Descent into the Ancient architecture's lower level turned out, in fact, to be the highest floor of a tower which had snapped off, and plunged top-first into the karst topography of the area, while the rest of the tower had its foundation buckle under liquefaction. This all suggested a seismic event in the dim past had been the culprit, but I'm not telling.
Opening the 'hatch to the roof', now in the floor of the lowest level, caused Raylyss and Osyl to be sucked down into the grotto beneath them.
While that was transpiring, NPC'd Zalder was teaching Syl (the eldest of the three girls) some basic swordplay toward making her more capable of helping in the defence of her younger siblings.
Also at the same time, Phlavius was battling a Half-Abbekqorru Bone Shaman, winning the melee against his foe, and ultimately discorporating his Shadowform, and collecting the thing's Shadow Bloodstone.
Raylyss found a device that Osyl was guided to by Lady Arctise, and he brought it up to a watery outcropping. Phlavius and Osyl then each began pumping in a steady supply of their respective Elemental Blood/DP. While that was occurring, Raylyss noticed a sound coming from the trunk containing the two large eggs. He witnessed the creature's attempts to break the now leathery shell, and decided to pump four DP into the chick.
I had four days transpire as he motionlessly crouched over the egg and aligned the 'chick' to himself. During this time, both Fire and Frost still heeded their Elemental Leader's and pumped in a total of 120 DP. This device was some sort of Elemental-tech Cooling/Heating engine, and their cyclical generation of hot and cold air created over this period, with them outside in the storm for the better part of those four days. When they had reached that point, they disengaged and the F6 tornado within the eye of the Cat 5 land-generated hurricane, sucked the engine up into storm and began moving away to the NW -- where both the Vrun army had marched, as well as the lay of Qajwl's (the Monstrous Being) lair.
The party had eaten and slept, and then they explored nearby ruins partly uncovered in the aftermath. A long, linear mall was explored and found to have been pretty well looted, but there were plenty of black-slime zombies (shamblers) and neo-zombies (runners) to deal with. To their initial surprise, robotic gunners were apparently charged with Anti-Z duty, entirely ignoring the PCs and the girls.
--A tall, slender, pale creature (Aelbaan) was chased out into the access corridor behind the shops and doubled-back on swift Phlavius before contacting his/her? people and beaming out of there before their eyes.
The PCs were eventually led to the Supervisors, Ancient Sleepers who were awakened in shifts, and had been operating in this fashion as a closed society, largely unaware of the outside world. These folk were surprisingly tolerant of the Aberrants, and a group of Bioscience personnel and three Athletics & Recreation Instructors or Survival Trainers joined the party in exploring the surface.
A find: Bent metal door impervious to virtually anything (many points of Void damage only caused monofractures at the molecular level). That night the entire group dreams of an Ancient or Imperial shuttle pilot's struggle to safely land the vehicle, and its subsequent crash.
--They agreed to investigate further and found it smashed like an accordion. Much Elemental shenanigans transpired in the destruction of one of the Water Nodes in the Grinder, causing a geyser that helped loosen the craft from its earthen casement. Nothing much useful was stripped, but a nice vane on an intake was very crudely fashioned into a buckler of sorts.
The group then was attacked by shadowy half-Abbekqorru and/or anthropomorphised Shadow Wolves. Osyl's revolver (3d6 x 3 damage) again proved itself deadly nearly each shot, especially on the happy head-shot. One creature was felled by her triple-strength Void Blast, and its discorporation was then seemingly caught in a micro-singularity, and quickly began to draw-in local particulate matter and grow into a dirty snowball spinning and hovering in the moist air.
--An explosion caught the gun-crew from the Sleeper Arcology and lightly damaged a PC or two. Making their way up the plateau, the party saw a fully Shadow-fied Qajwl killing Vrun troops. As each one died, a screaming face was added to a black, totemic pole erected in the centre of the ring.
We held it there.
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Showing posts with label Half-Abbekqorru. Show all posts
Showing posts with label Half-Abbekqorru. Show all posts
Monday, October 11, 2010
Saturday, July 17, 2010
Mutants of Marnharnna-
I surprised the Weekly Crew with blank character sheets, and a request that we put the Aberrations & Powers tables through their paces.
