Physical game Devlogs Page 16
Greetings aspiring Oneironauts and Dream Masters ! I’m developing Oniria , a tabletop RPG project centered on dream exploration and narrative discovery. Oniri...
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One of the most frequent questions for any dice pool system is: "What are my actual chances?" In the latest update to the Strike Force SRD, I’ve added Appendi...
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Today I was busy working making the Royal Decree Cards Text Free. It was just as tricky as I imagined it would be. I have uploaded the Low Ink files. I would re...
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Hey there everyone! Thank you so much for all your support and enthusiasm so far! I just got done with the preliminary lay out for the Commander's Toolkit. This...
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Hey Punks! Love random Slugblaster tech? Want to see even more cool collectibles and new signature devices for the award-winning TTRPG? Well Sick Loots is now p...
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Changelog: Mandrake Dandleton was incorrectly double-placed in Murdicog’s Manse – the NPC has been correctly identified as their younger brother, Sheldrake...
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Its been a long time and this baby project of mine since 2019 have grown to become many things. Like many parents, I fear to let him out into the world but now...
We’re still going through the game with a fine comb and fixing several glaring issues. We also added an additional mechanic to test before we release the fina...
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After nearly three years of work, Dying Hard on Hardlight Station: Anthology Edition is officially live on Kickstarter. If you’ve been following along since t...
Hi folks, here’s the latest snapshot of the Midnight of the Century hardcover PDF. Layout is pretty much complete, with one or two changes planned This versio...
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The Encounters table was almost totally redone, now it has advantage / disadvantage mechanics and hints / spoors in it. Pacing Move: “External influences” s...
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Updated quest map amending the Green Queen's spell selection and usage...
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Thanks as always, to my players and playtesters. In addition to making dozens of minor wording improvements to clarify questions asked by them, I've added nine...
The darkly whispered prophecies have been proven true... Flaming Hand has just opened up pre-orders for the new printing of Sölitary Defilement! More info here...
The final card has been changed!! Now The Lady and The Tiger each give The Accused their opinion on whether they should trust The Princess or not rather than an...
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🤖 CONTINUANCE: THE GUIDE COUNCIL - Quickstart Release **What is this?** A GMless RPG where you play fragments of an AI governing a struggling colony across d...
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For Wild Weavers we really wanted to get some art for the final product. We reached out to an old friend who we're hoping will be on board for making a few illu...
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FACTION: THE HOLLOWLIFES "What’s a bigger way to go out than a star? A Collapsing Star." The Hollowlifes are the terminal artifacts of The Node —digital ent...
First public version of Verdant is out! Let me know if you find any typos or have any feedback. Have fun taking your players to experience danger in the wildern...
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We have a limited edition print campaign for To Jack & Back. This is now live!! All the details here ...
March 1st 2026 The party, now rested from their encounter with a giant snake just before they could exit the room, decide to head West to find the exit. Upon re...
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Hello fellow OSR fans! The status of this project is ongoing and still building toward completion. Mostly this is a project that I would have done just for myse...
A quick update to v4.1 for the full artwork cards because there was incorrect text for the boss effects. These have been updated: Mysterious Trickster: Bottom f...
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I was sitting at my table two days ago trying to remember the abstract strategy game I made the rules for several years ago. I've no idea where I put those note...
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Fixed the grammar of the first two chapters. Also lowered the damage of spells to work better with Magical Implement and balance them with normal weapons...
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Corrección menor de error de redacción...
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Una investigación breve para Liminal Horror
After about a year of fiddling around and lots of adjustments, I believe the new version of D6 Dungeons is finally ready for the public! I've reworked weapon da...
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I’ve uploaded a new v1.2 of Beneath the Muckfort, featuring some very minor layout changes, spelling corrections, and an additional restriction to the enhance...
Started working on article #4 of 13: How to build a megadungeon! This time we are talking verticality a level connections!...
Just a quick update, Player Aid cards have been added. They contain simplified Round Structure on on side & Gaden Scenario Key on the other. Please do let me kn...
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Added Abilities Chapter, with roughly 20 new abilities Cleaned up and clarified some of the text, particularly the 'Perks from Leveling' section...
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[FR] Une légende le temps d'une soirée de 4h pleine de dilemnes moraux, de défis mythiques impossibles, et de remords. Le septième et avant-dernier scénari...
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Sup gamers? Been a month since the last dev update, so just wanted to share again where we're at. TL;DR: No news is good news, all is going well. The editor has...
Update Patch 1.1 I was in a bit of hurry to upload the game to itch.io for No ICE in Minnesota. In my haste I forgot to upload some additional supporting files...
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Forgotten in Rules reference v01.pdf were a few core elements: 1. Basics of Skirmish Rules (Basic actions, terrain setup, and deployment). The Charge: Spend 1 J...
Added Authority, inspired by the Slugblaster TTRPG. Added the start of the GM section and the playtest one shot...
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Added clarification to Dungeon Events table in Procedures...
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Les corrections de cette version concernent les livrets 1 à 3 : Modification des oublis dans le changement des prix des équipements. Modification globale de l...
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Today's update was to fix an outdated diagram on page 3 for the A4 version only that still referenced Hazards instead of Burdens. No other changes have been mad...
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Added lore from the other epics of the Philippines. More Backgrounds as well! You can choose to be a: Boatmaker: You can easily repair or craft boats from the a...
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Devlog: Discovery Flight v1.2 – Laughter at 12 Inches This week was all about putting Discovery Flight v1.2 back on the table and letting it breathe. And it d...
*ahem* Dev Blog: Under the Hood - Core Mechanics Playtest I've gotten the chance to trial another playtest session today, bare bones, no special faction cards...
This project began with the goal of raising money to pay for the treatment of my beloved dog, Sansão. Unfortunately, he did not pull through and passed away, b...
No Game Wherein what I violate is your consent… No Game I date a game designer. It’s wild. — a lover (之) I ask them if they’d like to help me practice...
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zine with a bunch of random tables for generating locations for ttrpgs...
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As the game had been released in ITA and in ENG, we added eng text to the page and links to the stores. The Mysteries of Malaforra is an investigative role-play...
I realized that practitioners of white magic had Remove Curse listed as both a level 2 and level 3 spell (iirc this is because I was drawing on both the MU and...
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IT'S DONE! (or, at least as done as any game ever is) This is the full release, with editing and layout from Will RD of Forbidden Psalm and art by the incredibl...
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