What a waste of money they turned out to be. After Johann was made mayor, Joe brought it the nastiest members of his clan to run security. He couldn't risk his meal ticket being hurt in anyway. After they let him down, Joe punished them with the same spells he used on the dumber members of his family and cursed them to serve him in death.
Showing posts with label Undead. Show all posts
Showing posts with label Undead. Show all posts
Wednesday, June 10, 2020
Wednesday, June 3, 2020
The (Undead) Kennedys
Old man Joe knew his boy Johann was going to be his ticket to power. Joe had him educated in all the most prestigious boarding schools the Empire had to offer. He even captained the snotball team at Altdorf University where Joe had to pretend to care and even bought one of those stupid "We're #1" gloves. After graduating with honors, Johann boy even did a stint in the Imperial Navy where he captained a small patrol while raiding some villages in the far east.
Everything went sour though, on that parade Johann had. See, Joe had to make some deals with some of the seedier elements in town to help sway Johann's mayoral campaign. But then, Johann and Rupert didn't seem to care who they owed. Instead, Johann took to the ladies while Rupert actually started trying to arrest those same people that Joe owed! And that's why Johann took a crossbow bolt to the face.
Old Joe tried to use all his magics to save him. He burned through every expensive ingredient while making Rupert exhaust himself in support. But all Joe could do was raise a shambling corpse. Things go even worse after Rupert was also murdered. Rupert wasn't Johann, and therefore wasn't important, so Joe has his corpse thrown into the town dump. After having put forth his blood, sweat, and tears trying to raise Johann, Rupert's soul was enraged when he saw that his father didn't even come to claim his own body. With this rage, Rupert was born anew, as a wraith intent on haunting his father for all eternity.
Friday, May 29, 2020
Fun with Backdrops
So a short post this week, but this has been one I've been wanting to publish for awhile. For a proper Oldhammer photograph, you need a proper old school backdrop!
| Ol' Joe Kennedy and his boys |
Wednesday, February 26, 2020
Scabnose the Zombie
Scabnose has been on a scouting mission around the burgh of Mittelmark when Necroburgher's curse was unleashed and was damned just the same as the town's residents. Goblin brains, however, are not as advanced as other inhabitants of the old world. So when Scabnose returned to the goblin encampment, well, no one really noticed. A zombie goblin doesn't smell any worse than a regular goblin, nor are they any less intelligent (a sad indictment on the intelligence of goblins in general). Sure, he talked less than he used to, but who really wanted to hear him talk anyway? So with no good information to pass on, since Scabnose could only repeat "brains...," the goblin encampment moved on and took Scabnose with them.
Wednesday, February 5, 2020
Wednesday, November 6, 2019
Fun with Contrast Paints
So it has been quite a few months now since GW released the new Contrast Line of paints. And I have been playing around wiht them for a little while now. So here are some of my experiments. I find they are great on certain types of models, namely most historical models, skaven, genestealer cults, and other models with a ton of texture. I've had less luck with them on things that lack any texture. I've also found them great for weathering and through an airbrush.
Wednesday, July 17, 2019
Wednesday, January 9, 2019
Angmoos and Melmoos--And Wave 2 is complete!
BAs the carts of the Imperial Teamsters Guild made their stately way through the streets of Karr-Keel, gathering up the birthday dead, they were accompanied by marching bands and other entertainers sponsored by the guild to keep the crowds of intoxicated revelers looking on the brighter side of life. Unlike the professional musicians who came to Karr-Keel to compete for the Mayor’s favor, the Teamsters’ marching bands were mismatched groups of baggers, loaders, and haulers with enough skill with their instruments to put together a rousing tune and the stamina to keep playing while moving about throughout the city. Bagpipes, drums, trumpets, mouth harps, they played at the same time, if not always together, and added to the air of revelry. Of all the Teamsters’ marching bands in Karr-Keel, the most popular was the Load Shifters. Known for their high energy, driving sound, and carefree physicality, the Load Shifters were three brothers, Angmoos, Melmoos, and Smegmoos. Angmoos, a bagpiper, was known for his silly hat, short kilt, and ability to play while body surfing. Melmoos, a trumpeter with big hands and a silky smooth voice, handed out strings of beads to partygoers who gave him articles of their clothing. Smegmoos, the drummer, was a sight to see. Sweating and heaving, he walked alongside his brothers with a bass drum strapped to his back, a snare set hanging to his front, and a cymbal hat on his head. Together, they crashed, banged, tooted, and squealed their way to the Great Fire, a wall of sonic insanity. Together still, they haunt the ruins of Karr-Keel, whipping the restless undead into a frenzy for yet another night of revelry.