We now have:
* A yellow-green Reptimalian-Vrun with 'super-stealth', TK Grip, Void Blast, and something else that escapes me at 2:25 AM. He has the best fighting capability, provided by his tail, to which he has affixed a double-headed hatchet.
* A Cadaverously-skinny, True Yellow-skinned, Anti-Vampire with Levitation, Dismiss Conjuration, and double-strength Elemental Defence.
* A green-skinned, Aquamarine-haired super-stealthed, conjuration-dismissing, mind-scanning, (?), glider-membrane guy.
They decided to start play in eastern central Marnharnna, roughly 1,800 miles from Kelzsyn's bluff (new territory :D ), having grown-up in the whereabouts of a former WI Vrun garrison, later conquered by the Humanoids that surrounded it. As Aberrant Vrun, the PCs were very low on the social ladder, and were more tolerated than valued. However, they were each given a document (they were told only one was genuine), and sent as a group to try and broker a martial deal with a group of nomadic Aberrants nearby (five days walk). Two other groups had left in different directions over previous days that week.
They were warned that a traitorous Half-Abbekqorru and eight of his lackeys had, ten days ago, escaped from the garrison after he had murdered his XO, and it was understood that he collaborated with Humans (using his Humanesque edge) as a mercenary, and that he would be hunting for the PCs' message(s).
A Vrun homestead was found in shambles and a dying mind was detected by Glider-guy, Zander. Upon inspection, a blunderbuss loaded with quartz shards struck True Yellow corpse-guy in the right leg for a nasty amount, while Zander avoided being entangled in a barbed and weighted net, both in the barn. The dying creature was some sort of reptilian Humanoid or Monstrous Being, dressed in WI Vrun male finery. Its dying breath were the words, "The Pearl! The Pearl!", which Zander saw as the Pearl employed by Ashta Shomel in the other game-thread. A combination Chronometric-Musical Companion was found on his body, as well as a sort of clip-on ring with an interesting sigil as its decoration.
-- A sealed chest was found in the loft with him (he had sustained multiple Abbekqorru arrows |2d6+1 damage in GW terms| ), containing two larger-than-ostrich eggs (one highly decorated, the other plain, both in some sort of advanced swamp biotech incubator that included other animals' life cycles in the process). It was resealed, but left there.
In the domicile, a grisly sight awaited them: a violated, partially eaten, and hysterectomy'd (apparently) Human splayed out upon the dining room table. Signs of three young girls abduction were also evident.
--After the yellow ghoul skinned, dressed, and started the smoking process on the reptile they had found, the PCs set out at night (under a full moon) after having discovered tracks with deep impressions leading almost perfectly South West out of the area.
Fiddling about, a secondary encounter was skipped by cloaking Yellow, and the party reached the encampment of the raiders. It became evident that the girls were alive, having been carried in a large three-sectioned work-bench/cabinet thing lifted from the barn, and they were being fed scraps of meat by a full Abbekqorru while most of the remaining five rested or actually slept. Since the super-stealth covers everything not specifically created to find that particular critter (-5 to be detected even when unconscious), the party were able to walk into their midst without detection, and then a Surprise Round of combat ensued.
--The Abbekqorru was pin-cushioned but not badly wounded, and the mysterious arrows materialising out of thin air, as it were, gave away the general location of Reptimalian, and Yellow, while Zander tried to assassinate the 'Halfsie'. That didn't go well for Zander, and he was forced prone with the creature (looking mostly human) pinning him and beginning to transform into its true form, the equivalent of a more 'mundane' Jackalwere (and not a Half-Abbekqorru at all) as his troops closed in on the party.
Uh-oh!
We now have:
* A yellow-green Reptimalian-Vrun with 'super-stealth', TK Grip, Void Blast, and something else that escapes me at 2:25 AM. He has the best fighting capability, provided by his tail, to which he has affixed a double-headed hatchet.
