Physical game Devlogs Page 12
The Antipodes Grow! 0.9.7 comes with two major additions. Firstly, a second faction. The New Constitution Army is the ragged remains of a country shattered by c...
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I started this project last month with the idea of creating a solitaire type game, but with RPG elements with a theme of cosmic horror...
A new upload includes guides to assist with folding...
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I'm excited to finally release Interface Basic, a simplified version of the same rules that undergird Operator and Outer Spheres that anyone is free to hack to...
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✦ O Capítulo Final Começa O plano maléfico do Exército Nihilus foi arruinado. O mundo foi salvo por um quarteto de estudantes iconoclastas conhecido como...
Sooo have you ever released a tabletop RPG without double-checking it and you realize (more than a full calendar year later ) there's several very obvious layou...
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This update focuses on tightening several core systems so the rules better reflect how Catalyst actually plays at the table. Most of the changes simplify proced...
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Moving forward.... These past few weeks, with the help of a proper 3D modeler and my Bambu A1, Tilted Towers has a physical body. Although there are more tweaks...
Last weekend I had the great joy and privilege of getting the sea around us in front of some players for the first time. I've never needed to test something for...
The very first, very baby-est form of my new game Peregrine is out! Born from years of play at my own table, Peregrine tries to walk that oh-so-fine line betwee...
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I gave the Hazard Die a complete overhaul. It had worked, and it had worked well, indeed. However, what it modeled was the typical D&D-like attrition, resource...
Base Game Eggman Empire: Clarified the wording on Armoured Ace - only Commanders can take it, not any HQ, unelss you use the Armoured Command Group Regiment of...
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We have a new version! This, of course, comes with a series of changes and additions, so without further ado, PILOTS HANDBOOK 0.7.3 PATCH NOTES MISC - fixed pag...
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I'm just in time for the last, and the most fun, part of the zine: Hexes! Can you guess this month's theme?...
As a test run of the Mission/Sector framework of DANGER CLOSE, I created an interpretation of Halo: Combat Evolved's The Silent Cartographer , setting-neutral...
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Biggest charges an overhaul of Chaff-Flares and APS system, but this edition also boasts a couple of new core units, additional supplemental writing and splash...
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I adapted one of my exploration systems to create framework for a daggerheart hexcrawl...
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By one midnight gone, I mean we're reaching the end of the quarter. And what better way to end the quarter than having the devlog be talking about the playtest...
Posteo corto y de noche. Estamos llevando el juego a Screentop.gg para poder hacer más testeos. Está bastante crudo todavía pero algo funcional si se juega c...
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I have made a slight modification the Opportunity presented by the first Question to ensure it requires action of the Latchkeys...
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I have made minor updates to "The Alamoalta Experiment," primarily to bring it in line with more recent Lost Transmissions. Namely, this means altering the effe...
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Text-only version is out. Also, added a pt-br version of the pdf, whille also fixing some minor typos and what-not overall. POD should be available by the end o...
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Hello all, Version 2.1.3 is now available for download! 2.1.2 introduced a whole bunch of typos and formatting mistakes that I needed to clean up, so this updat...
Second edition of Ruinstars launches in a few days. Before it does, I want to talk about why it exists. The measurement problem is finally solved When the game...
Just got third party publisher approval to use the DCC compatibility logo. This adventure was originally written for DCC...
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Hello to the Flock! I've uploaded a new version of the game today. This includes a bit more guidance for Fate (including instructions on how a human may defend...
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We've made some necessary updates to the game, including further balancing of certain mechanics and layout adjustments. The cover has also been updated for a si...
Heyooooo Little update :D The basics of creating locations and the map generation mechanics are ready to play test!!! Check it out and let me know your feedback...
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Actualitzem el producte, en homenatge als 30 anys de la publicació en català de La Crida de Cthulhu i el sarau celebratori que van organitzar els nostres amic...
Found some formatting errors and typos in the printouts, and some formulas were inconsistent in the keeper. These are fixed now. If you took these files already...
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March 8th 2026 Session 10 *** Our party of adventurers made it to face the Origin. Now armed with spell stones and heal stones the group sets out back down the...
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CENSURE: Three Strikes and You're Out A Solo Game About Failure, Quotas, and Corporate Dystopia WHY I MADE THIS I'm Alexander. I've always been a video gamer—...
The esteemed game of TerraClash ™ did not spring fully formed from the ether, but was born of humble, yet necessary, labour. In the beginning was Chris , a vi...
The Garden Grew Twigs I had a Dream of Arrows. I woke up with an image in my head: finches landing on branches, twigs bending under their weight, leaves pointin...
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Hace poco descubrí un programa estupendo para escribir librosjuegos ( el Story Manager de José Tamayo: una joya ) y fue justo el empujón que necesitaba para...
I have uploaded a new version of the “table-ready” LstBB that fixes some typos & inconsistencies identified by Francesco Catenacci ( https://thisis.mymagic...
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With this release, the core spec matures and the add-on ecosystem officially comes online. What happened since 1.1.0 After v1.1.0 clarified licensing and inline...
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I gave into temptation and ended up using Mixam to make a proper booklet. Very pleasantly surprised by the result, particularly the colors. Found a few small er...
Kids of Cairn – Devlog #1 | Prima bozza pubblica Oggi pubblico la prima bozza giocabile di Kids of Cairn . È ancora un work in progress, ma ho deciso di rend...
I'm so excited, y'all! It's finally done. Haghorse Run sees your players board a luxury passenger train with two very valuable pieces of cargo: a book of prophe...
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Here's the "Splash Page" for one of the factions I'm working on The Wyrmwood Gospel We knew the heavens would burn when the Wyrmwood star came, but we were wron...
I updated the print-and-play cards to use white backgrounds so they are easier to print at home. Thanks to feedback from Reddit for pointing this out...
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Another PVP dice game developed with the Slash Slash turns systems (I/A/D). This one can be played with up to 16 dice by 2 players competing against each other...
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I introduced both Jokers and balanced. (v2.0 FINAL)...
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A Fast-Paced Single-Player Solitaire Card Slinger
I changed a couple things to balance the math. (v2.0 MAY OR MAY NOT BE FINAL)...
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The latest "playable" version V9.2 Is the version that've been playtested for about a year. The reasons why I ended up not launching is due to several reasons...
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A quick note for those following along with the project. The store page is now live on itch.io. I neglected to provide a direct link on Friday. If you are inter...
I just made it much easier to read. (v2.0 FINAL)...
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Descend into the Ribcage, a subterranean cathedral.
Hi everyone! I recently published a new game, Rift Town MMUGS Edition. You may remember another game called Rift Town that I published last year. Think of this...
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