Showing posts with label AOS. Show all posts
Showing posts with label AOS. Show all posts

Wednesday, January 15, 2020

Gloomspite Gitz Fanatics

The fungus brew was almost ready. Skabrot stirred it slowly in the bubbling cauldron, waiting until Gork (or was it Mork) told him it was ready...but he knew it would be soon. And when it was, he would fill the wineskins full so that he could give it to the most faithful of the clan. Then, and only then, would he also give them the large ball and chains with which they were going to smash them stunties with...


Wednesday, December 11, 2019

Stiggaz Stikspit, Boss o da gits

"Oi, 'u lot! Git ova der! Nows, like!" shouted Stiggaz. These boys wouldn't know what to do if the Bad Moon itself gave them orders, he thought. But being dumb has its advantages too, if they're dumb they don't realize they can talk back to you or, even more importantly, stab you in the back! But dumb or not, he had a battle to win, and that mob better be where he needs or or he'd have to bash their head himself.

Wednesday, December 4, 2019

Valrak Skull Bearer, Favored of Khorne

Valrak Skull Bearer stalked the frozen wastes looking for more to slay in honor of his majesty Khorne. Unfortunatly, the realm of Shyish was full of the aready-dead, and their skulls did not provide the same satisfaction on the skull throne. He had been following the warband of Felvryrk the Abandoned for a few months now, hoping that their size would draw out foes to slay. But if they did not find some other victims soon, well, maybe his compatriots would have to suffice. 


Wednesday, November 20, 2019

Night Gobbos Assemble!

"Ere now! Wot do you think you're doin'?" bellowed the big Black Orc Boss. Furtive Goblin faces turned round and flinched instinctively. 

"Nuffink Boss, just 'aving a bit of grub is all," whimpered the bravest of the greenskins.

"Don't give me that. Yer up to sumfink..." The towering Orc looked around suspiciously. "Where's Ratgash? You 'aven't et im?" There was a shocked silence.

"Et Ratgash," the Goblin sounded hurt. "'Et Ratgash. That's disgustin' Boss. E's one of us ladz."

"Besides," squeaked another greenskin "'E's all grease and gristle 'im. Give us all innagestion e' would." 

"Then who is this then?" The Black Orc pointed a damning claw towards the meal. "And none of yer lies or I'll give yer sumfink a whole lot worse than innagestion."

"er... Gitter, Boss. One of Maggot's lot. But 'e was dead when we found 'im." The Goblin paused a moment. "Course 'e claimed 'e was just sleepin'...but that lots is all liars ain't they." The Goblins nodded reassuringly on this point. No Goblin really trusted another, and with good reason.

"Well that's all right then," pronounced the Black Orc. "Carry on. And you'll save me a leg if you know what's good for you."


Wednesday, November 6, 2019

Fun with Contrast Paints

So it has been quite a few months now since GW released the new Contrast Line of paints. And I have been playing around wiht them for a little while now. So here are some of my experiments. I find they are great on certain types of models, namely most historical models, skaven, genestealer cults, and other models with a ton of texture. I've had less luck with them on things that lack any texture. I've also found them great for weathering and through an airbrush.


Wednesday, October 17, 2018

Sigvald the Magnificent

"Sickly, sinful, spectacles stand, shuffle, shamble and saunter shamelessly in mine scandalized sight! I suggest a solution... Surely such sedition should sour and succumb to Sigvald - the salacious, scandalous and sensational servant of Slaanesh! Son of Succubi, scion of sordid acts and slayer of squalid serfs! See how I stroll, stride, swagger and swirl, spin, slash and stab at stupid, senseless scum! Soon they shall swoon, shall seek solace and death from sundry torments wrought on them by my strategic, severing, scintillating shower of shimmering strikes! Send for the sword - summon Sliverslash!"

-Prince Sigvald, addressing his warhost (from Total War:Warhammer)


Wednesday, October 3, 2018

Susie Sue, the Banshee

In the swamps that surround Ottersricht, they say there are places even the mutants won't go--places where the dead return to steal the souls of the living!

