Game Devlogs Page 33
Thank you everyone who came to my show and looked at my game! After the show, there were some mistakes that I noticed that have quickly been patched and fixed!...
3 files
New hero: Geisha Seals are aggressive Waddle affects leaving water Many small fixes and improvements...
1 file
Today's a special day! We've had so many requests about more languages, and today we're updating the demo with French and German . But I can't just celebrate th...
3 files
Devlog: Kliver v1.3.1 — System Stability & Achievement Gallery Author: OldSageMaster 1. Achievement Gallery & Endings Full Sync: Fixed achievement triggers; t...
1 file
The demo has been updated to v0.2.4! Changes: Added visual effects when you jump after clearing a room...
2 files
- Changed collisions - Secret added at end of game Various bug fixes and updates have been applied to the rom, to ensure a good experience. Downloading the rom...
1 file
Hey everyone! Quick update: the web version of the game is up and running again 🎉 We’ve resolved the issues that were causing it to be unavailable, so you...
3 files
Hi everyone, I've just updated the game with a new ZIP file that works perfectly. The previous one had a launch error. **IMPORTANT:** Please download the new ve...
1 file
Recently, I wasn´t sure about the direction my game was taking, it felt boring. But I recently realized that the game I was making wasn't a "Tycoon" but a "Tow...
In the final moments of the jam we rushed putting assets and everything. We have had some playtesters and uncovered some bugs that players will unfortunately en...
1 file
One of the features I've been building for Koi Days! is Theater Mode a standalone character posing studio inspired by Koikatsu's Studio mode and VN backstage to...
hi, im looking to use this devlog funtion in the time i release Goblin Tale, a game made in Unity, i prefer developing in Godot, anyways, hope you like this rpg...
1 file
Changes: Added notes that contain hinting to what has occurred and what will occur...
1 file
Rotating challenges that cycle every month are coming soon! It's called the Calendar of Chaos. Will launch May 1, with full bloom which make the board bigger, a...
🇺🇸 New Devlog Video | Skillforged We’ve just released a new Devlog video showing how much Skillforged has evolved over the past months. In this video, w...
Set in a distant future from the events of Manafinder, take the role of Rey and witness how manastones continue to shape the world. Most living beings have move...
Windows+linux https://www.youtube.com/watch?v=PZGbeqm_m3o&t=27s&pp=0gcJCcMKAYcqIYzv https://www.youtube.com/watch?v=PZGbeqm_m3o&t=27s&pp=0gcJCcMKAYcqIYzv Nuevos...
1 file
Updated the demo to version 0.8.9 the changes in this version include: - Changed Gem Grid to Cauldron - Changed the sprites a bit for Queen and Warrior - Made b...
Conceptos para plantas que funcionen con la mecanica hidratar - deshidratar. Conceptos realizados por Andy. Diseño en el juego. Diseños realizados por Andy...
So... I was looking at room time completions and it looked like people were solving some rooms at incredible speeds. So I felt inclined to check out why the hel...
1 file
Until today, the game shipped with Godot’s default 1152×648 viewport and no stretch mode. On a 4K monitor that meant the UI rendered at 1152×648 and then sa...
1 file
Abject Abyss is now also available here on Itch! I did a release devlog on steam here. For those who want a version decoupled from a Steam Account, here you go...
1 file — 1.2.0
I hope you guys have been enjoying the game. Course like any new release, there's bound to be a few tidbits that get overlooked by the developer. Just earlier...
2 files
Hello All, I am back once again. This week we'll be covering a character that has already starred in his own game! Pipo, The Dreamweaver: Clad in his signature...
Version 1.2.373 Fix for Upgrade touch button being able to activate it by dragging over it. Fix for toggle leaderboard button doing double presses when tapped F...
2 files
Today, the Gorachan quest for rat tails is “complete”. What does that mean? You can go and talk to Gorachan. You can tell him you need work. He will tell yo...
Hi! I'm back again with another big beta release this time I've got some big UI refreshes and redesigns to the main menu in particular, I think it looks a lot n...
2 files
Hello everyone. v3.0.6.5 has been released for the Chronicles Meteorfall demo. This is a smaller update mainly made to fix some minor complaints people had with...
1 file
Up until now, a Geo-Sleeper run was a flat conveyor belt: finish a round, get dumped into HQ to shop (or forced to drop a card first), then tossed into a random...
1 file
Updates Custom Character Portraits You can now customize your cultivator's appearance with uploaded portraits and outfits. Make your monk truly your own. ZIP Im...
A new version of the game featuring continuity fixes, and bug fixes...
1 file
Today, I take a huge life-leap… I’m changing my LinkedIn profile’s “job title” to ‘app-developer’ (let’s not get crazy- adding to and not replac...
1 file
This version: - improved the Russian translation - fixed a bug concerning coming back to the main menu and then starting a new game - enhanced credits with some...
1 file
7:29 PM 2026-04-23 UTC > 0.0.2 the Hotfix Fixes in 0.0.2: #1 The End Indicator: Added a formal indicator to clarify when the game has reached its conclusion #...
4 files
Neon Slice v0.71: The Powerup Overload The blade just got a lot sharper. We’re introducing a massive tactical layer to the arena with the arrival of Powerup O...
The Rhythm Quest Demo has been updated to version 0.40.0. In addition to the normal slew of fixes and improvements, this update includes an important tweak to g...
Fixes Fixed an issue where the burn effect was extinguished by rain even when the creature was underground. Fixed wooden fences incorrectly dropping wooden wall...
2 files
BETA has been released! Enjoy the game for free until Early access and help build aero with feedback!...
3 files
Been awhile yet again, I am so sorry XD. I have been very busy with work.. anyways I've actually been up to something believe it or not! I managed to revise the...
Hi everybody, MJ here, my apologies I have not checked the game for a while, and I've been running into a problem regarding the latest release of the game. Ther...
1 file
For the last decade, I've wanted to make a game soundtrack that's composed of a huge number of related stems that play based on what the player does. In fact I...
1 file
14 new Special Cards Brand new effects that open up completely different strategies and playstyles. More combos, more broken runs, more ways to push your score...
1 file
A month ago I got a new playdate and started browsing the catalog, I couldn't help but notice the lack of a top down dungeon crawler roguelike with RPG elements...
EVOL DIGITAL PRODUCTIONS · DEVLOG #002 · COMM_LINK: GOO_DISTRIBUTION_ACTIVE SUBSIDIZED SLUDGE THE CORPORATE LIFEBLOOD [ STATUS: MANDATORY_CONTRACT_UPDATE // R...
After the release of our first build and receiving feedback, we've found that you wanted more possible card games (and wanted to actually play them). So we've u...
1 file
Before the Steam release there is a lot to add to the game, and I've started to focus down on a few points: bullet proofing level progression adding tension bal...
These are our individual development blogs written over the course of the project. You can check them out to see how we developed the game and our individual pr...
Loading more posts...