Ain Dawison was born in the World's Edge mountains. But at an early age, his father took his family halfway across the world to Albion to oversee a mining project. He spent his formative years growing up in the secretive isles of Albion and amongst the strange people who inhabited it. However, as he neared maturity, he began to be affected by the wanderlust that affects all settled people as they reach adulthood. So he left Albion to see the world. He eventually signed up with Malakai Makaisson and his Dwarfen Air Force (DAF), where he worked "security." His time in the DAF let him seek his fortune and fame, kill the bad guys, and meet plenty of Dwarfen ladies. Eventually, he did his tours and returned home to settle down. But once a Dwarf has a taste for adventure...
Showing posts with label Dwarfs. Show all posts
Showing posts with label Dwarfs. Show all posts
Wednesday, August 7, 2019
Wednesday, May 29, 2019
The Fleet of Zhufbar
"Load the torpedoes!" Thorin shouted. The Skaven fleet was approaching fast, as those chaos scum always did--on both land and sea. Most of the crew around him grumbled. Dwarfs were not usually fond of water, and these dwarfs were in a cramped tube below the waster's surface--further heightening their agitation. But the skaven had been attacking Zhufbar far more frequently of late, and their defense necessitated the fleet to out patrolling the waters around the city. Once they sank a few of the ratmen to the briny deep, he was sure his crew's mood would improve...
Wednesday, July 18, 2018
Harakka, Dwarf Warrior
Harakka marched into the bandit's camp. As a follower of elgra-thrynaz, he was here to make mischief. But like any good follower of this path, he sowed the seeds of his trouble-making long before making himself known to the bandits. First, he loosed their horses. Then, he snuck into their supplies and dispersed their food. Finally, he helped himself to their treasure. Oh, and the booby-traps. You can't forget the booby-traps. But now that this heavily armed and armored dwarf made himself known, the real fun would begin...
Wednesday, April 18, 2018
The Estallian Peacock
So there I was standing before the largest giant in all of Estalia and I says to him, to him I says, "surrender now, or I'll chop ye' down to my size!" Now, of course, giants aren't the brightest knife in the drawer so he didnae surrender when 'e 'ad the chance. So I pulls out my trusty axe and went ta work...
Wednesday, January 25, 2017
The Gunners Roll On!
So I've got one final Bloodbowl model to show off. What would a Dwarf team be with out a Death Roller? Not a fun team, that's what!
So of course, I had to get a Death Roller. The second iteration has always been my favorite, even though it lacks the classic look of the original and the dynamism of the most recent incarnation. But it was the first Death Roller I was exposed to, and as Dwarfs are my first love (Warhammerly speaking), I fondly remember oohing and ahhing over it in the pages of White Dwarf...somewhere around the 180 range.
This model was a ton of fun to paint. The driver was painted the same as the rest of the Dwarfs on the team. For the Death Roller itself, I left it metallic, mostly brass. I started with a base of Hashut Copper, washed with Army Painter Strong Tone Ink, and then highlighted with Runelord Brass, Sycorax Bronze, and then Stormhost Silver. I applied some green washes to simulate weathering, but that muted the colors too much, making it look like dirty steel. So I applied a few glazes of chestnut ink to bring back out the reds.
The Steels were painted with Ironbreaker highlighted with Stormhost Silver and washed with thinned Typhus Corrosion.
The copper lines were the old hex pot copper (no idea what the name was) and highlighted, but I forget how. The Dwarf icons were Stormhost Silver washed with P3 armor wash.
The weathering on the roller was done by painting streaks Ammo of Mig Streaking Grime and Light Rush Wash, Dark Earth pigments mixed with enamel thinner, Typhus Corrosion. After this was dry, I feathered out the enamel streaks. Then I lightly drybrushed the spikes with Stormhost Silver. After that I applied streaks of tamiya clear red, to simulate blood, and put some clumps of mud in random places on the roller. I ended up overdoing it a little because I didn't apply each of the enamel based products separately with varnish in-between. What ended up happening is some of the effects got too blended together, leading to the rust look being too widespread across the roller and somewhat drowning out the dirt and the grime.
So of course, I had to get a Death Roller. The second iteration has always been my favorite, even though it lacks the classic look of the original and the dynamism of the most recent incarnation. But it was the first Death Roller I was exposed to, and as Dwarfs are my first love (Warhammerly speaking), I fondly remember oohing and ahhing over it in the pages of White Dwarf...somewhere around the 180 range.
This model was a ton of fun to paint. The driver was painted the same as the rest of the Dwarfs on the team. For the Death Roller itself, I left it metallic, mostly brass. I started with a base of Hashut Copper, washed with Army Painter Strong Tone Ink, and then highlighted with Runelord Brass, Sycorax Bronze, and then Stormhost Silver. I applied some green washes to simulate weathering, but that muted the colors too much, making it look like dirty steel. So I applied a few glazes of chestnut ink to bring back out the reds.
The Steels were painted with Ironbreaker highlighted with Stormhost Silver and washed with thinned Typhus Corrosion.
The copper lines were the old hex pot copper (no idea what the name was) and highlighted, but I forget how. The Dwarf icons were Stormhost Silver washed with P3 armor wash.
