This is such a wonderful project. And you have voice acting! Wow. The story was interesting and writing is beautiful
smishnwka
Creator of
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Oh hey, that’s Jack Sparrow’s compass that does not point to North. I like the boardgame-y visual style and this isometric look. I also enjoyed how the theme was implemented into gameplay and not only story (yeah I took a lot of damage)). However, enemy behaviour is quite hard to time and predict. At the first glance, I expected the game to be turn based.
The first time I played the game it crashed with null function exception when trying to Summon in the forest. The issue went away during the second playthrough
I’ve also found WASD control superior to mouce clicking. Thanks for implementing diffrent input methods
I liked the writing and quite enjoyed the experience
Thanks a lot <3
It seems the second puzzle is everyone`s struggle : (
I will leave the solution here, if you would like to give it another go
Solution
You have to eat the pie (left of the glass) and drink wine from orange bottle (don't try to mix drinks). The order should not matterDetails
I wanted to indicate "the canary wine" line, but did not quite give enough indication of what different bottles areThank you lots for trying our game out and sticking with it for a good run. Under 2 mins is a great time
Setting for mouse sensitivity isn’t there and the issue was overlooked, unfortunately. It is even faster the bigger the game window, so camera movement should be crazy on high res monitors in fullscreen
This is super charming and atmospheric, like if VA-11 Hall-A was family friendly and about cats. I like the music, the graphics, and simple but fun gameplay. I find combining 3d and 2d art in media very stylish and cool
Drink names & descriptions are super fun. Your game was a fantastic finisher for my play through of all the submissions for this jam. Thank you!
Thanks a lot. Yeah, the Vines defense was supposed to be a one-time thing. You gain full protection, and then the die becomes debuffed for the round. But I hadn’t coded it at first, and later just decided to roll with it. Espesially due to the lack of time :) Also, having multiple Vines Dice was a huge boost. It pretty much guarantees you invinsibility every round
I’ve had a lot of fun developing the game, as well as making cutscenes and trying to write something decent
Раночку, дякую за теплий відгук
Я достатньо разів перепроходив усе під час розробки, щоб змилуватись над гравцями і дати їм (і собі теж) точки збережень : )
З тим переходом задум був подати фінальну сцену від лиця оператора. Як-не-як, вона побачить все до кінця та залишиться і після виконання завдання, тож використати саме її POV мені здавалося трохи цікавіше. Але ідея з грою про пілота в грі про пілота мені до вподоби