* A Cadaverously-skinny, True Yellow-skinned, Anti-Vampire with Levitation, Dismiss Conjuration, and double-strength Elemental Defence.
* A green-skinned, Aquamarine-haired super-stealthed, conjuration-dismissing, mind-scanning, (?), glider-membrane guy.
They decided to start play in eastern central Marnharnna, roughly 1,800 miles from Kelzsyn's bluff (new territory :D ), having grown-up in the whereabouts of a former WI Vrun garrison, later conquered by the Humanoids that surrounded it. As Aberrant Vrun, the PCs were very low on the social ladder, and were more tolerated than valued. However, they were each given a document (they were told only one was genuine), and sent as a group to try and broker a martial deal with a group of nomadic Aberrants nearby (five days walk). Two other groups had left in different directions over previous days that week.
They were warned that a traitorous Half-Abbekqorru and eight of his lackeys had, ten days ago, escaped from the garrison after he had murdered his XO, and it was understood that he collaborated with Humans (using his Humanesque edge) as a mercenary, and that he would be hunting for the PCs' message(s).
A Vrun homestead was found in shambles and a dying mind was detected by Glider-guy, Zander. Upon inspection, a blunderbuss loaded with quartz shards struck True Yellow corpse-guy in the right leg for a nasty amount, while Zander avoided being entangled in a barbed and weighted net, both in the barn. The dying creature was some sort of reptilian Humanoid or Monstrous Being, dressed in WI Vrun male finery. Its dying breath were the words, "The Pearl! The Pearl!", which Zander saw as the Pearl employed by Ashta Shomel in the other game-thread. A combination Chronometric-Musical Companion was found on his body, as well as a sort of clip-on ring with an interesting sigil as its decoration.
-- A sealed chest was found in the loft with him (he had sustained multiple Abbekqorru arrows |2d6+1 damage in GW terms| ), containing two larger-than-ostrich eggs (one highly decorated, the other plain, both in some sort of advanced swamp biotech incubator that included other animals' life cycles in the process). It was resealed, but left there.
In the domicile, a grisly sight awaited them: a violated, partially eaten, and hysterectomy'd (apparently) Human splayed out upon the dining room table. Signs of three young girls abduction were also evident.
--After the yellow ghoul skinned, dressed, and started the smoking process on the reptile they had found, the PCs set out at night (under a full moon) after having discovered tracks with deep impressions leading almost perfectly South West out of the area.
Fiddling about, a secondary encounter was skipped by cloaking Yellow, and the party reached the encampment of the raiders. It became evident that the girls were alive, having been carried in a large three-sectioned work-bench/cabinet thing lifted from the barn, and they were being fed scraps of meat by a full Abbekqorru while most of the remaining five rested or actually slept. Since the super-stealth covers everything not specifically created to find that particular critter (-5 to be detected even when unconscious), the party were able to walk into their midst without detection, and then a Surprise Round of combat ensued.
--The Abbekqorru was pin-cushioned but not badly wounded, and the mysterious arrows materialising out of thin air, as it were, gave away the general location of Reptimalian, and Yellow, while Zander tried to assassinate the 'Halfsie'. That didn't go well for Zander, and he was forced prone with the creature (looking mostly human) pinning him and beginning to transform into its true form, the equivalent of a more 'mundane' Jackalwere (and not a Half-Abbekqorru at all) as his troops closed in on the party.
Uh-oh!
Labels:
Abbekqorru,
Aberrations,
Half-Abbekqorru,
Humanoids,
Vrun,
Western Isles Vrun
Tuesday, February 2, 2010
[Milieu][Gaming] Urutsk Gaming Overseas-
Our much admired Sean Wills has run a session using a hybrid of Mutant Scavengers of the Ruined Earth + the Alpha/Beta Urutsk: World of Mystery rules, and using the town of Kelzsyn's Bluff as the backdrop. Oh, and Blair's Urban Action Mayhem tables.
LINK
He exceeded my every expectation! :D
I hope to read more such reports not only from him, but perhaps from you, as well. :)
LINK
He exceeded my every expectation! :D
I hope to read more such reports not only from him, but perhaps from you, as well. :)
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