Physical game Devlogs Page 10
By one midnight gone, I mean we're reaching the end of the quarter. And what better way to end the quarter than having the devlog be talking about the playtest...
Posteo corto y de noche. Estamos llevando el juego a Screentop.gg para poder hacer más testeos. Está bastante crudo todavía pero algo funcional si se juega c...
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I have made a slight modification the Opportunity presented by the first Question to ensure it requires action of the Latchkeys...
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I have made minor updates to "The Alamoalta Experiment," primarily to bring it in line with more recent Lost Transmissions. Namely, this means altering the effe...
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Text-only version is out. Also, added a pt-br version of the pdf, whille also fixing some minor typos and what-not overall. POD should be available by the end o...
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Hello all, Version 2.1.3 is now available for download! 2.1.2 introduced a whole bunch of typos and formatting mistakes that I needed to clean up, so this updat...
Just got third party publisher approval to use the DCC compatibility logo. This adventure was originally written for DCC...
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Hello to the Flock! I've uploaded a new version of the game today. This includes a bit more guidance for Fate (including instructions on how a human may defend...
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Heyooooo Little update :D The basics of creating locations and the map generation mechanics are ready to play test!!! Check it out and let me know your feedback...
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We've made some necessary updates to the game, including further balancing of certain mechanics and layout adjustments. The cover has also been updated for a si...
Second edition of Ruinstars launches in a few days. Before it does, I want to talk about why it exists. The measurement problem is finally solved When the game...
Actualitzem el producte, en homenatge als 30 anys de la publicació en català de La Crida de Cthulhu i el sarau celebratori que van organitzar els nostres amic...
Found some formatting errors and typos in the printouts, and some formulas were inconsistent in the keeper. These are fixed now. If you took these files already...
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CENSURE: Three Strikes and You're Out A Solo Game About Failure, Quotas, and Corporate Dystopia WHY I MADE THIS I'm Alexander. I've always been a video gamer—...
March 8th 2026 Session 10 *** Our party of adventurers made it to face the Origin. Now armed with spell stones and heal stones the group sets out back down the...
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The esteemed game of TerraClash ™ did not spring fully formed from the ether, but was born of humble, yet necessary, labour. In the beginning was Chris , a vi...
The Garden Grew Twigs I had a Dream of Arrows. I woke up with an image in my head: finches landing on branches, twigs bending under their weight, leaves pointin...
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Hace poco descubrí un programa estupendo para escribir librosjuegos ( el Story Manager de José Tamayo: una joya ) y fue justo el empujón que necesitaba para...
I have uploaded a new version of the “table-ready” LstBB that fixes some typos & inconsistencies identified by Francesco Catenacci ( https://thisis.mymagic...
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I gave into temptation and ended up using Mixam to make a proper booklet. Very pleasantly surprised by the result, particularly the colors. Found a few small er...
With this release, the core spec matures and the add-on ecosystem officially comes online. What happened since 1.1.0 After v1.1.0 clarified licensing and inline...
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I'm so excited, y'all! It's finally done. Haghorse Run sees your players board a luxury passenger train with two very valuable pieces of cargo: a book of prophe...
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Here's the "Splash Page" for one of the factions I'm working on The Wyrmwood Gospel We knew the heavens would burn when the Wyrmwood star came, but we were wron...
Kids of Cairn – Devlog #1 | Prima bozza pubblica Oggi pubblico la prima bozza giocabile di Kids of Cairn . È ancora un work in progress, ma ho deciso di rend...
I updated the print-and-play cards to use white backgrounds so they are easier to print at home. Thanks to feedback from Reddit for pointing this out...
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Another PVP dice game developed with the Slash Slash turns systems (I/A/D). This one can be played with up to 16 dice by 2 players competing against each other...
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I introduced both Jokers and balanced. (v2.0 FINAL)...
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A Fast-Paced Single-Player Solitaire Card Slinger
I changed a couple things to balance the math. (v2.0 MAY OR MAY NOT BE FINAL)...
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The latest "playable" version V9.2 Is the version that've been playtested for about a year. The reasons why I ended up not launching is due to several reasons...
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A quick note for those following along with the project. The store page is now live on itch.io. I neglected to provide a direct link on Friday. If you are inter...
I just made it much easier to read. (v2.0 FINAL)...
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Descend into the Ribcage, a subterranean cathedral.
Hi everyone! I recently published a new game, Rift Town MMUGS Edition. You may remember another game called Rift Town that I published last year. Think of this...
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Starting off the post with a Spongebob meme yet again. Hey gamers. I'm back with updates, big and small. Not only am I going to be talk about ghost cops, the Of...
I decided to take an axe to the old store page and update the text of it. I have received several thoughts on that the previous text buried the lead on what the...
remove post-combat mana deduction for aura, mana now only lost when spent...
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The First Expansion for Wizards Duel is now available. The Expansion is one page of concentrated new content for the game. The Expansion features: - The Astral...
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Two changes to the Pickpocket action card: 1. An X result on the noise roll doesn't fail, instead it allows you to take your pick of the four items and better y...
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Hard to get a group together? This 2-pager document gives ideas and instructions for telling stories where you are playing as both the Referee and the Player us...
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The original uploaded version had an older version of the screen readable pdf that had some incorrect monster stats. The correct version has now been uploaded...
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Bonjour à tous! Nous avons finalement mis à jour la version française de la démo du jeu! Vous pouvez-donc vous faire une idée avant de l'acquérir! Cette D...
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The Refraction Feed // 002: The Omen & The Culling Doctrine The Refraction Feed: A Note from the Architect After exploring the verticality of the Node in our la...
fixed a typographical error...
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A corporate-climbing mission for FIST Ultra Edition.
After nearly three years of work, Dying Hard on Hardlight Station: Anthology Edition is officially live on Kickstarter. As a fan of the original zine, thank you...
To celebrate the release of our new companion set of centauroid Gáldaethra figures, the fabled Griskynne of the Gáldaethra we are giving people who have alrea...
The Refraction Feed // 001: A Note Welcome to the first entry of what I’m calling The Refraction Feed . For me, game design isn't just about balancing numbers...
Hello everyone! Bonedust has just been released! I hope you enjoy!!!! Kindest Regards, - Fledge...
Updated the terms of the Third Party Publication License to include a restriction against supplements for Grand Armor that make use of genAI. This affects both...
Estoy en proceso de reescribir el capítulo 2. El objetivo es que tenga la menor información posible y que se componga más de citas o fuentes que parecieran s...
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