Showing posts with label Karr-Keel. Show all posts
Showing posts with label Karr-Keel. Show all posts

Wednesday, June 10, 2020

The Hired Help

What a waste of money they turned out to be. After Johann was made mayor, Joe brought it the nastiest members of his clan to run security. He couldn't risk his meal ticket being hurt in anyway. After they let him down, Joe punished them with the same spells he used on the dumber members of his family and cursed them to serve him in death.


Wednesday, February 26, 2020

Scabnose the Zombie

Scabnose has been on a scouting mission around the burgh of Mittelmark when Necroburgher's curse was unleashed and was damned just the same as the town's residents. Goblin brains, however, are not as advanced as other inhabitants of the old world. So when Scabnose returned to the goblin encampment, well, no one really noticed. A zombie goblin doesn't smell any worse than a regular goblin, nor are they any less intelligent (a sad indictment on the intelligence of goblins in general). Sure, he talked less than he used to, but who really wanted to hear him talk anyway? So with no good information to pass on, since Scabnose could only repeat "brains...," the goblin encampment moved on and took Scabnose with them.


Wednesday, July 17, 2019

Wednesday, January 9, 2019

Angmoos and Melmoos--And Wave 2 is complete!


BAs the carts of the Imperial Teamsters Guild made their stately way through the streets of Karr-Keel, gathering up the birthday dead, they were accompanied by marching bands and other entertainers sponsored by the guild to keep the crowds of intoxicated revelers looking on the brighter side of life. Unlike the professional musicians who came to Karr-Keel to compete for the Mayor’s favor, the Teamsters’ marching bands were mismatched groups of baggers, loaders, and haulers with enough skill with their instruments to put together a rousing tune and the stamina to keep playing while moving about throughout the city. Bagpipes, drums, trumpets, mouth harps, they played at the same time, if not always together, and added to the air of revelry. Of all the Teamsters’ marching bands in Karr-Keel, the most popular was the Load Shifters. Known for their high energy, driving sound, and carefree physicality, the Load Shifters were three brothers, Angmoos, Melmoos, and Smegmoos. Angmoos, a bagpiper, was known for his silly hat, short kilt, and ability to play while body surfing. Melmoos, a trumpeter with big hands and a silky smooth voice, handed out strings of beads to partygoers who gave him articles of their clothing. Smegmoos, the drummer, was a sight to see. Sweating and heaving, he walked alongside his brothers with a bass drum strapped to his back, a snare set hanging to his front, and a cymbal hat on his head. Together, they crashed, banged, tooted, and squealed their way to the Great Fire, a wall of sonic insanity. Together still, they haunt the ruins of Karr-Keel, whipping the restless undead into a frenzy for yet another night of revelry.


Wednesday, November 7, 2018

Krunk and Smegmoos

Armed with a complete lack of conscience, the ability to squeeze the jelly out of a man's skull between only his thumb and forefinger...

What is there to say about Krunk the Barbarian? A legend in life, he was a mountain of muscle who could crush ten lesser beings with a single mighty blow of his magical great axe, Primrose. With oiled, rippling thews and a wanton disregard for personal space and property rights, Krunk wandered the empire and beyond shedding copious amounts of blood and amassing untold treasure that he threw away on bad dice, worse women, and truly atrocious booze as quickly as he amassed it. Thus armed with a complete lack of conscience, the ability to squeeze the jelly out of a man's skull between only his thumb and forefinger, and the brainpower of a toadstool, Krunk imposed himself upon the world. When Krunk arrived in Karr-Keel it looked like the perfect night to triple up on Ye Olde Combatte Burgers’ quad-patty meal and get into a couple of rousing bar fights. But, fortune didn't have Krunk's back on the Mayor's birthday, and the Necroburgher's curse hit just as he was ruthlessly pummeling the former occupants of his favorite table at the Westgate Ye Olde Combatte Burgers. Now, he wanders the ruins of Karr-Keel, a hulking form, rotting and even more mindless, forever seeking the thrill of combat and the mountain of burgers he never got to eat.

