Something I had forgotten to mention about last session was that the Khem PC had begun to mutate, developing two pair of pronounced canines, [infravisual capacity,] and an unnatural thirst for blood. It is speculated that this transformation was triggered by exposure to the Aelbaan 'mummy dust' present in Delver's Void-craft.
I have been working with artists to bring the Vrun Players' Module to completion, and this has consumed most of February, with less time than I had hoped devoted to writing. I believe that March and April will be even lighter on posts here.
I was able to play in my setting for the first time in years, yesterday, and the game is looking very promising. :)
It looks as though J. will be hosting this weekend, and it would be the first session that M. would play at that venue.
--The recap should be up on or around Monday.
Best to you all,
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Showing posts with label Mummy Spice. Show all posts
Showing posts with label Mummy Spice. Show all posts
Thursday, February 24, 2011
Sunday, December 19, 2010
The Weekly Game, Pt. 19-
Attempts to reach a System Ship within a launch bay proved difficult, not only due to the Seeder Ship's odd (re)arrangement of any given section of the ship (each internal section like a cargo container), gaps in the line, but also the fact that a mess of Aelbaan have taken that particular launch bay.
--Delver helped Tyb to cross through the Aether-based Force Field (using Black Pearl's Void-Effect stuff) and we held that portion there.
They also determined that the ship's trajectory was Coreward; had already travelled an enormous distance into the galaxy from the Rim; and the ship's fuel supply is condensed dreamstuff. As the Aelbaan are not a sleeping species, they also do not dream (without Tiape, the Dreaming Blend -- courtesy of Brian Penn), but instead abduct and raise dreaming species aboard their craft for the purpose of cultivating the dreamstuff.
--Kitsune entered the consensual reality of the Aelbaan Psychic Network, and found that it was piggybacking off of a much larger system network operated by an Aelbaan-like species, but much stouter and perhaps more removed from Human concerns. The individual encountered was, "watching for Dragons and Shorrannin Hive Ships.", and was too busy to really aid her except to warn Kitsune she was in danger.
Indeed, more 'bug' warriors appeared in an explosion of Smoke, accompanied by six 14Fight Die (14HD) beetles the size of small delivery trucks. Nyqolas entered into melee and was horribly abused, being literally squashed by the bug for oodles of damage. He had to rely upon aid from Prince Lucent to regain enough wherewithal to reach the gravitic field Darius was using to keep Qaya's corrosive Smoke-magick in place as an active deterrent.
--Once Delver's lighting arm device and Osyl's use of the subterranean repilmalian lightning crystal were brought to bear, the bugs started to die in satisfyingly explosive ways --save a warrior that managed to disappear elsewhere on the bridge levels.
--Delver helped Tyb to cross through the Aether-based Force Field (using Black Pearl's Void-Effect stuff) and we held that portion there.
They also determined that the ship's trajectory was Coreward; had already travelled an enormous distance into the galaxy from the Rim; and the ship's fuel supply is condensed dreamstuff. As the Aelbaan are not a sleeping species, they also do not dream (without Tiape, the Dreaming Blend -- courtesy of Brian Penn), but instead abduct and raise dreaming species aboard their craft for the purpose of cultivating the dreamstuff.
--Kitsune entered the consensual reality of the Aelbaan Psychic Network, and found that it was piggybacking off of a much larger system network operated by an Aelbaan-like species, but much stouter and perhaps more removed from Human concerns. The individual encountered was, "watching for Dragons and Shorrannin Hive Ships.", and was too busy to really aid her except to warn Kitsune she was in danger.
Indeed, more 'bug' warriors appeared in an explosion of Smoke, accompanied by six 14Fight Die (14HD) beetles the size of small delivery trucks. Nyqolas entered into melee and was horribly abused, being literally squashed by the bug for oodles of damage. He had to rely upon aid from Prince Lucent to regain enough wherewithal to reach the gravitic field Darius was using to keep Qaya's corrosive Smoke-magick in place as an active deterrent.
