Tool Devlogs Page 29
The scrollbar is now always visible, making it clearer that you can scroll when the window size limits the visible content Fixed a crash that could happen on Wi...
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Hi all, today this plugin was updated to version Alpha R3! This version adds the option to conditionally change the player location. It works by map id. This me...
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Changelog: Add warning message for running multiple instances. Address general stability issues for exceptions under certain scenarios. This update doesn't add...
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This update builds on the v1.1 resolution improvements and focuses on control, safety, and multi-monitor reliability . RTXFixer v2.1 introduces a smarter intern...
Comment <icon id: x> now will show icon, even if you don't have <icon text: x>...
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Bit of a delayed update since I pushed this update to GitHub back in June 2025, but now its here on itch What's Changed Fix title bar not updating when switchin...
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Improve compatibility with plugin MultiTweaks...
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Quickly create lively environment / weather effects, preview in real-time
[+] New feature: Document autosave [+] New feature: Show or hide Affinity V3 welcome screen [!] Fixed missing version number in update check dialog This version...
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Added feature for auto detect game path with a list of game path based on the db of PCGamingWiki...
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Thaluna Demo - Changelog (February 2026) 🎯 Core Improvements Automatic OCR Language Detection OCR language now automatically changes when you select a differ...
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Everything is on schedule and Draw on a Block will be available on Steam this coming March 2nd! In addition to finishing the scene builder and scene painter, I'...
This update addresses minor UI bugs within the application interface and generated reports. Bug Fixes & Optimization Dark Mode Rendering: Fixed axe rule skip li...
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I needed to make something for my collaborators so I wouldn't have to process all their audio all the time for every little thing, but I understood the workflow...
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Hello again! This update is mostly about making the editor faster to use once you’re actually deep into a spawn map. Fewer trips to the sidebar, less repetiti...
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Bug fixes, reset params on fresh play if automation is set to on, increased chop kick in delay beats...
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Most digital character sheets are built like cages. They are designed to follow "the rules"—and only the rules. If you want to play a standard Elf Wizard, the...
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Phase 1: The Evolution of iD01t Today marks a significant shift in how we document and distribute our technical resources. We have moved away from the "Academy"...
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Ok this one devlog is a big one because there is a lot of changes with this version First of all, I added the Google AI TTS engine. It’s high-speed, supports...
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Overview We've released v1.1.2 with two important fixes to the suggestion system and energy tracking. Fixes Suggestion System Rewrite Now analyzes today's tasks...
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Refactored code following the Single Responsibility Principle (SRP) Updated GitHub workflow Improved password encryption Added new test classes Introduced SQLit...
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First Windows release, so more people can use the app UI redesign so the app looks more modern and is easier to use Large refactor for better testability, maint...
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- Now it's all on one screen so you can access the tutorial but don't need to, and tutorial pages are numbered so you know how long is left. - Also has more fai...
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Hi all, today this plugin was updated to version 1.1.0! This version is a re-write of how icon balloons are shown. Previously, this plugin did a workaround with...
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Modulo X v1.0.2 - Interactive Preview Experience Hey everyone! 👋 I'm excited to share the new update for Modulo X, focused entirely on improving your workflo...
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Capsule VN Engine on the road from v1.2.7 to v1.6.1 A journey from simplicity to power — without losing accessibility Since v1.2.7 , Capsule VN Engine has gon...
Update Parallixel v1.1.0 Major update introducing advanced motion path options for more dynamic scrolling effects. Changes: [ New ] Motion Path Options: Straigh...
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Back with a couple of changes and fixes! I've been really busy with my other projects, but I can finally get this out. What's new: - AAB support for the Google...
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This is a follow-up update to the previous one . It includes a number of fixes and changes related to the "soft outlining" and farm fields that are too minor to...
PROJECT LAUNCH: POSIX ZERO TO HERO IS LIVE The bridge between being a high level coder and a true systems engineer has finally been built. Systems programming i...
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HalfEngine v0.8.0 is here, marking the largest milestone released so far! This update is another one of those ‘mostly under-the-hood’ releases, but a crucia...
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Hey everyone, I wanted to share a project I've been working on for a while: KiraStudio. It's a small, cross-platform music app that grew out of tools I find int...
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Updated dependencies, for improved stability. Fixed a bug, where the tool and bootstrap didn't work on Windows 10...
3 files — 6.3.6-release.20260208
Update 0.9.3 This update introduces experimental color support for most algorithms (FMK excluded), a new color palette generator, OpenEXR pattern importing, and...
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Hello! I’ve been heads down for a while working on the spawner demo, and along the way I hit a familiar problem: spawn map events get messy fast . So I built...
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Up until now, Edge Dither only had one dithering style. This update adds four more: Bayer : what the plugin was using before, the classic grid pattern. Great fo...
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Bracket-O-Matic Changelog ## Version 1.1.0 (2026-03-15) **New:** - [Android] Initial release for Android - General layout and logic updates. ## Version 1.0.7 (...
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Very short announcement, I've set a specific target release date for v0.8.0. Expect it by February 16th, 2026! Likely with complete docs to follow. I hope that...
📦 v2.5.0 – Stable Release Date: February 9, 2026 🆕 Language Expansion (Now Stable) Arabic, Hungarian, Dutch, Finnish, Danish, Norwegian, Bulgarian, Serb...
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If the software cannot load preference file. It will reset the preference and disable preference saving for the current session. Interface Init log now record m...
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Version 1.7.2 delivers stability improvements, performance optimizations, and enhanced safety validation. Added: VRAM Optimization: Intelligent memory slicing f...
1 file — 1.7.2
The audio engine which powers AJ Audio is changing. This means: Support for more formats for Jellyfin users and local file users The previous transcode-and-play...
Hi all, today this plugin was updated to version 1.4.0! This version adds a common event parameter to your fast travel points. This is under the new Advanced se...
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This tutorial will guide you creating a Book Menu easily. All tutorials...
Fix: Demo projects not starting. Issue: Ability card trigger graphic for button not set. Fixed by setting graphics for the ability trigger button. Issue: Game s...
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Last update: (V2 now, did not do this for V1) Optimized layout for phones using very large system fonts Added an edit function Added a way to toggle tags on or...
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Changelog - Added Fish Bite Sound Effect parameter - Delete some unnecessary parameter - Full documentation metadata...
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This is the method and settings I always use in the plugin to make my game look more beautiful and high-end. Do share your game screenshot after you applying th...
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