some very special announcements today, so listen up! Photo Mode is here! The time has finally come! Photo Mode is available...
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Barney Error Plus: Standard V2.0.4 and GOLD V2.5.2 update
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Hello yall! So, Barney Error Plus received a new update for both standard and gold. What's new? Standard: Important info about the game GOLD: Important info abo...
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Barney Error 2: Standard V1.5.4, Demo V1.5.3 and Bloopers V1.2 update
Hello yall! So, Barney Error 2 received a new update for: Standard, Demo and Bloopers. What's new? Standard: Important info about the game Demo: Important info...
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bug fixes
Game Design
I've made new logos and I've also fixed a couple of bugs in game future update will include more major things...
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QKG Weekly Progress Report Devlog 7
Claim: This week I worked on cards [ Program advanced parkour for Player Character ] and [ Make Rocket weapon ] . Both of these are still in progress. Evidence...
0.2 Release!
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Major Update
Interact With Me! v0.2 is out now! Version 0.2 of Interact With Me! is officially available. Without delaying things any further with unnecessary rambling, I ho...
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Academic Quest Preorders Open!
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Major Update
Academic Quest: Legend I, which I'm publishing under my nom-de-studio Two-Headed Boy , is now up for preorders! Follow on Bluesky for more updates...
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Changelog Prototyp: Update 0.2.4
🔄 Version 0.2.4 - Changelog Updated Screenshots for the Itch Shop Page! ✨ New Features Select recipes in machines → only those items can be input into th...
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Version 0.4.1
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Fixes some bugs and adds new features: Apples - you can buy apples to gain a speed boost Map - you can buy a map and view it while inside the cave Story - there...
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SPEEDMUNCHER 2 (ROGUEMUNCHER) NOW AVAILABLE
Major Update
SPEEDMUNCHER 2 IS NOW AVAILABLE - Titled "ROGUEMUNCHER" it is a new gamplay style for speedmuncher taking a roguelike/lite vampire survivors style gameplay, bea...
VistaBeat2 will be converted to C
yes am switching to C so Vista Beat 2 will be transfered to C for better updates...
como dizer adeus (dev notes, postmortem)
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Postmortem
(Content warning: conversations about mental health, depression, suicidal ideation) One Last Goodbye started out as a kind of experimental ‘what if ghost yaoi...
Negative Space Bugfix
Fixed a bug where the Full Run time wasn't submitted to the leaderboard...
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Weekly Pogress Report 7 BMP
C-I did this because kevin Mendez was finally done with the bat image. Also, I moved the card from progress to done. And ima start moving start UI from To do to...
v0.19 Update
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Added a can't afford indicator to the gladiator profile upgrade buttons. Added colors to the gladiator profile upgrade buttons to indicate upgrade tiers. Added...
update 2
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technically this is version 0.4 but i forgot to upload the others i added a lot more collisions, a basic inventory system and items and a door with a key. i als...
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