--Once Delver's lighting arm device and Osyl's use of the subterranean repilmalian lightning crystal were brought to bear, the bugs started to die in satisfyingly explosive ways --save a warrior that managed to disappear elsewhere on the bridge levels.
Labels:
Aelbaan,
Aether v. Void,
Mummy Spice,
Mutants of Marnharnna
Saturday, June 6, 2009
[Playtest Campaign] Hot Time in the Old Town Tonight-
We started around 5PM (as opposed to 3), and were down the one player for most of the game, excepting the one hour he was present. I reminded them of what had occurred two weeks ago, and I was reminded of a fact I had forgotten.
The PCs (both parties) banded together and attempted to evade a force moving parallel to them through the misty-rained filled, dirty and soot and cinder-covered streets of Qerzyk. A brief stop in a squatter's enclave provided them with a water-refresh opportunity, and a lead-lined box in which to place the communication device Tybalt has used a few times, and is the object for which the Hierophantic Church agents desire.
Contact was re-established with the Kherstic League (their patron organisation) who warned them of the danger of wandering into the Church's scouts, but informed them that two groups of the League were triangulating onto their coordinates.
In the subsequent battle with Church-hired mercenaries armed with Coilstocks (coil-spring operated quarrel launchers actuated by a side-mounted cocking tab), and led by a Church Wizard, the PCs held a defensive position and used it to great advantage (having a black-bear equivalent in the doorway paired up with Ashta the Western Isles Hjighlands lass ('barbarian') seemed to have done the trick). Delver ('Dell-Ver'), the Western Isles lesser noble, and his female battle companion, Ceaneq (?) the quasi-Buddhist-merchant Cleric (?!) deftly dispatched two foes in two Rounds while the Wizard fired MMs at Ashta and the bear, 'Kitty'.
Ashta charged from the doorway, failed to defeat the Shield spell he was protected by, and was wide-open for the rest of the Round. The subsequent Round, she eviscerated the lout, upon which he uttered, "...impossible...' and crumpled to the bloody cobbles, at which point something small exploded out of the crown of his skull and flew off into the dark skies.
With the mercenaries no longer employed, they ceased hostilities and were not cut down by the PCs.
A moment later the Kherstic League group prematurely dispatched one merc with a quarrel in the throat, but aided the wounded once the fog of battle had cleared. The League Overseer, Daen, Jedi'd the merc captain to simply walk away.
The PCs and Kitty, and Mela Mela's riding bird all were escorted into the posh side of town. The PCs were bathed and refreshed and shown to an upstairs study in a palacial mansion, the actual building's footprint being roughly 240 acres.
There, the PCs extracted a rat-being they had captured in the sewers and began to question it in the presence of Overseer Daen. The thing, rather insane for the experience of having been turned into a humanoid, cackled in his little ratty voice, gibbering on about the Elders sitting upon their thrones, deep-deep in the earth. Then another voice began speaking through the creature as a bright light began to shine forth from the increasingly hot little creature's skull.
Daen recognised their rapidly-approaching doom, and uttered a Void spell of high enough energy-level so as to inflict aging effects upon her in consequence, a white shock shot through her luxuriant raven hair and a tremble showing in her hands at the exertion.
The rest of the session consisted of them discussing how best to spend their hefty recompense for the safe return of the comm unit, as well as selling (some of) their Mummy Spice*.
No clear plan had been formed by the time we called it a night.
It seems my concerns regarding the player are perhaps unfounded.
* "In addition to black pepper, cinnamon, ginger,
and saron, such spices as galangal, zedoary, long
pepper, and \grains of paradise" (malagueta pepper
from West Africa) were commonly used in medieval
cookery, along with sugar, which only later became
the commodity that we know today. These, along
with many others, including even ground mummy,
were used as medicinal drugs, while expensive aro-
matic resins and animal products such as ambergris,
castoreum, musk, and civet were used as fragrances,
both for aesthetic and for medical reasons." -- Paul H. Freedman. Out of the East: Spices and the Medieval Imagination. New Haven: Yale University
Press, 2008. x + 275 pp. ISBN 978-0-300-11199-6; $30.00 (cloth), ISBN 978-0-300-11199-6.
