Physical game Devlogs Page 8
Hello ! This is a pretty big update for Alken, so here's the status update. The overall design of the book has been greatly improved. Particularly, the layouts...
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hello, this minor update issues corrections to street magic 's list of touchstones and inspiration, and the Easy Streets bonus supplement, to ensure that the de...
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Updated Express, now its side effects wear off immediately when Express is taken again during a sortie. Also, in much more user-friendly news, the line breaks a...
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Hi everyone! First of all thank you to anyone who has downloaded or even taken a look at my project. It was many years in the making. I know this isn't done. I...
Hey folks! Ratcatcher 02 has now released. As a special gift to our supporters on Itch.io, Ratcatcher Magazine will exist as a single entity. Buy now to get eve...
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Greetings Monster Truckers! Monster Truckers is now on v1.13. Basically, there's some typos that were corrected, and also some wrong page number references, and...
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Hitting 'Publish' is always the crucible of the written word and the illustrated page. It is the moment where the author lets go, and the work sinks or swims on...
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The updated version of The Foundation Awakens, modified to work with the Upcoming release of Girl Frame 1.7 is now for sale! Given the feedback I've received, I...
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Ruinstars is a free, miniatures-agnostic sci-fi skirmish wargame about elite squads on dark-ops missions in a dying galaxy. Solo, coop, and competitive play. D...
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I just added more community copies to the game. But if you have the cash, consider picking it up in the Roll+Bond bundle, which ends tomorrow (March 13)! Detail...
UPDATE: Fixed a typo on the card front, Adrenaline track has wrong numbers order. I thank Rubens Caruso of Print and Play Brazil for noticing the error and cont...
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About a year ago I released Solo 5e quickstart, a collection of a few pages of introduction to Solo methods for D&d 5e. In a post I wrote that I would update th...
Hi all! I've got a great new accessibility checker for my PDFs and have updated both documents in line with the feedback from the checker. This included fixing...
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Newly update and refined for better and easier playability . Rules have been simplified slightly, cards and suits are the same...
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Hello, Just letting anyone interested know that community copies have been refilled. It's been a few slow weeks so I let them accumulate a bit. Now's your chanc...
Our first major post-Kickstarter update to Eat God focuses on replacing placeholder elements of previous drafts with full-featured – or, at least, greatly exp...
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Added in a note about the personal dice pool maximum for characters. Fixed cover page not quite lining up...
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For week ten, the Jack of Diamonds, there is another enemy: The Etherean. It can evade the players, because I wanted a card in there that bystanders and audienc...
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I know, I can't move that Fast with the art, and you want it faster. But My fingers only go so fast...
Added a new monster to the Bestiary!...
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All my Dragonbane products!
There are now A4 versions of the Sticky Character Sheet and Sticky Item Templates. Enjoy! Drop a comment if you encounter any problems...
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A new update just went live over on my blog talking through the recent release version of the game, and how it differs from what I had been working on before. Y...
Players now cannot switch dice, once the dice are placed they cannot be removed. A concise how to play was also added...
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Hey guys, been a while. I'm a full-time student at a professional school so I don't have a lot of free time, but this project is still being worked on! I includ...
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This update includes a whole collection of forest hexes. There’s a brand new forest type, and the existing forest types now come with several additional varia...
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A little tweak of reduced transparency of text boxes overlapping background art to improve contrast and readability...
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How's it clanging, Revelers? I've got a quick update here for you all. In today's update, I will be practicing what I preach. I said I planned to replace all AI...
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Just a tweak - small increase in contrast through a little reduction in transparency of the text boxes over the background art - to ensure readability...
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Howdy folks! We've made the very cool decision to do a couple things: Firstly we've updated the core game: we've had a good 2 years of more playtime with 6Gun t...
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Just a small update to fix the card backs - some were showing as the backs from the dungeon tile set; updated so they are consistently the forest tile back...
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Huge amounts of editing in the Edges section. While also balancing a bunch of Edges and Spells as well...
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1.3 update changelog: Added rules for extra limbs and eyes Added rules for add-ons installed in organic body parts Added visual monitoring and audio monitoring...
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I wanted to create something that had rpg elements similar to finding items or hit points. With cards it is a little difficult. Presently, I have come up with t...
Fixed a few wording and ambiguity problems: Fixed some ambiguity regarding sorcery & spells per day. Fixed the title page to read correctly. Fixed some paragrap...
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Ciao a tuttə! Vedo che in tantissimi avete visitato e scaricato KIDS of Cairn : grazie per l’interesse e per il tempo che ci avete dedicato. Se il progetto v...
Greetings librarians, Just a quick note to let you know that another translation has been added to the download files! Many thanks to Serkan (ursula-ged) for tr...
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I've updated the rules to include some additional clarifications and have included instructions for tweaking the difficulty. There is a new ability card as well...
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Ho rilasciato la versione 1.1, con le nuove meccaniche di CHARGE! e FINALIZER!, che danno al gioco l'incontenibile e spettacolare potenza degli anime a cui si i...
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Hey Folks,the first typo has been spotted! The Weather Table mentioned Terrain instead of weather (I copied and pasted to keep the format similar) This has sinc...
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Happy Mar10 Day! Hey paisanos! I think it's about time we gave you another development update; what better occasion to do so than on National Mario Day? We've b...
Yesterday's upload was a bit rushed. I had set for myself the goal of publishing the TTRPG system to itch by the end of the day, as the project had been rotting...
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On my travels through the Betterlands, I followed the tracks of an adventurer into a frost-laced birch forest where the snow gathers quietly among pale trunks a...
I'm back after many years of chewing over mechanics I wasn't happy with and additions that I never got around to. 2.0 is going to overhaul most mechanics, but s...
Hello! This product will from now on be the Rules and Lore book of KRAVAT, which will always be free and easily acquired for your players. The Kickstarter is fi...
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Accidentally mixed in some maps from our excellent community mapper beb ( https://x.com/itsbebhere ) into the official maps folder without getting permission be...
So, I have been a bit unhappy with the design of the card borders. Initially they were designed for very specific elements like "Cyberpunk", which is why the co...
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Hello Mirthful Delvers! I have a new product update for you. I have added some new content based upon some requests I have gotten, and I think its in a good eno...
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We’ve added a few more Illustrations that we were able to secure. Here’s a look at the main corporate tower of one of Prosperon’s most infamous powerhouse...
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Snowball.. get it? Under the Hood: Pulse 2.0 Playtesting and the Snowball Effect of System Overhauls The recent playtest in The Node was one of the most engagin...
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