Physical game Devlogs Page 40
About a month ago, I announced that Adamiir had become INHERITOR . Now, I have something to show for it. IRON AND BLOOD represents the initial WIP playtest mate...
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Realized a day after publishing Beta 1.0 that I had forgotten to include hyperlinks and bookmarks. Whoops! Added those, as well as updated the page numbers in t...
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I recently released Charters: Profit Through Public Works , a small-footprint economic game with cube-rail underpinnings that plays in about 30 to 60 minutes an...
Hi, hope to find you well! I released another OSR adventure. This one I playtested at a convention and was pretty fun! I love making content but I hate having t...
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Hello! I recently re-uploaded the PDFs, fixing a minor visual mistake in the first page. It is only an aesthetic detail, but you may want to re-download the fil...
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Have just published the latest Roslov adventure. For a change, this one is not based on an episode of ITV’s The Saint , but an episode of Yours Truly, Johnny...
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I like game jams on itch.io. Especially well-themed, cool, casual, and inclusive, game-making jams have been a good way of making myself to make a finished prod...
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Hi new friends đź‘‹ First release here. Let me know how your play-through goes. Comments and ratings welcome. I hope to upload a play-through video and journal...
Just added a .pcio file so as to make it easier to set up a virtual tabletop on playingcards.io for online play! No need to donate a second time, just grab the...
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Hello all. I've done a slight adjustment to the layout for this game, and have added some additional text based on some lovely feedback from playtesters. I've u...
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Hi folks, No big changes, I just fixed a few typos in the Gatefold and Issue 8, that someone was kind enough to point out to me (thank you!)...
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I have made an official prerelease on the game's Backerkit. This is the functionally finalized game, missing a single art piece that will be added to the game b...
Playing Yoko Ono's White Chess Set with Sam (their hand pictured (barely)) It's me again! This past week our cohort took a trip to the Museum of Contemporary Ar...
Hi, I updated this adventure after playing it and testing it at a convention. Hope you'll have fun with it!...
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Check out extra FREE materials for players, including a sample completed playsheet! Get it all HERE: https://brite-palette.itch.io/tales-of-cotss-playsheets...
800 Roadside Encounters Vol. 1 is live! And it might be my longest pack yet. This one is a chungus. You’re getting 800 drop-in roadside encounters built to ke...
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I'm happy to announce a new adventure set in Silverfort. I'm currently working on a campaign set in Silverfort in which The Invitation and The Missing Prospecto...
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Sorry for the wait, but the newest supplement is finally here! (NOTE: This is not a devlog about the new game system, Viator in Tenebris. For that devlog, pleas...
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Jersey Devils are attacking your coal shipments. The Brotherhood of Divine Mysticism will descend upon your town after an unfortunate incident involving a Tomb...
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Just a little adjustment to what Blade/Aim cover: A high number means you’re better at Blade (close range, speed, physical actions); a low number means you’...
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Updated rules to add two solo variants! Which Solo Mode Should I Choose? If you want a solo experience that feels closest to playing against real opponents, cho...
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I initially released this a few years ago before what was going on with AI was really understood, and long before I had formed an informed opinion on it and its...
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Lisa Jiang is a freelance illustrator and fashion designer published by British Vogue, Dazed, Harpers Bazaar, Cambridge University Press and Riverside Architect...
Massive overhaul with tweaks to layout, fixing typos, clarifying some rules, a few small additions. Now with two versions: UNREDACTED: full text for the game ma...
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Sorry for not doing this earlier. I now made a form-fillable character sheet...
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Rearranged some pages so it makes more sense and added a new travel sheet for pointcrawls...
Added The Lighthouse...
A frontier town for Frontier Scum
Charters: Profit Through Public Works is now live on itch as a complete Print-and-Play edition! Charters is a compact economic game focused on auctions, investm...
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I initially released this a few years ago before what was going on with AI was really understood, and long before I had formed an informed opinion on it and its...
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I’ve been experimenting with putting games on business cards, to use at tables or spaces where you might not have much room, or even writing implements and su...
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I’ve just finished a round of refinements based on a deep-dive review by Uhanalainen. Here is what’s new: Improved Navigation: Tons of new page references a...
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I've created the first Old School Rules jam, which will launch in a month (so you have plenty of time to prepare your content and spread the word): https://itch...
In this update, I clarified some language and actions in the system, notably adding more examples and clarifying action list items. I also changed a few terms f...
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I initially released this a few years ago before what was going on with AI was really understood, and long before I had formed an informed opinion on it and its...
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To Chat Please Use The E-mail "Arthurmosqueiratrajano@gmail.com" To Contact With Us...
The following adjustments have been made to the book: • Corrected spelling errors and restored missing text. • Added page references to improve navigation...
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Correction mineures (coquilles de texte, coquille sur la qualité des trésors variant entre 2 paragraphes)...
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Not much change, just has a better layout so each SIN entry fits on one page. Enjoy!...
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Journal de bord - jour 14 : Nous avons commencé l’écriture des dialogues, en prenant soin d’incorporer les éléments didactiques ainsi que l’introducti...
We're excited about this Quick Start update. We know it’s been tough to playtest the game without starting diversity tags, so we’ve included an official lis...
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La verdad es que no pretendĂa hacer una «segunda parte» de Compendio de Bestias del Norte, pero cuando vi la temática de la jam («Criaturas del folclore»)...
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I’ve been consolidating Fractal Push after a few recent playtests, focusing on clarity and flow rather than new mechanics. The core loop remains unchanged, bu...
Hi. I decided to rename the Skills to be broader and more diverse. I put arranged them into columns to represent physical, logical, and social skills. I also cl...
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Hello, hello, hello. After considerable player feedback TarotWeaver has been updated and improved. TarotWeaver v5.1 Changelog: Poise is now based on highest val...
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Le développement du jeu se poursuit, mais de façon assez chaotique : j'ai traduit l'essentiel des règles de bases en anglais (la version française étant de...
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As I was perusing the entries for the first edition of FIX YOUR HEARTS OR DIE - A David Lynch Game Jam , I was excited to come across this submission: Another c...
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