Wednesday, September 19, 2018

Limpin' Jimmy and Daisy

Jimmy was the bosun and powder master on the Woebegone, a massive three-masted pirate ship that plied its bloody trade on the Pearl Sea between the empire and its far eastern tributaries


Wednesday, August 8, 2018

Zombie Little Dyer

Apprenticeship in the Imperial Advertisers Guild started younger than most. Turned over to the guild's guardianship as early as four years old, most guild children were deployed for the betterment of imperial advertising as sign boys. Specially trained to carry heavy wooden placards to the front and back suspended by ropes over their shoulders, sign boys were contracted out to local businesses, government offices, and anyone else who felt the need to announce something, like an impending wedding, a birth, or the end of the world. Of all the sign boys in the guild's Karr-Keel branch, Little Dyer was the best. Through the oppressive heat of the summer, the driving rains of fall, the ice and snow of winter, and the general muckiness of spring, he could be depended upon to stand in place or walk a beat with his signs proudly displayed upon his chest and back. The guild expected great things of Little Dyer, and, when he grew beyond his role, there was no doubt that he would become a journeyman advertiser. Of course, the Necroburgher's curse ended all of that, and Little Dyer now wanders the crumbling remains of Karr-Keel, still bearing the burden of the last sign he ever carried. Who would have thought that an advertisement for The End Tavern stating "The End is Nigh" with an arrow pointing down the street would be so prophetic...

Wednesday, May 23, 2018

Zombies of Karr-Keel -- Grunhelda and Waddrup

Grunhelda Boogenhagen was a broom dealer on the west end of Market Street. New, used, and factory refurbished, Grunhelda sold all makes and models of brooms from her well-tended stall, and offered to those that could afford it her coveted bespoke broom-making and repair services. Neither rich nor powerful, she was closing up her stall to go and watch the Mayor's fireworks display when the Necroburgher's curse struck. Now a shambling corpse, Grunhelda wanders Karr-Keel collecting any brooms she happens upon as the town falls into ruin around her.

Wednesday, September 20, 2017

Bring Out Yer Dead [Lead]!

There is no denying that the Mayor was an odd and often polarizing figure, but nothing stood out more than his steadfast protection of religious freedom and refusal to impose the rites of the Imperial Cult on the people of Karr-Keel.  Not surprisingly, in the absence of official religion, strange new rituals cropped up throughout the city.  And, in spite of the Mayor’s protests, he played a central role in many of them.  One that drew adherents from all over the city was the Fellowship of the Flames, which preached that those who died on the Mayor’s birthday were truly blessed, and celebrated the great event by burning the bodies of the blessed dead on a giant bonfire after the Mayor’s birthday cake was served.  This ceremony was a particular favorite of the Teamsters Guild, and their festively decorated carts could be seen making their way through the streets of Karr-Keel as they gathered up the freshly dead for the Fellowship’s Great Fire.  Surrounded by costumed partygoers and entertainers, and showered with coin thrown by ecstatic adherents, each cart was enveloped in its own processional of color, sound, and infectious enthusiasm.  There is some irony in the fact that, of all the people of Karr-Keel, only the new dead on their way to the Great Fire failed to rise again in the wake of the Necroburgher’s curse.  Perhaps the Fellowship was right, and they were the blessed few.  Regardless, many of these carts still travel throughout Karr-Keel, gathering up the remains of vagabonds, thieves, and adventurers who are drawn to their doom in the cursed city by the siren’s song of riches and power.  What the rotting teamsters do with their haul is anyone’s guess.  Who knows what use the Necroburgher has for such gristly things?


