Secret Lair Drop

Ravenous Rotbelly

Ravenous Rotbelly {4}{B}

Creature - Zombie Horror
When this creature enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures of their choice.
The patrol found the graf empty save for a few well-chewed bones.
4/5
Relentless Dead

Relentless Dead {B}{B}

Creature - Zombie
Menace
When this creature dies, you may pay {B}. If you do, return it to its owner's hand.
When this creature dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
2/2
Rot Hulk

Rot Hulk {5}{B}{B}

Creature - Zombie
Menace
When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
When he rose from his grave, he brought half the cemetery with him.
5/5
Rotting Regisaur

Rotting Regisaur {2}{B}

Creature - Zombie Dinosaur
At the beginning of your upkeep, discard a card.
"Now, that's a zombie!"
—Modriss of Zargoth Fen
7/6
Stitcher's Supplier

Stitcher's Supplier {B}

Creature - Zombie
When this creature enters or dies, mill three cards.
No part goes to waste.
1/1
Tomb Tyrant

Tomb Tyrant {3}{B}

Creature - Zombie Noble
Other Zombies you control get +1/+1.
{2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.
3/3
Tormod, the Desecrator

Tormod, the Desecrator {3}{B}

Legendary Creature - Zombie Wizard
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner
"Life is but the precursor to a long and successful death."
4/2
Vindictive Lich

Vindictive Lich {3}{B}

Creature - Zombie Wizard
When this creature dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature of their choice.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Heart, mind, soul—weapons all.
4/1
Neheb, Dreadhorde Champion

Neheb, Dreadhorde Champion {2}{R}{R}

Legendary Creature - Zombie Minotaur Warrior
Trample
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
5/4
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.
2/2
Havengul Lich

Havengul Lich {3}{U}{B}

Creature - Zombie Wizard
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.
Fusing intelligence with the power of undeath requires inspiration of the darkest kind.
4/4
Nekusar, the Mindrazer

Nekusar, the Mindrazer {2}{U}{B}{R}

Legendary Creature - Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar deals 1 damage to that player.
His enemies wondered if the lich king's brutal death and unnatural rebirth had been his plan all along.
2/4
Varina, Lich Queen

Varina, Lich Queen {1}{W}{U}{B}

Legendary Creature - Zombie Wizard
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
4/4
Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver {2}{U}{B}

Legendary Creature - Zombie Warrior
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed.
At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
3/3
Masterwork of Ingenuity

Masterwork of Ingenuity {1}

Artifact - Equipment
You may have this Equipment enter as a copy of any Equipment on the battlefield.
"The shield is a symbol. Find what you believe in, what you stand for, and you'll have your shield too."
—Steve Rogers, Captain America
Sculpting Steel

Sculpting Steel {3}

Artifact
You may have this artifact enter as a copy of any artifact on the battlefield.
"I am Groot," Groot stated. "Yes," Tony replied, "but have you considered being Iron Man?"
Unnatural Growth

Unnatural Growth {1}{G}{G}{G}{G}

Enchantment
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
"That s'posed to be me, bub?"
—Logan, Wolverine
Regrowth

Regrowth {1}{G}

Sorcery
Return target card from your graveyard to your hand.
"Drink up, little one! It's rare I find someone who enjoys the rain as much as I do."
Related cards: Garth One-Eye Key to the Archive
Nature's Lore

Nature's Lore {1}{G}

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
For years Wakanda hid in isolation, but now alongside newfound allies, it grows and flourishes.
Harmless Offering

Harmless Offering {2}{R}

Sorcery
Target opponent gains control of target permanent you control.
"Awww, isn't Jeff just the cutest most adorable cuddle baby? The biting means he likes you!"
—Gwenpool
Blacker Lotus

Blacker Lotus {0}

Artifact
{T}: Tear this artifact into pieces. Add four mana of any one color. Remove the pieces from the game.
I MADE IT BETTER, YOU'RE WELCOME
—XOXO DEADPOOL
Abundant Growth

Abundant Growth {G}
(Abundant Groot)

Enchantment - Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Groot is renowned as one of the best Gardeners of the Galaxy.
Soul-Guide Lantern

Soul-Guide Lantern {1}
(Ghost Trap)

Artifact
When this artifact enters, exile target card from a graveyard.
{T}, Sacrifice this artifact: Exile each opponent's graveyard.
{1}, {T}, Sacrifice this artifact: Draw a card.
When the light is green, the trap is clean.
Yargle and Multani

Yargle and Multani {3}{B}{B}{G}
(Slimer and Stay Puft)

Legendary Creature - Frog Spirit Elemental
"I tried to think of the most harmless thing . . . something I loved from my childhood," Stantz mumbled. "Something that could never, ever possibly destroy us. Mr. Stay Puft!"
"Nice thinkin', Ray," replied Venkman.
18/6
Dark Deal

Dark Deal {2}{B}

Sorcery
Each player discards all the cards in their hand, then draws that many cards minus one.
Dungeon Master's Guide, Revised 5th Edition, cover art sketch (2024)