-Jurgen Oppenheimer, Ottersricht merchant


Wednesday, November 15, 2017

Ha-kell Yday, Spawn of Chaos

"Many moons ago, there was a great warlord, Ha-kell Yday, who united the tribes. He was a strong and powerful fighter who vanquished all his foes. He also possessed a tongue of silver, winning many converts through his oratory. But he coveted more power. More power than any single god could give him. So Ha-kell hatched a plan. First, he sold his soul to the Taker of Skulls for battle prowess. Then, he again sold his soul to the Plague Bringer for the resilience to absorb an blow. After that, he sealed another pact for his soul to She Who Thirsts for the quickness of the snake. Ha-kell was greedy and again attempted to barter his soul to the Great Conspirator. But the Great Conspirator was not fooled and knew that Ha-kell was duplicitous. And he told his brothers of Ha-kell's ruse. Together, they cursed Ha-kell for his vanity and his lies. The Gods mutated his flesh, causing it stretch and rip as his body transformed into a monster. Bones sprung from his back and wings sprouted from his shoulders. And to mock his hunger for power, hungry maws sprouted from body. Maws that must feed constantly. Then the Gods banished Ha-kell to wander the nine realms for all of eternity."
-Campfire tale of the Tahmak Marauders

Wednesday, March 29, 2017

The Lord of Worms

Legends tell of an ancient barbarian warlord who's horde once fell upon its opponent in a cold mountain pass. Their victory was swift but short lived. Just as the barbarians slew the last of their enemy, a blizzard struck; snow began to whip to and fro in the ferocious winds. Before the survivors could react, both sides of the pass were closed--filled in by the snow banks. The barbarians had no choice but to make what shelter they could and hope to ride out the storm. 

After what seemed to be an eternity, the snow filing stopped. The warlord and his men dug themselves out of their makeshift refuges to gasp in horror at their predicament. The pass would take weeks, if not months, to dig free but the men began their work. 

It did not take the barbarians long to eat through their meager provisions. They were a barbarian horde, not a well equipped professional army. But still the snow was piled as high as they could see. And the hunger pangs began to grow. After the warriors could no longer go any further, the warlord ordered his men to eat the dead for the snow had kept the bodies preserved. For weeks, the army fed on the flesh of the dead while they dug themselves to freedom, and freedom they reached.

But something happened to those men. They developed a taste for the flesh of the fallen. But it was worse than that. Soon, the meat of the freshly fallen was no longer enough. The warlord and his men began to hunger for the rotting carcasses of their victims. And the Carrion God smiled and took pleasure in this. The warlord was blessed by Papa Nurgle who began to transform him physically to match his soul; to become the worm that feasts upon the dead. And thus the Lord of Worms was born...


The Lord of Worms was conceived to lead the Nurgle Contingent of my Age of Sigmar Chaos force. I wanted a mounted lord to be able to include with the Knights in the event that I wanted to field a pure Nurgle force. For his mount, I chose Nurglings as they're easy to obtain and are distinctly Nurgle. I was able to fit about a base and a half of Nurglings on a 50mm square base. Through the back of the first stand, I ran a large brass rod through the Nurglings. I wrapped the rod in greenstuff and used the roll maker from Green Stuff World to simulate a giant wormy tentacle. I also wrapped several pieces of thinner brass wire in greenstuff and repeated the process to make the other tentacles, making sure to use various size and textures to simulate different types of worms.

The torso itself is mostly a stock Blight King. The only real change I made was that since the Chaos Lord Warscroll has them equipped with a hand weapon and shield. I shaved off the hand that was molded on the shield piece and sculpted a worm wrapping itself around the handles. I made sure to add the clitellum to distinguish it from a generic tentacle. I wanted his arm to look like it was in the process of mutating into a worm, so I left the striations to be painted on.

I left the model in several pieces for painting: the nurglings, the worms, the torso, the head, and the right shoulder pad (due to a head hanging from it on the back that would have blocked access to the model).

The nurglings were largely painted with GW warboss green highlighted up by mixing in P3 Menoth White Base (essentially bleached bone) and washed with a mix of Army Painter Soft Tone and Green Tone inks. The bellies were highlighted up to pure Menoth White Base. Thinned GW Bloodletter Glaze was applied to the pustules. A few of the Nurglings were picked out in alternate colors, most noticably the ones painted with some pink flesh tones from the Vallejo Model Color line and washed with GW Baal Red and Leviathan Purple. The two stragglers at the very back were painted slightly different shades of green and flesh to stand out. The green was GW Loren Forrest highlighted up with Krieg Khaki and the flesh was Dwarf flesh highlighted up with an old shade of Vallejo Model Color whose name has worn off (it's another soft flesh shade).