Wednesday, March 15, 2017

The Zombies of Karr-Keel

Byrin fon Karr-Keel, the Mayor of Karr-Keel and the founder of the empire’s first and only chain restaurant, Ye Olde Combatte Burgers, loved his revels, and every year for his birthday threw the finest party in Mittelmark. He brought in players, musicians, and artists to entertain the townsfolk, and played host to no small number of merchants, wizards, and members of the local nobility. But, the absolute highlight of the Mayor's party was the confectionery produced by his chef, the genius behind the recipes that make Ye Olde Combatte Burgers a success, Fernand Pepin. And, the highest honor that could be given was a slice of the Mayor's birthday cake.

Now this was in days gone by, before the wasting of Karr-Keel and before the Mayor's eldest brother, Mikel, wore the dread title Necroburgher like a crown upon his head. Mikel, who was still early in his quest for immortality, was at the Mayor's 40th birthday party, a necessary guest out of familial duty but unwanted for his surly demeanor and already dark reputation. The revels bored Mikel, and the guests were all beneath him in his own mind, but the cake... A single slice of that heavenly cake would be worth all the time wasted mumbling pleasantries and putting up with jostling by the masses of humanity who could not properly appreciate his glory. Imagine then his rage when slice after slice of cake was served, and not a single slice of cake was presented to him.

The curse Mikel pronounced in that moment of fury was a thing of ancient darkness, and in an instant every person in Karr-Keel died, only to rise again as shambling corpses to play out the last day of their lives over and over in a rotting parody of the joy of the Mayor's last birthday party.


I was lucky enough to get to work on a project that one of the local Oldhammers created. Brian had the Zombies of Karr-Keel are sculpted by Kev Adams, ostensibly for his birthday, but probably really because the world needs more zombies sculpted by Kev Adams. And when Brian started this project, he went all in--he wrote up full fluff (that I have shamelessly copied above and below!) and had concept art done for Kev to use when sculpting these models.

I got a set of masters to paint up for display the last week of December, which is why my blog posts have been terrain heavy as I could finish up those projects in the downtime between this one. When I started out, I knew I wanted there to be a variety of zombie skin tones in the group. This was a village, not a regiment. So I grouped the models into groups of two or three and stuck in a few of my own zombies as well (which I'll show in good time), since I prefer to batch paint. I also poured over Brian's fluff to try to make everything make sense with their background. Finally, big thanks to Orclord at Stuff of Legends for the photography!

Now for the introductions:

The Mayor:

Byrin fon Karr-Keel was once a shrewd but unassuming businessman before he met Fernand Pepin, caring and generous, certainly, but more concerned with substance than style. However, whatever strange force moved him to join with Pepin to launch Ye Olde Combatte Burgers transformed him from a wealthy yet drab merchant into the very image of the gregarious celebrity restauranteur. Never again was he seen in public in practical browns and sturdy boots. These were exchanged for sumptuous velvets and silks cut in the latest styles, his golden mayoral chain of office, and a highly polished jeweled cane. Most important of all were the lavish parties with rich food, endless entertainment, and parade of enviable guests. It was this image that he lived for in the years leading up to his 40th birthday, and it was this image that led to his death. For, at his birthday he snubbed his brother, and rewarded the crowd’s favorite entertainer, a lowly puppeteer, with what his brother believe was his rightful slice of cake. Now, in undeath, the music and laughter may be gone, but the chain and cane remain, a constant reminder of the man he was at the end of his life.




A running theme with these models is I tried to use a fair bit of verdigris on the metals for the purpose of adding colors to what are otherwise very dirty and drab models. You can see this in the mayor with his belt buckle and cane head. The grey flesh was painted by mixing GW Dawnstone with VMC 921 English Uniform. I then made a wash of VMC 862 Black Grey and applied it to the model. Afterwards I thinned GW Naggaroth Night, Baal Red, and Bloodletter Red to separate glazes and applied them in various spots on the flesh. Each of these were applied individually and let to dry, about 2 or 3 coats each. Then I reapplied the base color, which was highlighted by first mixing in GW Uthalan Grey and then pure white. Finally applied another glaze of Army Painter Purple ink and Soft Tone ink mixed about 50:50.

