Game Devlogs Page 32
Hi, guys! It's been a long time, eh? Fear not, I've been working on Re:Curse consistently- and to those who backed us on Kickstarter, you'll know how it's all g...
Important Note: The save data/progress for players has been reset this week in order to unify player experience and get related feedback. Story Explainer added...
3 files — 1.13.00723-alpha
Daily Challenge Mode, Starter Relics, Mobile Performance, and Audio 每日挑戰、起始聖物、手機效能改善與音效更新 English A big iteration day...
*BEHOLD* The pots!!!...
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Explore endless build-crafting possibilities and try to harness the power of the Sun.
A simple bestiary. See what you’ve encountered. Learn more once enslaved. Future experiments include species-wide progression systems. This page might become...
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Control a falling pebble because... why not? (Previously known as "Pebble Fall")
Hello to those who downloaded this earlier. I recently realized there were some additional files that I was supposed to provide in a compressed folder in the pr...
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The last couple days were all about making HordeRazer feel more complete, more readable, and much more violent in motion. The game now has a proper tutorial flo...
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Welcome to 1.0.8! The main addition this month is the new Cyber City region. This is the most detailed, ambitious region to date. You can & jump through wacky s...
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In this first part of my technical breakdown for Twisted Eden , I’m diving into the foundation of the drone's animation system using Unreal Engine 5.5's Contr...
Made some visual changes to the mode select screen today. The mode cards now use full artwork instead of the older logo-based layout. They stay clean and colorf...
v0.9
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Comprehensive update: refined all maps and puzzle designs, completed the ending, and added a mysterious puzzle...
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Version 1.1 (2026-04-22) - Fixed the typewriter...
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As the new lighthouse keeper, explore the secrets of the coast!
HanaMori AI Art Vol.01 is now live! What's included: - 40+ high-res SFW anime illustrations (2048px+) - Character variations, expressions, outfits, lighting con...
2 files — 1.0.0
New Features Achievement Rewards and Log Messages Unlocking an achievement now grants credits, compute units, and/or humanity, and posts a congratulatory messag...
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概要 『ねぽらぼリズムフェス!!』(Prototype / Ver. 0.4.0)公開に向けて、新たなミニゲームを制作中です! 今回は、そ...
Did a few sketches last night...
Internet Phenomenon Dream World
This post follows a series of articles I’m writing. The first one was about how to use Claude to generate C++ code with the Vulkan API for a small 3D engine...
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Added ward cards (can be bought from the shop) Ward cards can be bought from the shop now for 50 G. Protects the card to the right from being stolen this turn...
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Play the Alpha Demo on Itch Become a Patron and play the full release early Wishlist Tales of Kathay on Steam Main features New Skill Tree system that replaces...
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Hey! So this should be the final version of our student project. Just a small postmortem update. Balancing Balancing has been a hot topic throughout our launch...
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v0.0.8.2 death stats reflects manner-of-death floor 1 of tutorial dungeon now has a friendly dog or cat as a preface to pets and familiars there is now a beasti...
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Shadowborker V2 added: support for global shadows shadow areas now interact with objects so the are "in the shadow" pro: shadows cast on objects if objects in s...
I'm continuing game development after a long hiatus. I've been very busy with life and work at the animation studio, and all I had time for was occasional work...
MISSION ETERNAL SOULS uni V0.0.0.2bd - added level 07...
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Action shooter inspired by 1980s movies and games
In case you hadn't heard I wanted to make a post to let you all know about the Handheld Heritage bundle. If you have been eyeing my game "a cat & his boy" or an...
Hi everyone!, I'm working on a game called "How to date sleep paralysis demon" or "H2DS"-the game will a vibe really similar to this game but with different pro...
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Mini Patch V1.0.1 Out now! - Ability to Donate to me (poepy_102) via Itch.io - File is now running on 64-bit electron environment (from 32-bit, meaning no more...
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Finally added some kind of tutorial. The game is pretty simple and we are avoiding long winded explanations, but our biggest influence (Cultist Simulator) is ki...
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CHANGED When the boss alert pops up on screen, it will now tell you the oncoming boss. When luck does its job, there will now be a visual and a sound to show fo...
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Major update: Bug fixes Auto save...
3D escape room
I have updated Haiku - The Duel to V1.1 What is new: - Aligned the music to be more like the Mega65 original - Made the music sound nicer overall - Changes to t...
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Fine del primo capitolo , con boss finale e alcune azioni prestabilite...
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New Build 0.4.1 just released! I’m not sure what to put here yet, I just made something so you can test the basic mechanics like grappling, climbing and jump...
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The game, "Escape the Dimensional Trap" has undergown some changes. I've switched out the PDF file for a Twine game that runs a text-based button clicking game...
Launched the second puzzle game ;) Enjoy! You can pop the bubbles, draw in the map to make things different and have fun...
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EDIT: This bug fix could take longer as expected, more bugs keep popping up and everytime we get close to finishing, it just gets worse, and we're trying our ha...
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Tras la conclusión del trimestre anterior (11vo), se pasó a un proceso de análisis del estado actual del proyecto, los roles de los integrantes del equipo, r...
Hi Everyone and thanks for your visit to my page ! So Today I Launched AcKeyMa The Quest of the Golden Key's, Level 1 is being shot out as a Demo to spike your...
UI In keeping with a kind of minimalist aesthetic, the UI comprises a single digit and two lines, depicting progress and stamina. I had a go fooling around with...
Hi! With continuing progress on my journey of gender identity and expression, my name is now Skye June - and the Telegeddon demo has been updated to reflect tha...
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¡Hola a todos! Hoy ha sido una jornada intensiva de desarrollo centrada en lo que hace que un juego de terror y exploración funcione: la atmósfera y el feedb...
I AM STLL NOT aure if i update it to a new version or a 2.0...
Made slight level design balancing tweaks to Zone 01 Fixed bug where at least one known light shaft would not give the player energy Fixed bug where player coul...
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SEISHINBYOU-PSYCHOSIS 2.0 Update log Deleted repeating lines Fixed sundry typos Fixed the Teacher's pronouns...
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fast paced pixelated fps action with intense gunfights, multiple maps, and a variety of weapons. fight enemies, loot powerful guns, and survive every battle. si...
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Made Blue Collar projectiles scale with difficulty Reduced Blue Collar Projectile knockback Reduced Blue Collar Projectile base speed Removed a Roundabot from...
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