Lorwyn Eclipsed

Summit Sentinel

Summit Sentinel {1}{U}

Creature - Elemental Soldier
When this creature dies, draw a card.
No visitors make the ascent of Mount Tanufel without catching the eye of its rimekin guardians.
1/3
Sunderflock

Sunderflock {7}{U}{U}

Creature - Elemental
This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
5/5
Swat Away

Swat Away {2}{U}{U}

Instant
This spell costs {2} less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Some beings shouldn't be toyed with.
Sygg, Wanderwine Wisdom
Sygg, Wanderbrine Shield

Sygg, Wanderwine Wisdom {1}{U}

Legendary Creature - Merfolk Wizard
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay {W}. If you do, transform Sygg.
2/2
Card has other part: Sygg, Wanderbrine Shield
Sygg, Wanderbrine Shield
Sygg, Wanderwine Wisdom

Sygg, Wanderbrine Shield

Legendary Creature - Merfolk Rogue
(Color indicator: Sygg, Wanderbrine Shield is white)
Sygg can't be blocked.
Whenever this creature transforms into Sygg, Wanderbrine Shield, target creature you control gains protection from each color until your next turn.
At the beginning of your first main phase, you may pay {U}. If you do, transform Sygg.
2/2
Card has other part: Sygg, Wanderwine Wisdom
Tanufel Rimespeaker

Tanufel Rimespeaker {3}{U}

Creature - Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, draw a card.
"A single snowflake can trigger an avalanche. A single insight can do the same."
2/4
Temporal Cleansing

Temporal Cleansing {3}{U}

Sorcery
Convoke
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Careless fae become lost in dreamstuff too sweet.
Thirst for Identity

Thirst for Identity {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard a creature card.
Within each rimekin rages an ongoing struggle for self-discovery and purpose.
Unexpected Assistance

Unexpected Assistance {3}{U}{U}

Instant
Convoke
Draw three cards, then discard a card.
In one breath, Abigale's mind turned from panic to poetry.
Unwelcome Sprite

Unwelcome Sprite {1}{U}

Creature - Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, surveil 2.
2/1
Wanderwine Distracter

Wanderwine Distracter {3}{U}

Creature - Merfolk Wizard
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Merrow glamers have disarmed many a foe when a shield has failed.
4/3
Wanderwine Farewell

Wanderwine Farewell {5}{U}{U}

Kindred Sorcery - Merfolk
Convoke
Return one or two target nonland permanents to their owners' hands. Then if you control a Merfolk, create a 1/1 white and blue Merfolk creature token for each permanent returned to its owner's hand this way.
Wild Unraveling

Wild Unraveling {U}{U}

Instant
As an additional cost to cast this spell, blight 2 or pay {1}.
Counter target spell.
As wild magic ripped into his arm, the path that was once so clear became shadowed by his own fear.
Auntie's Sentence

Auntie's Sentence {1}{B}

Sorcery
Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
"Stop whining, elf. The rest of us can see that it's perfectly fair, heh!"
Barbed Bloodletter

Barbed Bloodletter {1}{B}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn.
Equipped creature gets +1/+2.
Equip {2}
Bile-Vial Boggart

Bile-Vial Boggart {B}

Creature - Goblin Assassin
When this creature dies, put a -1/-1 counter on up to one target creature.
It took years to finesse his potion of necroskitter slime and bogslither teeth. Finally, he would prank the fae.
1/1
Bitterbloom Bearer

Bitterbloom Bearer {B}{B}

Creature - Faerie Rogue
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Petals burst in evening hours with flitting things so fickle and sour.
1/1
Blight Rot

Blight Rot {2}{B}

Instant
Put four -1/-1 counters on target creature.
The scratch became a sore, the sore became a wound, the wound became an infection, and the infection became a funeral.
Blighted Blackthorn

Blighted Blackthorn {4}{B}

Creature - Treefolk Warlock
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life.
It bears a forbidden fruit.
3/7
Bloodline Bidding

Bloodline Bidding {6}{B}{B}

Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Boggart Mischief

Boggart Mischief {2}{B}

Kindred Enchantment - Goblin
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens.
Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
Boggart Prankster

Boggart Prankster {1}{B}

Creature - Goblin Warrior
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
"Fetch my bow! And an umbrella!"
—Edren, kithkin farmer
1/3
Bogslither's Embrace

Bogslither's Embrace {1}{B}

Sorcery
As an additional cost to cast this spell, blight 1 or pay {3}.
Exile target creature.
Shadow creatures are untamable forces of nature—chaotic and hungry.
Champion of the Weird

Champion of the Weird {3}{B}

Creature - Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it.
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
5/5
Creakwood Safewright

Creakwood Safewright {1}{B}

Creature - Elf Warrior
This creature enters with three -1/-1 counters on it.
At the beginning of your end step, if there is an Elf card in your graveyard and this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
"I will endure grasping vine and prickling bramble to preserve even one flower."
5/5