Secret Lair Drop

Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Gilt-Leaf Alchemist Kami of Bamboo Groves Nissa's Encouragement
Lord of the Pit

Lord of the Pit {4}{B}{B}{B}

Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
No sacrifice could quell its hunger, as darkness devoured all in its wake.
7/7
Changeling Outcast

Changeling Outcast {B}

Creature - Shapeshifter
Changeling
This creature can't block and can't be blocked.
Sometimes standing out helps you fit in.
1/1
Helpful Hunter

Helpful Hunter {1}{W}

Creature - Cat
When this creature enters, draw a card.
The spoils of victory taste of catnip.
1/1
Spirited Companion

Spirited Companion {1}{W}

Enchantment Creature - Dog
When this creature enters, draw a card.
Each day is comprised of two halves: play time and nap time. It isn't nap time.
1/1
The Scarab God

The Scarab God {3}{U}{B}

Legendary Creature - God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
Related cards: Indris, the Hydrostatic Surge Kayla's Kindling Key to the Archive Thayan Evokers Toralf's Disciple
Deadeye Navigator

Deadeye Navigator {4}{U}{U}

Creature - Spirit
Soulbond
As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
The navigator guides the ship. The bird guides the navigator.
5/5
The Locust God

The Locust God {4}{U}{R}

Legendary Creature - God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
{2}{U}{R}: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4/4
The Scorpion God

The Scorpion God {3}{B}{R}

Legendary Creature - God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
{1}{B}{R}: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
6/5
Cryptic Command

Cryptic Command {1}{U}{U}{U}

Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Predict the future, survey the past, then choose wisely thy spell to cast.
Ignoble Hierarch

Ignoble Hierarch {G}

Creature - Goblin Shaman
Exalted
{T}: Add {B}, {R}, or {G}.
0/1
Seedborn Muse

Seedborn Muse {3}{G}{G}

Creature - Spirit
Untap all permanents you control during each other player's untap step.
Some muses give birth to art and poetry. Others inspire life itself.
2/4
Arcane Signet

Arcane Signet {2}
(Earth's Mightiest Emblem)

Artifact
{T}: Add one mana of any color in your commander's color identity.
... for Earth's Mightiest Heroes.
Gilded Lotus

Gilded Lotus {5}

Artifact
{T}: Add three mana of any one color.
"They're a lot tougher than they look. This place... It has a kind of power."
—Aerith Gainsborough
Related card: Big Spender
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Some cars have a combustion engine, a combustion windshield, and a combustion steering wheel too.
Related card: Ring Out
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
"I'll find you Calypso!"
—Sweet Tooth
Related card: Ring Out
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
When Valstrax soars in the sky, it may be the last thing you'll ever see.
Related card: Ring Out
Path of Ancestry

Path of Ancestry

Land
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
Silver Shroud Costume

Silver Shroud Costume {2}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn.
Equipped creature can't be blocked.
Equip {3}
Elspeth, Knight-Errant

Elspeth, Knight-Errant {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[–8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Loyalty:
4
Patron Wizard

Patron Wizard {U}{U}{U}

Creature - Human Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
„Achte immer auf die Schatten der alten Meister. Sie waren vor dir da und werden noch lange nach dir da sein."
—Aus Donatos gesammelten Weisheiten
2/2
Berserk

Berserk {G}

Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Das Erste, was ich spüre, ist die Wut — und dann kommt die Kraft.