The weathering on the roller was done by painting streaks Ammo of Mig Streaking Grime and Light Rush Wash, Dark Earth pigments mixed with enamel thinner, Typhus Corrosion. After this was dry, I feathered out the enamel streaks. Then I lightly drybrushed the spikes with Stormhost Silver. After that I applied streaks of tamiya clear red, to simulate blood, and put some clumps of mud in random places on the roller. I ended up overdoing it a little because I didn't apply each of the enamel based products separately with varnish in-between. What ended up happening is some of the effects got too blended together, leading to the rust look being too widespread across the roller and somewhat drowning out the dirt and the grime.
Wednesday, January 11, 2017
More Bloodbowl!
So back in my original blog post on my Bloodbowl team, I mentioned that I had a few previously, and very poorly, models that were to be stripped and repainted. Well, they're done! As an initial matter, these pictures were taken with my terrible cell phone camera (and heavily corrected in photoshop) so they may be a bit pixelly.
First up are the two remaining Longbeards and the single remaining Blitzer. Each of these was a duplicate model of one I'd already painted. I made sure to paint their beards differently and I mixed up the gloves as well. Other than that, pretty standard.
The other model I had to repaint was the Bloodbowl Star Player Grim Ironjaw. I don't really feel that the pictures do him justice as I think he's one of the better models I've ever done. The blend on his belly is way smoother in person, I promise!
Because Ironjaw is a star player, I didn't want to paint his trousers in the same read and white color scheme as the rest of the team; I figured he's mercenary and wears what he wants. However, I also wanted to stick with my original theme so I chose yellow and blue for the colors as these are the colors of the most common away kit of Arsenal Football Club. I also made sure the make the yellow and blue quite bright. I kind of view slayers as the "Guidos" of the Warhammer world--very flashy and ostentatious. As a result, no muted earth tones for him!
Finally, I went back and painted identifiers on all the Bloodbowl models. You can see the rune in the last picture for Grim Ironjaw. I didn't want to use imperial numbers for the Dwarfs and the dwarfen numeral system is pretty much just tick marks, so I instead opted to use the Dwarf alphabet. He probably didn't need one, but the rest of the team did, so I can identify who has what skills and so on.
First up are the two remaining Longbeards and the single remaining Blitzer. Each of these was a duplicate model of one I'd already painted. I made sure to paint their beards differently and I mixed up the gloves as well. Other than that, pretty standard.
The other model I had to repaint was the Bloodbowl Star Player Grim Ironjaw. I don't really feel that the pictures do him justice as I think he's one of the better models I've ever done. The blend on his belly is way smoother in person, I promise!
Because Ironjaw is a star player, I didn't want to paint his trousers in the same read and white color scheme as the rest of the team; I figured he's mercenary and wears what he wants. However, I also wanted to stick with my original theme so I chose yellow and blue for the colors as these are the colors of the most common away kit of Arsenal Football Club. I also made sure the make the yellow and blue quite bright. I kind of view slayers as the "Guidos" of the Warhammer world--very flashy and ostentatious. As a result, no muted earth tones for him!
Finally, I went back and painted identifiers on all the Bloodbowl models. You can see the rune in the last picture for Grim Ironjaw. I didn't want to use imperial numbers for the Dwarfs and the dwarfen numeral system is pretty much just tick marks, so I instead opted to use the Dwarf alphabet. He probably didn't need one, but the rest of the team did, so I can identify who has what skills and so on.
Thursday, September 22, 2016
Are you ready for some Bloodbowl?
The Royal Karaz-a-Karak Engineers' Guild Gunnery Division Blood Bowl Club
The Royal Karaz-a-Karak Engineers' Guild Gunnery Division Blood Bowl Club, affectionately known as the Gunners, are the longest standing team in top flight blood bowl. Initially founded to give the master gunnery engineers something to do in their free time that did not involve explosives, they became a full-fledged professional team within only a few years. Due to their location within the capital city of Karaz-a-Karak, the Gunners amassed quite a fan base ,which often got into fights with fans from the nearby North Gate White Roosters, a team popular with the more bucolic dwarfs in the city. Fans of the Roosters have even been known to spread false tales that the Gunners had to bribe their way into the top division of Blood Bowl.
The Gunners have enjoyed significant success in recent years under coach Joran Grahamson, who has perfected a very defensive dwarfish style of play that relies on 1-nil wins. Although often labeled "boring," Joran would much rather be successful than exciting.
The Team
The Runners:
The Longbeards:
The Blitzers:
The Troll Slayers:
I've had this team for a while, at least a decade when I picked it up on the cheap. I've painted a few (more on that in a moment) but the team remained unpainted in Lisanne Lake wanted to run a Blood Bowl tournament at Oldhammer Day 2016. That was just the motivation I needed to finish the team. I'm quite happy with the way they turned out. I do have one more Blitzer and Longbeard, as well as the Star Player Grim Ironjaw. The Blitzer and Longbeard were painted a while back and I'm not happy with them. Grim Ironjaw was painted even longer ago as I picked him out of a used bin and glued an axe in his hand and stuck him in my dwarf army. All three will be stripped and repainted immediately after Odhammer day this year. Now, I just have to track down a Death Roller!
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