Tool Devlogs Page 27
This now allows people to play around with the system and provide some feedback on what could be added in the future. Please note: THIS IS A HOBBY OPERATING SYS...
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Interface refinement and mode specialization with improved routing, performance optimizations, and dedicated startup flows Added: Main Menu Interface: New launc...
1 file — 1.7.3
I decidet to work on the "Hematite Engine", Bronzite was an intresting project. But Bronzite has its flaws specially in terms of perfomance and the limitation o...
The Core Problem Most Ren’Py lip sync approaches fall into one of three categories: Manual mouth-flap scripting per line Fixed-timer mouth cycling during play...
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StoryFlow Easy - The Ultra-Lightweight Visual Novel Editor Tagline: Create, visualize, and play your interactive stories directly in your browser. No installati...
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Global IT Support Just Got Seamless: Announcing Full-Spectrum Support for All 26 Languages in Language Lens Subtitle: We’ve moved beyond simple translation. E...
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So, we all know that text input has always been a major PITA for GameMaker. You have to build everything from scratch. Wanna know where the mouse is when hoveri...
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Required: VS221_InventoryGridDragDrop (v1.2.4) and VS221_ChestGridDragDrop (v1.1.0) What's new: New — Extraction Loot Scanning (Chest) : Major Update! Chests...
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added a few big features to the program such as, a settings menu, ability to change the file name that the program saves your passwords to. I also improved a lo...
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Nearly all of Lisien's classes are declared with attrs in this release. This helps keep instance variables together with their associated validation code, docst...
4 files — 0.23.2
The scrollbar is now always visible, making it clearer that you can scroll when the window size limits the visible content Fixed a crash that could happen on Wi...
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Hi all, today this plugin was updated to version Alpha R3! This version adds the option to conditionally change the player location. It works by map id. This me...
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Changelog: Add warning message for running multiple instances. Address general stability issues for exceptions under certain scenarios. This update doesn't add...
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This update builds on the v1.1 resolution improvements and focuses on control, safety, and multi-monitor reliability . RTXFixer v2.1 introduces a smarter intern...
Comment <icon id: x> now will show icon, even if you don't have <icon text: x>...
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Bit of a delayed update since I pushed this update to GitHub back in June 2025, but now its here on itch What's Changed Fix title bar not updating when switchin...
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Improve compatibility with plugin MultiTweaks...
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Quickly create lively environment / weather effects, preview in real-time
[+] New feature: Document autosave [+] New feature: Show or hide Affinity V3 welcome screen [!] Fixed missing version number in update check dialog This version...
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Added feature for auto detect game path with a list of game path based on the db of PCGamingWiki...
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Thaluna Demo - Changelog (February 2026) 🎯 Core Improvements Automatic OCR Language Detection OCR language now automatically changes when you select a differ...
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Everything is on schedule and Draw on a Block will be available on Steam this coming March 2nd! In addition to finishing the scene builder and scene painter, I'...
This update addresses minor UI bugs within the application interface and generated reports. Bug Fixes & Optimization Dark Mode Rendering: Fixed axe rule skip li...
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I needed to make something for my collaborators so I wouldn't have to process all their audio all the time for every little thing, but I understood the workflow...
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Hello again! This update is mostly about making the editor faster to use once you’re actually deep into a spawn map. Fewer trips to the sidebar, less repetiti...
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Bug fixes, reset params on fresh play if automation is set to on, increased chop kick in delay beats...
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Most digital character sheets are built like cages. They are designed to follow "the rules"—and only the rules. If you want to play a standard Elf Wizard, the...
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Phase 1: The Evolution of iD01t Today marks a significant shift in how we document and distribute our technical resources. We have moved away from the "Academy"...
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Ok this one devlog is a big one because there is a lot of changes with this version First of all, I added the Google AI TTS engine. It’s high-speed, supports...
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Refactored code following the Single Responsibility Principle (SRP) Updated GitHub workflow Improved password encryption Added new test classes Introduced SQLit...
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First Windows release, so more people can use the app UI redesign so the app looks more modern and is easier to use Large refactor for better testability, maint...
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- Now it's all on one screen so you can access the tutorial but don't need to, and tutorial pages are numbered so you know how long is left. - Also has more fai...
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Hi all, today this plugin was updated to version 1.1.0! This version is a re-write of how icon balloons are shown. Previously, this plugin did a workaround with...
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Overview We've released v1.1.2 with two important fixes to the suggestion system and energy tracking. Fixes Suggestion System Rewrite Now analyzes today's tasks...
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Modulo X v1.0.2 - Interactive Preview Experience Hey everyone! 👋 I'm excited to share the new update for Modulo X, focused entirely on improving your workflo...
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Capsule VN Engine on the road from v1.2.7 to v1.6.1 A journey from simplicity to power — without losing accessibility Since v1.2.7 , Capsule VN Engine has gon...
Update Parallixel v1.1.0 Major update introducing advanced motion path options for more dynamic scrolling effects. Changes: [ New ] Motion Path Options: Straigh...
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Back with a couple of changes and fixes! I've been really busy with my other projects, but I can finally get this out. What's new: - AAB support for the Google...
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This is a follow-up update to the previous one . It includes a number of fixes and changes related to the "soft outlining" and farm fields that are too minor to...
PROJECT LAUNCH: POSIX ZERO TO HERO IS LIVE The bridge between being a high level coder and a true systems engineer has finally been built. Systems programming i...
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HalfEngine v0.8.0 is here, marking the largest milestone released so far! This update is another one of those ‘mostly under-the-hood’ releases, but a crucia...
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Hey everyone, I wanted to share a project I've been working on for a while: KiraStudio. It's a small, cross-platform music app that grew out of tools I find int...
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Updated dependencies, for improved stability. Fixed a bug, where the tool and bootstrap didn't work on Windows 10...
3 files — 6.3.6-release.20260208
Update 0.9.3 This update introduces experimental color support for most algorithms (FMK excluded), a new color palette generator, OpenEXR pattern importing, and...
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Hello! I’ve been heads down for a while working on the spawner demo, and along the way I hit a familiar problem: spawn map events get messy fast . So I built...
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Up until now, Edge Dither only had one dithering style. This update adds four more: Bayer : what the plugin was using before, the classic grid pattern. Great fo...
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Bracket-O-Matic Changelog ## Version 1.1.0 (2026-03-15) **New:** - [Android] Initial release for Android - General layout and logic updates. ## Version 1.0.7 (...
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Very short announcement, I've set a specific target release date for v0.8.0. Expect it by February 16th, 2026! Likely with complete docs to follow. I hope that...
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