Ogre Bruiser

From Liquipedia Dota 2 Wiki
Ogre Bruiser
Neutral Creep
800
+0.5
This unit has no mana.
Level 2
Armor 1
Magic Resistance 0%
Status Resistance 0
Attack Damage Default
22 ‒ 24
Attack Range MeleeMelee 100
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed 270 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 2428
Experience 32
Model Scale 0.9
Abilities Ogre Smash!
Intern
npc_dota_neutral_ogre_mauler

Ogre Bruiser is a neutral creep found in:

Abilities[edit]

Ogre Smash![edit]

Q
E
Ogre Smash!
Affects
Enemy Units
Spell / Magical
The ogre slowly charges an attack that applies a long stun and deals damage to all units within a small radius in front of him.
Min Distance: 200
Radius: Affected by AoE Radius increasing sources. 200/210/220/230
Damage: 200/250/300/400
Current Health to Damage: 8%
Stun Duration: 2.4
The unit attempt to cast this ability below a certain health threshold by default within the effect radius. Can't do it if recently other Ogre used this ability.
Min Current Health Cast Threshold: 70%
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
12
Mana Cost
0

Neutral Upgrade[edit]

Neutral Upgrade
Passive
Affects
Neutral Creep
Neutral creeps grow stronger as time passes by.

As the creeps grow stronger over time, so do some of their abilities.
Max Stacks: 30
Upgrade Interval: 450
Max Ability Level: 30
Ability Upgrade Interval: 900
Details

Recent Changes[edit]

Description
7.35c
(2024-02-21)
  • No longer casts Ogre Smash! while above 70% health by default.
7.33
(2023-04-20)
  • Ogre Smash! [?]
    • Increased radius from 200 to 200/210/220/230.
    • Increased base damage from 200 to 200/250/300/400.
    • Reduced stun duration from 3 to 2.4.
7.31
(2022-02-23)
  • Reduced health from 850 to 800.
  • Reduced attack damage from 24‒27 to 22‒24.
  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Rescaled gold bounty from 18‒38 Gold to 24‒28 Gold.
  • Increased experience bounty from 31 ExperienceExperience to 32 ExperienceExperience.
  • CHANGED attack class from Basic to Default. [?]
  • CHANGED defense class from Basic to Default. [?]
  • ADDED new Ogre Smash! ability.
Charges up a big attack, stunning and damaging enemies in an area in front of it.
Cast time: 2.8
Radius: 200
Base damage: 200
Current health as damage: 8%
Stun duration: 3
Duration: 3
Cooldown: 12
Notes: Uses a long cast time, not a channeling. The area is centered 200 range in front of the ogre. Neutral Ogre Bruisers occasionally cast Ogre Smash, but do not chain the casts.