Tool Devlogs Page 24
Small changes, big impact. Roadmap to a perfect 3d Pixelart tool: I just pushed a new update to Pixzels.app to improve the fine details: ✅ Fixed Small Fonts...
Update content Common to all screens (3D model related) - Light sources are now previewed as objects. (Previously, they were pseudo-perspective.) - UV correctio...
8 files
Reworked the Depth. Problem with doing Real-Time 3D thru HDMI is that you can't really use an Ai Model to compute depth. It just doesn't work. Tried it many tim...
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Changes: [Improvement] Improved performance of content selection [Improvement] Selecting content now displays an appropriate tooltip...
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NPC Traffic System has officially launched. This plugin adds dynamic, region-based traffic NPCs to your maps, automatically spawning characters who walk from de...
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Fixed some bugs...
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AI assistant for GameMaker Studio 2 - Create objects, scripts & rooms with natural language
After Fab.com Release, I decided it is about time to get this plugin onto the biggest Indie platform i know, too. Hi Itch.io. My Name is BDC_Patrick, I have ove...
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Want to create a boomerang weapon? This video will guide you creating a simple one. Full video tutorial playlist | Manual...
Hello, fellow creators! 🌸 Today is a big day for the Capsule VN Engine community and HTML5 game devs! I’m thrilled to announce the official release of Caps...
The Android version had been pretty messed up for a while, and lately hadn't been starting any games. I've fixed it. Changes to the other versions are pretty mi...
4 files — 0.23.3
Hi all, today this plugin was updated to version 1.8.0! This version adds a plugin command to change the weather power and screen tint values by adding or subtr...
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this update includes some additions and updates to the spanish translation from José Muñoz! <3...
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Breaking everything! This really is the perfect title for this update as the re-write of the data handling broke literally everything, but the stability went up...
5 files
Raccoons kept dragging everything into one den. Modulation, FM, LFOs, Feedback, Velocity — all of it . At some point it became obvious: the den is cracking, t...
I’m happy to announce that IceCream is now available for download. This project started because I wanted a lightweight, high-performance and customizable scre...
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Initial Release...
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Lightning-fast Ani-GIFs from scripts
KiraStudio 1.0.1 was just released. This include fixes to all the major bugs reported in the first week as well as new translations. Thank you to every one who...
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Update notes v1.9.3 → v2.0.0: Added a memo utility Added a music player utility Improved support for Windows’ dark mode Improved upgrading Fixed a system no...
Adjustment/Fix: All extensions compatibility checked and cross checked for any issues which may occur New: Success Skill, only works with "Execute On Valid Inpu...
7 files
v0.7.2 (February 8, 2026) Fixed an issue where some models failed to import due to security-related problems. v0.6.7–v0.7.1 (December 27, 2025) Implemented th...
I built this tool because I kept running into the same problem: mixing pixel art from different asset packs in a project, and everything clashing because each p...
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You can now add real, in-world combat to your colony sim projects in RPG Maker MZ. Colony Sim Engine now includes a fully integrated raid and defense system tha...
Hello, fellow creators! 🌸 Today is a big day for the Capsule VN Engine community and HTML5 game devs! I’m thrilled to announce the official release of Caps...
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Fixed an issue where duplicates would appear in the system tray when the program was launched...
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Community Edition It is a slightly improved version of the traditional Pixmancer Improvements in Restudio docs: Restudio Docs...
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Joystie™ Version 5.1.3 is now available. - Addition of 9 new languages and a variety of languages (Kazakh, Kyrgyz, Azerbaijani, Aragonese, Seychellois Creole...
10 files
Version 1.1.4: Fixed a bug affecting MZ projects that would cause the cursor to not properly move when selecting the party command (Fight or Escape);...
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Updated the user interface to be more readable and removed F3 to open files. Thanks Jonathan Steadman.,...
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Adjustment: Button graphics now set per time attack instead of in general. Delete: Removed sub type timed attack setup. New (Partial): Parameter for success tim...
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I updated the key to work for 2 seats, useful if you have 2 units you do work on. This update is now live on my end. If you end up trying to activate a key on a...
Small update, but a very practical one. You can now right-click any color field to: Copy Color Paste Color This makes it much faster to keep visual consistency...
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This update introduces the syntactic sugar load dialog to simplify initializing chat-style GUI operations. This version also optimizes RPN data fetching and cal...
- Se añadieron dieciocho idiomas adicionales en la interfaz para un total de veinte, estos son: indonesio, alemán, inglés, español, francés, italiano, suaj...
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Hey! This is mostly a bug fix release, having to do with some of the NDS and N64IniCreator screens not playing well with the new themes introduced in 3.201. So...
3 files
New: Gravity Stomp Effect to allow enemy damage when landing on an enemy. There is a slight bounce effect when landing on enemy. The landing direction is depend...
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Hobey Ho Everyone! Now that a lot of (not all of it) the backend logic is completed, I am going back to implement it into the sheet itself so it truly is dynami...
6 files
🇬🇧 New Codex & Rules Enhancement Greetings, explorers! Following the major milestone of multilanguage support in version 1.7.0, I haven’t stopped. The d...
Hey! I fixed 2 tiny bugs: Min terminal size constraint was inconsistent between splash screen and the main view Delay feedback was stuck at 52% when increased f...
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This update includes various fixes, most notably: - item icon's aspect ratio is now corrected. - Saving a new item is now 100x faster(it was laggy before)...
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Required: VS221_ShopServeMinigame (v1.1.1) What's new: Ingredient Click SE: Added sound effects when clicking ingredients in the recipe tree for better feedback...
4 files
It’s been a quiet three months, but development continues! The 2.1.0 patch is live. While this is a smaller update focused on maintenance, it adds a newly req...
I’ve been building GameCompliancePack , a Unity Editor extension that scans a Unity project for third-party components (UPM dependencies, Asset Store plugins...
Hi all, today this plugin was updated to version Beta R5! This version fixes a small bug when trying to use the fall back settings with playstation or nintendo...
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Changelog v1.1 - Polished release - Added comprehensive error handling - Improved input validation - New Notetage <Rodzone x> For fishing zone caught - Improve...
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I would like to give you Version 0.12.0. It's got updates, bug fixes and other improvements. As I did many things under the hood like reducing these god classes...
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Update Live Brush v2.1.0 - JSON-Based Brush Set Storage This update replaces the previous internal storage system with a dedicated JSON file for saving Brush Se...
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A cloud of what is likely smoke appears. Smoke or some suspicious dark particles that are probably not safe to inhale. There is no time to properly identify the...
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Hi, I’ve just pushed new major build with some of the important new features that I realised I needed while using the editor myself. Aside from minor bug fixe...
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