Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

smishnwka

40
Posts
3
Followers
1
Following
A member registered Nov 03, 2024 · View creator page →

Creator of

Recent community posts

This is such a wonderful project. And you have voice acting! Wow. The story was interesting and writing is beautiful

Sometimes map generates in a way that blocks me from going further without a chance, which feels frustrating. I also don’t understand what green ability card does. Otherwise the game is cool

The “Snap ammo into existence” is genius. The sound effects (especially pew-pew) are super enjoyable. And I like the atmosphere as a whole. Really cool game! Got 2:57 and cornered with no ammo to spare

Oh hey, that’s Jack Sparrow’s compass that does not point to North. I like the boardgame-y visual style and this isometric look. I also enjoyed how the theme was implemented into gameplay and not only story (yeah I took a lot of damage)). However, enemy behaviour is quite hard to time and predict. At the first glance, I expected the game to be turn based.

The first time I played the game it crashed with null function exception when trying to Summon in the forest. The issue went away during the second playthrough

I’ve also found WASD control superior to mouce clicking. Thanks for implementing diffrent input methods

I liked the writing and quite enjoyed the experience

I LOVE how this game looks and sounds. And, uhm, smashing corpses is fun! I enjoyed it a lot

Thanks for playing and doing the streams. I missed this one but I’ll definitely rewatch my game’s playthrough and some others as well

Thank youu!
I’m so glad to have discovered cc0/public domain images before this jam. Really helped me with modeling & texturing. I’, glad you’ve liked the style

(2 edits)

Thanks a lot <3
It seems the second puzzle is everyone`s struggle : (

I will leave the solution here, if you would like to give it another go

SolutionYou have to eat the pie (left of the glass) and drink wine from orange bottle (don't try to mix drinks). The order should not matter
DetailsI wanted to indicate "the canary wine" line, but did not quite give enough indication of what different bottles are

The chain reaction explosions are fun! I would like to be able to turn camera shaking off, it is too strong IMO

I love it. Simple rules, addictive gameplay. Will surely play more of it a bit later!

Oh God this game is punishing. It is reallly hard, espesially the snow blocks disappearing after like less than a second. I do love honey blocks, though

I LOVE this game. It is super addictive and charming. The lil guys are just soo cute

(1 edit)

Looks great, feels great, and i like level design. Great job And i really enjoy the rubber duckies. The bomb bouncing is really satisfying!

Thanks, glad you’ve enjoyed the game. We did not make the music ourselves, the track is from free music archive. Making music is something completely unknown to our team

Thank you lots for trying our game out and sticking with it for a good run. Under 2 mins is a great time

Setting for mouse sensitivity isn’t there and the issue was overlooked, unfortunately. It is even faster the bigger the game window, so camera movement should be crazy on high res monitors in fullscreen

Thanks! Each level has one green hint in the starting room (the one with the corpse for 1st level and the spawn for the 2nd). All the other hints are red. The killer and masks are generated differently every run

Hell yeah!! I will definitely check it out

i LOVE how this game looks. The idea is cool, but the game is too short for it to shine. I would definitely like to play a full game when it releases

I may be stupid. Very cool game though

Oh god, the cracked_egg.png is killing me) I like the switching mechanic

P.S. The egg came first

I forgor to add grass. Twice.

This is a fun game

No way you’ve made Evil F$#@ng Wizard: The videogame. Short & sweet

Today is the day i learned giraffe is the best horse. The game is super fun and good looking. Good job!

Good luck o7

Me Gustas Tu

Thanks a lot. I am glad you sticked with the game) Yeah, the tutorial was a last minute thing. So it is really rushed and overwhelming, but i thought it was better than no tutorial at all

I really hope first levels are enough to get used to mechanics

This is super charming and atmospheric, like if VA-11 Hall-A was family friendly and about cats. I like the music, the graphics, and simple but fun gameplay. I find combining 3d and 2d art in media very stylish and cool

Drink names & descriptions are super fun. Your game was a fantastic finisher for my play through of all the submissions for this jam. Thank you!

Oh god, is this some new isekai title))? Cool project, especially in regards of style. Graphics are really good and text animatons are cool looking

Damn getting damaged feels juicy! I think camera is too zoomed in, and UI doesn`t update my equipped weapon after selecting. This is definitely a cool take on in-game progression, i love forging some New Weapon (1) & New weapon (2) together)

Good job

It would be great if the Tab menu paused the game just like Level up screen does. Using Dash + Lightning bolt is definitely my go-to strat, and giving the cat “Thrust”

Some spells damage the player when used, so it makes them borderline unusable, sadly

This game definitely has a cool idea

Thanks, will definitely try to do better UI next time

Thanks a lot. Yeah, the Vines defense was supposed to be a one-time thing. You gain full protection, and then the die becomes debuffed for the round. But I hadn’t coded it at first, and later just decided to roll with it. Espesially due to the lack of time :) Also, having multiple Vines Dice was a huge boost. It pretty much guarantees you invinsibility every round

I’ve had a lot of fun developing the game, as well as making cutscenes and trying to write something decent

Oh god, the wall jump feels so… punishing. Holding an arrow to the wall side, but then jumping and switching direction midair gives very little jumping distance. Hovewer, I enjoyed this one. Wonder what those chunky computers that currently do nothing were supposed to be

This game is really addictive. It looks & sounds great, and is super satisfying. The credits start unexpectedly, though

It is a fun ride. It is simple, it is fun, and it is finished. Congrats!

And thank you for the Fast Forward™ button

Shchyro booblaska

What a great find, the font is awesome

Раночку, дякую за теплий відгук

Я достатньо разів перепроходив усе під час розробки, щоб змилуватись над гравцями і дати їм (і собі теж) точки збережень : )

З тим переходом задум був подати фінальну сцену від лиця оператора. Як-не-як, вона побачить все до кінця та залишиться і після виконання завдання,  тож використати саме її POV мені здавалося трохи цікавіше.  Але ідея з грою про пілота в грі про пілота мені до вподоби

Ха, задум вдався) Дякую за теплий відгук

До речі, скрип обличчя - це насправді хрус листям салату. Все життя - обман

вам має сподобатись ця пісня (обережно, спойлери!!!)

гра 43/32 балів, автор геній