Game Devlogs Page 28
🎨 Update — Decoration Shop & Block Interactions! The Decoration Shop just got a whole new collection of artistic blocks! You can now buy deep-sea themed bl...
Patch release for the public playtest: Better optimization for early/late game no more crashes Rocket launcher misses a lot less now nerfed rocket launcher by a...
Just released a cat farm clicker—give it a try! I’d love to hear any feedback or comments...
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When I started this project, I knew making a game would be a lot of work. Or at least, I thought I knew. In one sense, writing the program itself — the engine...
My Steam page for Mysteries of the House is finally approved! If you'd like to support the game, I'd really appreciate a visit and if you like what you see, the...
4/13/.2026 7:00ish itch.io for Bar Fighter created Bar fighter is a 2D fighting game by creator Taylor JS White aka Spotnick aka Spotnickdacat...
Welcome to our latest devlog for our open source fantasy point and click game, Aster Pebble and the Case of Bad Bureaucracy. As always, this is more of a quick...
✅[v1.6] 3/27/2026-7:50 PM -Game finally released! ✅[v1.5.b7] 3/27/2026-7:38 PM -Editing and reviewing official game documents -Reviewing and improving the g...
The location has been slightly changed and a booth has been added. I'll put the project on hold for a while...
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Note: This is not a game update. These are features currently in development. Fury mode updates Fixed incorrect push behavior during certain animation sections...
i made a new player icon after so long (cuz i lost the older versions) its basacly the same but a litle change...
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🚨 MAJOR UPDATE Prologue Parity Update The web-based Prologue has been updated to align with the core gameplay mechanics of the live Steam build. New Prologue...
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This week’s changes are relatively few, but they include some quite significant rewrites. Most importantly, the new track selection is finally finished, and i...
v1.8.1 is a small patch that fixes two bugs with the manual shuffle button (🔀 -10s), both of which could affect your score unfairly. Bug fixes Combo kept run...
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This is a minor update - Performance is slightly improved, making it more compatible with less powerful computers. - Minor visual bugs have been removed. The co...
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Devlog 6 1. Fixing Fleeing Enemies Previously, cowardly enemies like rats had a habit of running away infinitely, staying just out of reach forever because you...
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Finally reached 500 views on The Nightwardens! Honestly insane, didn't expect this when I started writing this story and I've enjoyed every second of it. Chapte...
Space Blitz Arcade is now live and playable in the browser. This project started as a simple idea: make a fast, satisfying arcade shooter that people can jump i...
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Gameplay Partes de bichos: Ahora los bichos pueden dropear partes vendibles para ayudar a la economía, se agregaron 16 objetos repartidos entre todos los mobs...
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I noticed my laptop had tiny buttons, so I made the UI elements scale with the screen size. I'm still not sold on using canvas buttons. I'll be working on a new...
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Yesterday was an absolute gauntlet. I spent the entire day under the hood, pushing through a massive amount of infrastructure work to get RogueWave ready for it...
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Hear ye, hear ye! The tower bells ring true, for the foundations of our settlement have been reinforced. After many moons of observation and listening to travel...
Great Mastodon thread https://gamerplus.org/@screwlisp/116390562771940285 Sequel https://lispy-gopher-show.itch.io/lispmoo2/devlog/1488992/small-and-beautiful-c...
Hello P.A.N.T.S.U. recruits! We have some very special announcements today, so listen up! Photo Mode is here! The time has finally come! Photo Mode is available...
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Hello yall! So, Barney Error Plus received a new update for both standard and gold. What's new? Standard: Important info about the game GOLD: Important info abo...
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Hello yall! So, Barney Error 2 received a new update for: Standard, Demo and Bloopers. What's new? Standard: Important info about the game Demo: Important info...
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I've made new logos and I've also fixed a couple of bugs in game future update will include more major things...
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Claim: This week I worked on cards [ Program advanced parkour for Player Character ] and [ Make Rocket weapon ] . Both of these are still in progress. Evidence...
Interact With Me! v0.2 is out now! Version 0.2 of Interact With Me! is officially available. Without delaying things any further with unnecessary rambling, I ho...
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Academic Quest: Legend I, which I'm publishing under my nom-de-studio Two-Headed Boy , is now up for preorders! Follow on Bluesky for more updates...
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🔄 Version 0.2.4 - Changelog Updated Screenshots for the Itch Shop Page! ✨ New Features Select recipes in machines → only those items can be input into th...
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Fixes some bugs and adds new features: Apples - you can buy apples to gain a speed boost Map - you can buy a map and view it while inside the cave Story - there...
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SPEEDMUNCHER 2 IS NOW AVAILABLE - Titled "ROGUEMUNCHER" it is a new gamplay style for speedmuncher taking a roguelike/lite vampire survivors style gameplay, bea...
yes am switching to C so Vista Beat 2 will be transfered to C for better updates...
(Content warning: conversations about mental health, depression, suicidal ideation) One Last Goodbye started out as a kind of experimental ‘what if ghost yaoi...
Fixed a bug where the Full Run time wasn't submitted to the leaderboard...
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C-I did this because kevin Mendez was finally done with the bat image. Also, I moved the card from progress to done. And ima start moving start UI from To do to...
Added a can't afford indicator to the gladiator profile upgrade buttons. Added colors to the gladiator profile upgrade buttons to indicate upgrade tiers. Added...
technically this is version 0.4 but i forgot to upload the others i added a lot more collisions, a basic inventory system and items and a door with a key. i als...
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Developing Twisted Eden: Technical Tutorial – Drone Asset Setup in UE5.5This is my first behind the scene tutorial for my game. I understand that this part is...
Sorry guys, it was literally because the grass was bugged </3...
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Fixed falling through the floor in the lightducts. Исправлено проваливание сквозь пол в световом лабиринте...
Hey everyone! We've just published the second patch for the poison update It fixes some bugs and has a slight rebalance in there for the weapons 0.3.2 Patch Not...
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The Galaxy Cadet playtest is now available. This is your first chance to jump into the core loop: drop onto hostile worlds with limited ammo and oxygen, gather...
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I wanted to share my recent test with a group of 6 players on my Famicom AV. The reason I tested on a Famicom AV was for simplicity: I already had one and could...
Hey tree lovers, I added the first piece of UI to the game, the ability to save and recall seeds/trees. Let me know how it can be improved!...
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The density is updated in a global array instead of locally and the values propagated. Visualy it's not any different. Just cleaner logic...
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I just launched AIGentor here on itch. The whole point is simple: I wanted a lighter way to get into AI character chat without making people create an account b...
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Just a quick late night update that fixes the remaining title screen errors and the bug with Auto-Medic and Reboot not working as intended. Also fixed some cosm...
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Kinfate v0.1 Beta – Your Fate Begins The first playable version of Kinfate is here. Kinfate is a card battler where your dialogue choices permanently alter yo...
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