The armor for the Lord of Worms wash airbrushed with Vallejo Game Air Dead Flesh (it is slightly different that the original GW Rotting Flesh) with highlights applied by mixing in white. Then I applied Ammo of Mig's Streaking Grime and Streaking Rust effects, both in streaks and as an enamel wash. Once that was dry, I applied rusty patches by stippling on GW Rhinox Hide, Dark Flesh, Vermin Brown, and Averland Sunset. Finally, I re-applied pure white to the edges of the armor, but I did so solely in vertical motions to continue the streaking appearance.

The metal spike and axe blade were painted with GW Ironbreaker and washed with Ammo of Mig Light Rust Wash and Streaking Grime applied in splotches. I also added rust using the same metho as above.

The flesh was painted using the old GW Ogre flesh recipe: Graveyard Earth mixed with Shadow Grey and highlighted by adding in Bleached Bone (although I used the current GW colors and the aforementioned P3 Menoth White Base). The shield arm was blended into GW Skrag Brown with the highlights applied as stripes by mixing in P3 Midlund Flesh and then Menoth White Base. Finally, the arm was finished with a wash of Army Painters Soft Tone ink.

The other worms were painted largely the same way, except with Vallejo Game Color Dwarf Flesh instead of the P3 Midlund Flesh. The grey worms were painted with GW Skavenblight Dinge highilighted by mixing in P3 Menoth White Base and washed with Army Painter Soft Tone ink.

The Shield was painted with Vallejo Game Color Brassy Brass and washed with P3 Turquoise ink. I then painted stripes of GW Hawk Turquoise, Ice Blue, and Ice Blue mixed with White to simulate a very exaggerated verdigris.

The gold fly and shield boss were painted with Vallejo Model Color Old Gold washed with Army Painter Soft Tone ink and highlighted up by mixing in GW Stormhost Silver. They were finished off with several thin layers of GW Waywatcher Green glaze.

Once it was all assembled, I mixed Uhu glue with Tamiya Clear Red and Army Painter Dark Tone ink to simulate gore, which I applied to some of the Nurglings with open wounds. Then I mixed the Uhu with GW Nurgle's Rot to simulate the slime. You have to work fast with this because the Uhu dries quickly. It is applied with a toothpick and stretched from piece to piece.


Maybe, just maybe, I went overboard on the rust on his back...

When Nurgle's children are around, you really, really don't want to eat the yellow snow.

I have a worm crawling out my eye hole! Grrrrrr!

Hmmmm....My own guts are tasty!

Wait up!


Closeup on the shield. I'm very happy with how the rust came out.


Wednesday, March 22, 2017

Frozen Brains!!!!

As I've said before, I tend to paint in batches. It's hard for me to work on less than about 4 models at once, unless it's a really large scale project (like the Lord of Worms, a model I will show off soon). And as I mentioned in my Zombies of Karr-Keel post, I was only painting two of them at a time. So I stuck in one modern plastic zombie for Frostgrave and one Oldhammer zombie per group to push the numbers up. The flesh recipes were the same as the ones previously mentioned. I did go heavier on the weathering powders to simulate rust on the weapons. I intentionally left these models very dirty and sloppy; they're zombies after all!

The other thing you'll notice is the face of the sickle wielding zombie and the scythe blade look a bit funny. My basement isn't the driest location on earth so I have to keep a heat source handy to help models dry a little faster. Unfortunately, I forgot about these two and they melted a little. Thankfully, if any model can survive a little melting, it's a zombie! The scythe blade just looks even older and more decrepit, while I made sure to slater the sickle zombie's face with more gore to hide to lack of detail.

Finally, a special word goes to the final zombie pictured. Between his shirt and the haircut and bonnet, it looks like they guy met his doom while he was doing a little bit of "roleplaying," if ya know what I mean. Even fantasy humans have fetishes, I guess!

My intention is to mostly use these for the Thaw of the Lich Lord campaign, as my interests in Frostgrave lie towards the necromantic end of the spectrum. I've got a bunch more to get done eventually as well as some skeletons and some of the lovely plastic cultists I ordered that arrived with the most recent Nickstarter.