The PCs (both parties) banded together and attempted to evade a force moving parallel to them through the misty-rained filled, dirty and soot and cinder-covered streets of Qerzyk. A brief stop in a squatter's enclave provided them with a water-refresh opportunity, and a lead-lined box in which to place the communication device Tybalt has used a few times, and is the object for which the Hierophantic Church agents desire.
Contact was re-established with the Kherstic League (their patron organisation) who warned them of the danger of wandering into the Church's scouts, but informed them that two groups of the League were triangulating onto their coordinates.
In the subsequent battle with Church-hired mercenaries armed with Coilstocks (coil-spring operated quarrel launchers actuated by a side-mounted cocking tab), and led by a Church Wizard, the PCs held a defensive position and used it to great advantage (having a black-bear equivalent in the doorway paired up with Ashta the Western Isles Hjighlands lass ('barbarian') seemed to have done the trick). Delver ('Dell-Ver'), the Western Isles lesser noble, and his female battle companion, Ceaneq (?) the quasi-Buddhist-merchant Cleric (?!) deftly dispatched two foes in two Rounds while the Wizard fired MMs at Ashta and the bear, 'Kitty'.
Ashta charged from the doorway, failed to defeat the Shield spell he was protected by, and was wide-open for the rest of the Round. The subsequent Round, she eviscerated the lout, upon which he uttered, "...impossible...' and crumpled to the bloody cobbles, at which point something small exploded out of the crown of his skull and flew off into the dark skies.
With the mercenaries no longer employed, they ceased hostilities and were not cut down by the PCs.
A moment later the Kherstic League group prematurely dispatched one merc with a quarrel in the throat, but aided the wounded once the fog of battle had cleared. The League Overseer, Daen, Jedi'd the merc captain to simply walk away.
The PCs and Kitty, and Mela Mela's riding bird all were escorted into the posh side of town. The PCs were bathed and refreshed and shown to an upstairs study in a palacial mansion, the actual building's footprint being roughly 240 acres.
There, the PCs extracted a rat-being they had captured in the sewers and began to question it in the presence of Overseer Daen. The thing, rather insane for the experience of having been turned into a humanoid, cackled in his little ratty voice, gibbering on about the Elders sitting upon their thrones, deep-deep in the earth. Then another voice began speaking through the creature as a bright light began to shine forth from the increasingly hot little creature's skull.
Daen recognised their rapidly-approaching doom, and uttered a Void spell of high enough energy-level so as to inflict aging effects upon her in consequence, a white shock shot through her luxuriant raven hair and a tremble showing in her hands at the exertion.
The rest of the session consisted of them discussing how best to spend their hefty recompense for the safe return of the comm unit, as well as selling (some of) their Mummy Spice*.
No clear plan had been formed by the time we called it a night.
It seems my concerns regarding the player are perhaps unfounded.
* "In addition to black pepper, cinnamon, ginger,
and saron, such spices as galangal, zedoary, long
pepper, and \grains of paradise" (malagueta pepper
from West Africa) were commonly used in medieval
cookery, along with sugar, which only later became
the commodity that we know today. These, along
with many others, including even ground mummy,
were used as medicinal drugs, while expensive aro-
matic resins and animal products such as ambergris,
castoreum, musk, and civet were used as fragrances,
both for aesthetic and for medical reasons." -- Paul H. Freedman. Out of the East: Spices and the Medieval Imagination. New Haven: Yale University
Press, 2008. x + 275 pp. ISBN 978-0-300-11199-6; $30.00 (cloth), ISBN 978-0-300-11199-6.
Labels:
Coilstocks,
Hierophantic Church,
Kherstic League,
Mummy Spice,
Qerzyk
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