Lady Ahra fon Karr-Keel:

Byrin's beloved wife, their illicit courtship and marriage was a great scandal among the nobility of the
Empire. Her, a noble daughter with blood-ties to the Emperor and an arranged marriage looming. Him, a practical young man with outstanding business acumen but little concern for the ways of the halls of power. It’s said that he fought more duels to defend their marriage than most judicial champions see in a career. It’s said that she was the visionary force behind the founding of Ye Olde Combatte Burgers and the creation of a commercial powerhouse that dominated the empire’s gastronomic landscape. It’s said that she had a mirror that could show her visions of the future, a family heirloom that she took when her family disowned her for her scandalous marriage and possibly the cause of no small number of the duels fought by her husband. Wherever the truth lies, it’s clear that there was more to the Lady Ahra than legendary grace and charm, and, in undeath, she still walks the halls of her manor in Karr-Keel, mirror in hand, with an air of authority and hidden knowledge.



With Lady Ahra, I wanted to suggest that her clothing used to be very fine so I painted her in luxurious and aristocratic colors, but highlighted them by mixing in bone whites to give them a faded and slightly dirty look. I also figured that any zombie that carries a mirror around in death would still be attached to its personal appearance; unfortunately, zombies are not known for their fine motor skills. Hence, the overdone make-up. The eye shadow was a blue weathering powder from secret weapon miniatures and the rouge was GW Bloodletter Red glaze. The lipstick was just pink paint. I also wanted the mirror to look dirty, as if she walks around her decaying house getting moldier and dirtier. I painted it GW Stormhost silver and applied a variety of dirty looking oil washes to it. After they dried, I applied some clean white spirits to smudge it around and mix up the grime.

Her flesh was painted with a base of GW Tallarn Flesh (has anyone found a good replacement for this? Let me know in the comments if you have!), which I washed with GW Baal Red. I highlighted it by reapplying the base and then mixing in white. When it was finished, I applied glazes made from Naggaroth Night and Army Painter Green ink.

Jac & Daw:

Twin brothers, best friends, and renowned mischief makers in their youth, Jac and Daw never really settled down, even after becoming the faces of Ye Olde Combatte Burgers’ famed “Double Down Double Meal.” With too much gold in hand far too young, they never turned down a good party, and the mayor's birthday was their favorite. Inseparable in life, even at times that decorum would suggest they shouldn’t have been, they still stick together in death, rotting away as one. You can see them at night in the ruins of Karr-Keel, their rotting brains reverting to childhood as they ride around on each other’s shoulders whacking whatever takes their fancy with wooden toy swords, occasionally switching which one is the knight and which the horse.


For Byrin and Ahra's children, I matched their parent's skin tones. I also wanted to give the impression that they are running around the yard of their former home, so I piled lots of weeds, leaves, and grass on the base.

Fernand Pepin:

Fernand Pepin. What can one truly say about the greatest culinary genius of his age? Master of the 27 secret spices that made Ye Olde Combate Burgers the first, greatest, and only restaurant chain in the Empire, Pepin’s true love was desert. And, at the very pinnacle of his artistry was the birthday cake he made every year for the mayor. Possessed of equal parts paranoia and a mad love of the fine art of confectionery, he still carries the remains of the last cake he made and the key to the strongbox where he kept his recipes.




Fernand was a great example of the downside of being the first person to paint a model. To be honest, I have no idea if Fernand has on trousers or not! So I had a decision to make, and I decided he is, in fact, trouserless. I painted his chef's outfit to look dirty white and reasonably plain, but I did add the red stripes on the hat for a little bit of decoration. The cake was really fun to paint. I wanted to cake to be pink to make it stand out. But I also wanted it to look moldy and gross up close. I applied some patches of a faded green weathering powder from Secret Weapon miniatures to resemble the mold. I also put a couple of streaks of GW Nihilakh Oxide to represent bird droppings from the birds that undoubtedly eat the cake as Fernand walks around carrying his cakes.