However, I do intend to use these with Age of Sigmar as well, hence the musician. That, and I am extremely amused by the idea of a zombie using a severed leg as a drum stick.








Wednesday, February 1, 2017

Spurot Vilebound, Nurgle Sorcerer

"Papa Nurgle has smiled upon me," thought Spurot. "He granted me the buboes that wiped out Fluginheim. And he gave me the pestilence that destroyed Blinkenhelm. And who could forget the infections that doomed Honkenbraken? But those, those were just one horse villages. Now Papa Nurgle has given me the chance to invade the Empire and unleash his deadliest plagues there!"

Much like the Nurgle Warriors I recently posted, this Nurgle Sorcerer was designed for a 7th edition Warhammer chaos army. However, unlike the warriors, there was no meta considered when adding him to my army. I just think this model is great.

As far as painting him, he was painted really quickly because he's a pretty simple model. I don't recall the base mix of the black, but I do remember I highlighted it by mixing in Nurgling Green. The brown was scorched brown, highlighted up to Bestial Brown and then Mornfang Brown. The staff was P3 Bastion grey highlighted up with Bleached Bone. The flesh was Knarloc Green also highlighted by mixing in Nurgling Green. The maggots began with Nurgling Green, washed with a green and brown mix, and highlighted by mixing in Vallejo off white (I forget the exact name, doh!).

This was where the real fun began though. I used a greenstuff cable maker to make a giant maggot sliding out of the ground. Then I mixed Uhuh glue and Nurgle's Rot and quickly stretched it across the staff and the giant maggot and glopped on some more around the skulls on the staff. This was a hugely fun model to paint.




Wednesday, January 18, 2017

Nurgle Warriors Finished!

Athrot Guthand loved the snow. Those southron fools in the Empire think snow represents purity and innocence. But snow turns putrid and rank anytime he walks through it. How can something so easily sullied be pure or innocent? What's more, it is well known fact that cold weather makes people sick--and Papa Nurgle loves people getting sick...

As I've previously mentioned, I began working on a "modern" chaos army way back in 7th ed. Warhammer. At that time in my life, I was still struggling with the balance between playing Warhammer for fun and playing Warhammer to win and I still cared about army lists. So when I saw that the mark of Nurgle granted a +1 to hit and a -1 to be hit, I had to have a unit. It only took me eight or so years to finish the ten of them!

The final three warriors were painted pretty similar to the other seven. The armor was painted based with Knarloc Green (or whatever the current version is called). I then shaded this by mixing in Necron Abyss. After the shade, I highlighted by mixing in bleached bone. I tried to mix up the leathers amongst all ten of the unit, but these three were done largely the same for speed purposes. The belts were Vallejo English Uniform Brown highlighted up with Vallejo Buff. The gloves and boots were a mix of scorched brown and bestial brown highlighted up by mixing in deathclaw brown.

The nice thing about painting Nurgle stuff is that metallics are a lot easier. The steel was painted chainmail and washed with Ammo by Mig streaking grime and light rush wash. Then stippled with various red browns and oranges to simulate rust. Rust spots were also applied to the armor in the same manner. The brass was painted Vallejo Brassy Brass, washed with Devlan Mud and then oxidized with Nihlakh Oxide.

I'm pretty happy with the way these came out. And they look great with the rest of the unit as well (Special thanks to Urion for painting the banner for me!)



Saturday, November 5, 2016

Unfurl the Standard!

I've been working on a chaos since the release of the Fantasy 7th ed. army book. At the time, I was a much more competitive gamer. I sold most of my previous army to start over as I'd 1) become a much better painter, 2) my previous army was almost entirely cavalry and not really playable under that army book, and 3) preferred the newer models to those that had been out (although the original are still the best!). The 7th ed. list required a lot of infantry, so I based the army around 3 blocks of infantry, 1 undivided, 1 Khorne, and 1 Nurgle. I felt like the army standard bearer of such an army should be on foot as he would provide the most benefit to the rank and file.

However, I wanted something that looked suitably impressive--and the foot chaos hero model fit the bill perfectly. Say what you want about plastic models, but they make conversion so much easier. So I chopped off his spear, replaced it with a pole. Took the banner from the mounted marauder kit, and the head from the Chaos Knights, and voila!