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A jam submission

The DoughfatherView game page

Mafia roguelite clicker-shooter
Submitted by VonoTheAxe — 16 minutes before the deadline
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The Doughfather's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4583.5003.500
Innovation#4633.2503.250
Overall#5693.2923.292
Gameplay#5803.2003.200
Audio#6453.1003.100
Enjoyment#7133.2503.250
Visuals#7403.4503.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You risk your life for the Biscuit clan to make the word biscuit take over the word cookie.

What code and assets did you not make from scratch during the jam (if any)?
The font and all audio

How many people worked on the game?
2

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Comments

Submitted(+1)

This game had some cool ideas! I do wish that there was more feedback when the player or enemies took damage, preferably visual feedback and not just audio. Also a healthbar would have been nice.

Developer

Thank you for the feedback, and thank you for being the 20th person to rate my game! (Not that I'm expecting to win, but hey now it's at least theoretically possible)

Submitted(+1)

Great fun to play. Having a hard time dodging the bullets ;)

Developer

Thank you! The guards are indeed maybe a little too good at shooting lol.

Submitted(+1)

Everything about this game is just genial! the plot, the hilarious dialogues, the gameplay... I loved the coockie clicker minigame for the hacking part, and the stealth with the closets was brilliant aswell. Maybe the combat could use some polish, I didn't really like the enemies just hugging you. Great job!

Developer

Thank you so much!

Submitted(+1)

Very funny story!! Was engaging to play as well, the footstep sounds definitely made me anxious lol. Would be awesome if a health bar was shown and if the goal was more clear. Great work!!

Developer(+1)

Thank you!

Submitted(+1)

The premise was hilarious and the gameplay is pretty good. It only needs a little polish, stuff like feedback and health indicators or something. Otherwise, pretty good game!

Developer (1 edit)

Thanks! A health indicator is indeed one of the things I wanted to add, but didn't get to.

Submitted(+1)

Good idea, funny!

Submitted(+1)

With some polish, this could legit be one of the best incremental games of all time. I'm not even joking.

Developer(+1)

Wow, that is a huge compliment. Thank you so much!

Submitted(+1)

Nice little game, clicker games are not exactly my thing but everything around it was fun. It was a bit unclear to me whether my clicker score achieved anything or if I could've just died on purpose to get upgrades...

Developer

Thank you! The upgrades were random each time and the score didn't influence anything with it. If I'll develop it more I want to add some kind of shop system so you're motivated to get a high clicker score every time.

Submitted(+1)

I liked the mafia vibe and somehow was hooked buy idea what would happen after the end, good job.

For improvements: I failed like 5 times before understanding that it's guards that killed me) but it looks like win, because I got an upgrade, so why not to just die to progress?. Guards are not clear, the goal isn't clear, and overall risk/reward is broken, I ended up died few times to collect upgrades and after just chilling in a closet.

Might be a good game with proper tweaking.

Developer(+1)

Thank you for the extensive feedback! I agree that the game needs tweaking and clarification, and if I'm going to continue working on it I am probably going to make the player purchase the upgrades so you can't just die to progress.

Submitted(+1)

There was never any enemy, is this how it supposed to be?

Developer

No, the guards are supposed to spawn. Have you tried reloading?

Submitted(+1)

I really loved the visuals, the doughfather character looks great!

However, I would've loved to know how many times I actually need to click the cookie in the computer. Does the game have an ending? Or is it more like cookie clicker, and the number the computer is your score? This made me really confused. I personally found the game quite hard, but this is most likely a skill issue from me.

Developer

Thank you! The games end if you get 1000 points, I planned a progress bar type thing but didn't have time for it. I could also have made it clearer elsewhere. Also don't worry, you probably don't have as much of a skill issue as you think. The game is not really balanced well, especially the guards.

Submitted(+1)

The cookie mafia is no joke!

The visuals and story are good, although the shooting is a little strange. It would be cool to see your health

Developer (1 edit)

Thank you, I was planning on doing a health bar but unfortunately didn't have the time.

Submitted(+1)

From now on cookies are forbidden! Glory to biscuits!

Submitted(+1)

I love the story and artwork. Overall a very enjoyable game, I really like it. But the combat doesn't feel very good, it's alright but i feel the enemies catch up to you very easily and then dodging their attacks is impossible

Developer

Thank you for your feedback. The guards are indeed not very balanced, that's something I'd need to work on. Happy you like it though!

Submitted(+1)

I love the idea of a stealth incremental game. I wish the number of clicks you get each run let you purchase upgrades instead of them being given to you so they felt more valuable. Progression based on death leads to poor incentive structure.

Developer

I understand what you mean by the poor incentive structure, I'll keep that in mind for future updates and games. Thanks for the feedback!