Fernand's flesh was based with GW Baneblade brown and glazed with thinned GW Naggaroth Night, Baal Red, and Bloodletter Red as discussed above. He was highlighted by mixing in VGC Off White to the Baneblade Brown.

Heinrich De Bolsak:

De Bolsak, what is there to say of him? The Mayor’s attorney and renowned (in lawyerly circles, at least) drafter of the empire’s first and only restaurant franchise agreement. He was a smug prig who extended his finances well beyond his means, spending wildly on fine clothes, jewels, wine, and courtesans. Even with the protection afforded him by his position with the Mayor, he was bound to wind up beaten to death in a dark alley by some moneylender's bully boys. Of course, the curse came before that day or reckoning, and De Bolsak now wanders the streets of Karr-Keel carrying his moldering leather bound copy of the Imperial Tax Code under his rotting arm, a final link to life in the eternity of undeath.



Heinrich was a great model to paint. Kev sculpted such a humorous face on him. It reminded me of some 1940s cartoon character's devilish grin. His flesh was based with a 50:50 mix of GW Castellan Green and GW Elysian Green. I then glazed it with several layers of thinned Naggaroth Night and Baal Red. The highlights were created by mixing in VMC 949 Light Yellow.

The Puppeteer:

Tall, lanky, and covered head to toe in cloth to draw the eye of his audience away from him and to his lovingly sewn hand puppets, the puppeteer received the last piece of the mayor's birthday cake, a singular honor that seal the dread fate of Karr-Keel. In life, he loved to entertain all and sundry with folk stories played out with seemingly magical puppets, a virtuoso with no equal in all the empire. In undeath, his hand puppets remain impossibly bright, like the day they were made, but the hands inside them are twisted and stiff, desperately struggling to remember the movements that gave the little puppets life.



This was the hardest model for me to paint in the entire collection. Between his own clothes and that of the puppets, there were so many colors necessary that picking colors that worked together became quite a daunting task. However, I did quite enjoy the political commentary sculpted onto the faces of the puppets. His flesh was painted the same way as Fernand Pepin.


The Jongleur and Pippy the Monkey:

Another one of the mayor's favored entertainers, he was famed throughout the land for his skills. And, for the mayor's birthday party, he left nothing on the table. Knives, flaming torches, and all manner of dangerous things, he never let them fall, even when balancing on the hands of his magically strong pet monkey, Pippy. Some part of his rotting brain must remember, because even still he tosses the tools of his trade into the air, catching them clumsily in desiccated fingers as Pippy nods his little rotting head.





From the most difficult to most fun. The Jongleur and Pippy the monkey were a blast to paint. The Jongleur got a much more fun paint scheme than the puppeteer with a red and white checkerboard hood and the colors carried over to his shirt as well. His flesh was painted the same way as Fernand Pepin.

But even more fun than the Jongleur was Pippy. I have no idea why he was so fun, but painting the zombie monkey was the most fun I have had painting in a while. I was also very amused by Kev's inclusion of a skull shaped continent onto the globe.

The Jester:

The Jester. The Mayor richly rewarded art, both high and low. And, no one's art was lower than the
Jester's. An awkwardly stringy man clothed in motley, he spared no one with his sharp wit and sharper tongue. Ever heard the story about the Baron of Groswald and the three little sheep? That was the Jester. And, to this day, Groswald cannott go out in public without being baa-ed at. Now, of course, the Jester has little to say, but he still seems to take perverse joy in lashing out at the living and dead alike with his fool's wand.



For the jester, I went with bright, complementary colors of purple and yellow for the suit and red and green for the hat. His wand was originally intended to be verdigris but the colors came out better just painting him turquoise, so I ran with it. His flesh was painted with GW Nurlgling green and glazed with thinned GW Naggaroth Night, Baal Red, and Bloodletter Red (have you noticed a running theme?). After that, I mixed GW Kreig Khaki into the Nurgling Green for several layers and then mixed in VGC Off White for the final highlights.

