Tower (Tier 1)

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Main Article: Towers
Tower (Tier 1)
Building
1800
+0
This unit has no mana.
Level 1
Armor 12
Magic Resistance 0%
Attack Damage Reinforced
88 ‒ 92
Attack Range RangedRanged 700
Acquisition Range 700
Attack Speed 1.22 attack(s) per second. 110 • 0.9s BAT
Attack Animation 0.6+0.4
Projectile Speed 750
Turn Rate Takes 0.105s to turn 180°. 1
Collision Size 144
Bound Radius 144
Vision Range (G) 1900600
Bounty Gold
+
110130
90 Team Bounty
Experience 0
Abilities Tower Protection
True Sight
Notes Denying grants 45 Gold team bounty to both teams.
Minimap icons
Intern
npc_dota_goodguys_tower1_top
npc_dota_goodguys_tower1_mid
npc_dota_goodguys_tower1_bot
npc_dota_badguys_tower1_top
npc_dota_badguys_tower1_mid
npc_dota_badguys_tower1_bot


Abilities[edit]

Tower Protection[edit]

Tower Protection
This ability can be bestowed by Illusions.
Passive / Aura
Affects
Allied Heroes
Grants additional armor and health regeneration to nearby allies.
Radius: 900
Armor Bonus: 3
Health Regen Bonus: 1
Aura Linger Duration: 0.5

True Sight[edit]

True Sight
Passive / Aura
Affects
Enemies
Reveals nearby invisible enemy units and wards, rendering them visible to allies.
Reveal Radius: 700
Aura Linger Duration: 0.5

Attack Type[edit]

Reinforced
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Units of this attack classification take less damage from heroes, illusions, and summoned units.
Hero Factor: 0.5
Illusion Factor: 0.6
Summoned Unit Factor: 0.9
Units of this attack classification take less damage from Runty attacks.
Runty Factor: 0.7
Units of this attack classification take less damage from Piercing attacks.
Piercing Factor: 0.35
Units of this attack classification deal greatly increased damage to Reinforced units.
Unit Factor: 2.5