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Llemon42

171
Posts
1
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8
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10
Following
A member registered Sep 27, 2023 · View creator page →

Creator of

Recent community posts

Congratulations on the win! I didn't notice this game during the voting period, so I decided to play it now. I really enjoyed the sound design, visual style, and gameplay. You've created a great combination of different elements that work together to create a unique and stylish experience. You deserve this victory!

Kittens are too cute. The game is dynamic. I really liked the effects and the music. Great game!

Great game, I really liked the concept. It was interesting to explore different houses. The end really required some deductive skills. Great job!

One of the best games in this jam. The visual style and sound design are very high-quality. You've captured the feeling of paranoia perfectly. I really hope you make a big game out of this.

Okay, these kinds of games are my weakness. This game has a very engaging progression, and you've done a great job balancing it. It's still a long way off, but you can feel the progress. Great game.

The game is very beautiful. The music is very scary when the anglerfish is approaching. Each location has an atmosphere of constant danger. But sometimes it's frustrating when you have to start the level over because you didn't have enough oxygen.

I haven't seen this kind of mechanics before, and it's incredibly exciting. I love that the spinning mechanics are very clear, but they can be challenging to master, and the combination with the dungeon crawler is amazing. The music is also excellent!

I really like the visual part of the game and the way you implemented the dialogues. Despite the different personalities of the characters and the many dialogues, there is still an atmosphere of loneliness and anxiety. I think the background music played a major role. Great game!

The visual style and music are excellent. The game has a unique gameplay pace. I really enjoyed constantly searching for sticks and turning around to face the monsters. When the monsters are out of sight, they seem very fast, and it immediately creates a sense of anxiety. I find the second mode to be more suitable for completing the game.

There are a few minor bugs in the game, but I liked the idea. The routine process of talking to all the characters gradually reduces my vigilance, so I'm surprised at the end. The game also has an interesting style that works on the feeling of paranoia (especially in the second half).

The atmosphere of .exe is well conveyed. The game is quite difficult, but I really enjoyed the boss battles. I didn't expect to see them. The game is good, and there are some scary moments (and I also liked the ending)))

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
I hope you enjoy ;>

I liked the style and the atmosphere of danger. After I died from the monster 2 times, I was constantly cautiously exploring the route. I also really liked the visual style of the game, it's very noir.

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
I hope you enjoy ;>

I want to play your game and write a review, but I have a problem. I don't understand how to solve the wall puzzle. I got the idea, and I've already calculated all the numbers, but I don't know how to apply them or why some numbers are highlighted in four colors on the digital panel. While I was trying to match the numbers, I accidentally pressed the number 2 on keyboard and ended up in the cemetery, where I became completely confused.

This is very reminiscent of the old horror games on rpg maker. I liked that it was impossible to predict what would be in the next room. Great job!

It's a good game. I like the clear gameplay and the monster design. The game's style is great, and the chase feels intense (I keep crashing into trees). Thanks for the 3 hp, it's very balanced and fair.

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
I hope you enjoy ;>

Awesome visual style, very good sprites. I really liked the needle mechanic. The platforming element is well done, but sometimes I could fall through the wall

The game has a great style. It's visually very surreal and scary. The idea of inventory is also very unusual. I really liked the atmosphere of the game

The idea of the aquarium is quite unique. It was fun to play the game. You have a very quirky style, in a good way. I enjoyed it!

It was cool, but I wanted more. Great music, unexpected 3D. I was amused by the text) I really liked the game.

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
I hope you enjoy ;>

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
I hope you enjoy ;>

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
game is about a wounded knight trying to defeat a monster using objects nearby.

An abstract and very stylish game. The music and visual style have already impressed me. Every next screen, I didn't know what would happen next. I also liked the storytelling style. Great game!

I really liked the concept of the game mechanics. I think it's worth adding some element so that you don't have to wait between points for the stress to subside. But it was really very exciting. When the ghost appeared, it scared me, it was very unexpected. Great game!

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
game is about a wounded knight trying to defeat a monster using objects nearby.

Hi! My game: https://itch.io/jam/scream-jam-2025/rate/3956843
game is about a wounded knight trying to defeat a monster using objects nearby.

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I really like the atmosphere and the visual style. This is especially true in the scene with Luigi's board. It's a very good idea. However, the checkpoint is very cruel

Great work with sound, especially the sound of steps. The chases feel intense. The visual style is also good. You've managed to create an atmosphere of fear and tension. I enjoyed it.

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Problems:

1 - Very uncomfortable camera. I understand what you were inspired by and the surveillance effect works. But it is very disturbing in battle, when I lost, I realized that I was fighting not with monsters, but with the camera first of all

2- Perhaps it's a matter of monitor resolution, but for me there is a lot of blur effect.

In the rest of the game is good, very atmospheric ps1 looks, really reminds of old survival-horror games. And a very mysterious atmosphere

You've successfully refreshed the concept. I like that the levels are diverse. I also recommend adapting the game to different screen sizes.

This is a very good idea. I was especially pleased with the randomization of items and the monster's behavior.