Wymore Pedervast:

Wymore Pedervast, eleventh legitimate son of Seymore Pedervast, the Count of Mittelmark, was a man of high style, low taste, and weak will. Unwelcome in his father’s court after his cowardice led to the collapse of an entire flank of the Imperial 8th army in one of the many unnamed minor battles in the Empire’s incessant wars in the east, the Count quietly bought his son a meaningless position in the Mayor’s household with a tax dispensation for Ye Olde Combatte Burgers. The Mayor kept him out of the way, and Pedervast did little with his time beyond making a nuisance of himself and spending extravagantly. If anything positive can be said of Pedervast, it's that the loss of such a favored patron would have struck the brothels of Karr-Keel deep in the purse if they too hadn't been hit by the Necroburgher's curse.



This was probably my favorite sculpt of the range, but I'm a sucker for Elizabethan neck frills. He is also one of the creepier models that Kev sculpted. Much like Lady Ahra, I tried to make his shirt look as if it was once very expensive, but now, not so much. And for some reason, Brian's description of him makes me think of Archibald Cunningham as portrayed in the movie Rob Roy. In that movie, one of the first scenes with Cunningham shows him using a chamber pot and a servant remarking on his urine's alcohol content. That scene sticks with me as defining the levels of debauchery of the character. In homage, I sculpted (poorly) kicked over chamber pot on the back of the base.  Wymore's flesh was painted with the same method as the mayor.

Rufos Chugg:

Rufos Chugg would never exactly have been called one of the great attractions of Karr-Keel, but his talent for competitive drinking was certainly something special. Night after night, large crowds gathered in unsavory places to watch him down great mugs of Firewasser, Widowmaker’s Best, and Dwarven Delight, driving untold numbers of challengers under the table. There is not much difference between Rufos now and before the Necroburgher's curse. Alive or undead, Rufos Chugg was never one to save a cork, and an undead liver feels no pain. Even now, he wanders the streets of Karr-Keel with an open bottle of booze in hand looking for someone to take him on.



Wymore was one of the creepiest, but Rufos was the creepiest. This model really made me worry for Kev's sanity. Seriously. He was scary. The pictures of his face do not fully convey the evil that emanates from his expression. Rufos was really fun to paint too. I used some model bricks on the base so he is standing in the gutter, like any good drunk. I tried to keep his clothes as dirty as possible, including both dirt and wine stains. I also modeled the bottle at his feet to be in the process of spilling wine. His skin was painted using the same process as Heinrich.

Friedrik Klemm:

The Mayor's personal coachman, the hulking man was a drill sergeant in the Imperial army until a nasty leg wound that did not heal properly left him in search of private employment. Where the Mayor met him is anyone's guess, but they struck a deal that quickly saw Klemm go from paid mercenary to loyal retainer. On the highway, Klemm was a sure hand with the reins and quick to light off his trusty blunderbuss. Now the walking dead, Klemm limps around the Mayor's stables with blunderbuss near to hand, waiting for the call to hitch up the zombie horses.



Friedrik was another one I had a lot of fun painting. The fluff text mentions that he spends most of this time in the stables, so I based him on hay and horse shit. His long dangly tongue was also begging to have some drool hanging from it. I used Uhu glue to do that, stretching it from the tongue down on a toothpick and left it to dry overnight. The next morning, I clipped off the toothpick and voila! (For any Americans that want to repeat this process, the Uhu they sell here in the states won't work for this, you have to get the stuff from anywhere else in the world. I got mine off of ebay quite cheeply.). His flesh was painted the same way as the Jesters.

I hope you enjoy the Zombies of Karr-Keel phase 1. Brian has another batch planned. If you're interested in a set, head over to the Facebook page and contact him there. More pictures can be found in a gallery at stuff of legends.