Bruce and I have been playing a fair bit of Rommel this summer and, in prepping to get my 2mm tanks on the table, I needed to create some markers for prepared positions. I could have used counters but it has been forever since I have modelled anything.
Saturday, September 27, 2025
2mm prepared positions for Rommel
Saturday, September 20, 2025
Rommel
Rommel, by Sam Mustafa, is likely the best WW2 game I have ever played. I had a chance to re-acquaint myself with it this summer at Bruce's place and I think we're on deck to play several times over the winter.
Bruce hosted a very messy German counter offensive on the Russian front. There was a huge amount of terrain in the middle of the table, which pushed play to the flanks. Interestingly, both sides made quick thrusts to capture the other's supply base, impeding future momentum.
Saturday, May 31, 2025
Fistful of Lead
In early May, Bruce hosted two games of Fistful of Lead. The first one was a pulpy 1930s adventure. Nazis have stolen a bomb from America and are trying to get it back to the Fatherland aboard a zeppelin. The US rocket corp must board and either grab the bomb or take control of the blimp and fly it home.
Saturday, May 24, 2025
Xenos Rampant WW2 AAR
This was a 50-point game with two commands for each side. Axis were split German and Italian while the Allies were split infantry and tanks. Three hidden value objectives were placed (town, hill on left, hill on right) and deployment side by die roll (we ended up coming in perpendicular to one another).
The Axis used their superior position and auto movement to grab all three objectives quickly. Above the Italians approach the Brits. Below, the Allies sent infantry against the closest objective (left hill) and the tanks to hook right to move on the centre objective. Bruce positioned his 88 on a hill with good fire lanes, which partly drove the Allied strategy.
A bit of tank jam. I will thrilled to get these model on the table final (some are for Tim in Saskatoon; others a built; a mix of plastics and metals).
The allies also set up their Grant on overwatch support the infantry advance.
This Panzer 3 (sitting atop an objectives) took a real pasting all game long and just kept shaking the hits off. Bruce proposed an alternative hit mechanism where every hit above the armour value adds an additional hit (official rules are every multiple of the armour adds a hit). This would allow for a tank to get a quick kill on a luck set of dice. We'll try that the next time we bring Xenos out.
Below we see the battle taking shape. The Italians are on the hill to the left but are taking casualties from British indirect fire (mortar teams). The Germans are in town and on the hill on the right, with the British tanks cowering behind the hill from the 88.
The Italians were eventually routed and the Allies captured the left hill, which swung the battle (only one German command versus two British).
Overall, a pretty fun game. I could spend some time further differentiating the tanks a bit. It felt like WW2 in the Mediterranean and we were forced to use historical tactics. Plus, I was thrilled to get these troops out onto the table (I started out with 1/72 figures 45-odd years ago) after years of having them ready and tucked away in a drawer.
Saturday, March 8, 2025
Some gaming updates
So last fall, Bruce suggested we pool a list of games we wanted to play again and then work our way through them. There are about 20 games on the list with the sequence being randomly generated.
There were some interesting battles: a Soviet convoy getting stalked and repeatedly attacked by NATO frigates using guns (having used their SSMs to take out the escorts) and a NATO convoy being stalked and repeatedly attack by Soviet subs and surface ships. This created quite a lot of tension.
For a 45-year-old game, this was surprisingly good and the multi-step battle board gave an interesting feel. Your SSMs, for example, come in, face area AA, then jamming, then close AA, then they strike (or not...). You can decide how many missile from each volley drop at pickets and how many continue into the main fleet (which means being subjected to a second set of defences).
Saturday, August 28, 2021
Last of the 3mm
These look better in person than they do no camera. Can you see the guy mooning the camera?
Up next: Probably some 25mm Star Trek again. Then some 28mm sci-fi.
Saturday, August 14, 2021
3mm German vehicles
I finished the German 3mm vehicles I bought this week. For each base shown, there are four more not shown! Apologies for the pictures--it is hard to get a decent shot this small.
First up are some mobile infantry (half tracks and trucks) as well as some artillery.
Then some tank destroyers/assault guns.
And finally some Panzer 2s, 3s and 4s.
Up next: German infantry.
Saturday, August 7, 2021
3mm British infantry and terrain
I finished some more 3mm figures for Rommel this week. These are very tiny; the bases are standard FoW 40x30mm bases.
Saturday, July 17, 2021
3mm terrain and tanks
While they are listed as 3mm trees, they are really a bit more like 6mm items. For example, each trunk is thicker than the diameter of a Honey turret. Workable and all, though.
I also finished off the British vehicles I purchased. There are five bases of each type below, including Stuarts, Morris trucks, and universal carriers and A-13s, Grants, and Sherman IIs.
I also did some bases of 25 pounders. I've zoomed in to try and show off the crews (look for the helmets).
Up next: Some 25mm star Trek and maybe then some 3mm British infantry.