Wednesday, November 7, 2018
Krunk and Smegmoos
Armed with a complete lack of conscience, the ability to squeeze the jelly out of a man's skull between only his thumb and forefinger...
What is there to say about Krunk the Barbarian? A legend in life, he was a mountain of muscle who could crush ten lesser beings with a single mighty blow of his magical great axe, Primrose. With oiled, rippling thews and a wanton disregard for personal space and property rights, Krunk wandered the empire and beyond shedding copious amounts of blood and amassing untold treasure that he threw away on bad dice, worse women, and truly atrocious booze as quickly as he amassed it. Thus armed with a complete lack of conscience, the ability to squeeze the jelly out of a man's skull between only his thumb and forefinger, and the brainpower of a toadstool, Krunk imposed himself upon the world. When Krunk arrived in Karr-Keel it looked like the perfect night to triple up on Ye Olde Combatte Burgers’ quad-patty meal and get into a couple of rousing bar fights. But, fortune didn't have Krunk's back on the Mayor's birthday, and the Necroburgher's curse hit just as he was ruthlessly pummeling the former occupants of his favorite table at the Westgate Ye Olde Combatte Burgers. Now, he wanders the ruins of Karr-Keel, a hulking form, rotting and even more mindless, forever seeking the thrill of combat and the mountain of burgers he never got to eat.
Wednesday, October 3, 2018
Susie Sue, the Banshee
In the swamps that surround Ottersricht, they say there are places even the mutants won't go--places where the dead return to steal the souls of the living!
-Jurgen Oppenheimer, Ottersricht merchant
Wednesday, September 19, 2018
Limpin' Jimmy and Daisy
Jimmy was the bosun and powder master on the Woebegone, a massive three-masted pirate ship that plied its bloody trade on the Pearl Sea between the empire and its far eastern tributaries
Wednesday, August 8, 2018
Zombie Little Dyer
Apprenticeship in the Imperial Advertisers Guild started younger than most. Turned over to the guild's guardianship as early as four years old, most guild children were deployed for the betterment of imperial advertising as sign boys. Specially trained to carry heavy wooden placards to the front and back suspended by ropes over their shoulders, sign boys were contracted out to local businesses, government offices, and anyone else who felt the need to announce something, like an impending wedding, a birth, or the end of the world. Of all the sign boys in the guild's Karr-Keel branch, Little Dyer was the best. Through the oppressive heat of the summer, the driving rains of fall, the ice and snow of winter, and the general muckiness of spring, he could be depended upon to stand in place or walk a beat with his signs proudly displayed upon his chest and back. The guild expected great things of Little Dyer, and, when he grew beyond his role, there was no doubt that he would become a journeyman advertiser. Of course, the Necroburgher's curse ended all of that, and Little Dyer now wanders the crumbling remains of Karr-Keel, still bearing the burden of the last sign he ever carried. Who would have thought that an advertisement for The End Tavern stating "The End is Nigh" with an arrow pointing down the street would be so prophetic...
Wednesday, August 1, 2018
Wednesday, May 23, 2018
Zombies of Karr-Keel -- Grunhelda and Waddrup
Grunhelda Boogenhagen was a broom dealer on the west end of Market Street. New, used, and factory refurbished, Grunhelda sold all makes and models of brooms from her well-tended stall, and offered to those that could afford it her coveted bespoke broom-making and repair services. Neither rich nor powerful, she was closing up her stall to go and watch the Mayor's fireworks display when the Necroburgher's curse struck. Now a shambling corpse, Grunhelda wanders Karr-Keel collecting any brooms she happens upon as the town falls into ruin around her.
Wednesday, May 2, 2018
Stephen Joannes, Apprentice to the Stitcher
"Blah, blah, blah, there goes the old gas-bag again" thought Stephen as he ignored the Stitcher ranting about something or other. "Will he ever shut up? I swear, once I've finally learned enough from him, his old corpse will be my servant in my pleasure den..."
Wednesday, January 24, 2018
Deadcember (was last month)
There we was, defendin' Frugelhofen and we about had them dry bones beat back. But then that devil Kemmler started castin' spells and these catapults appeared on the hill outside of town. But they weren't ordinary stones they were launchin', but skulls! And the skulls seemed to be screaming as they came right towards us. I ain't never been so scared in all my life!
-Matthias, Frugelhofen defender
Wednesday, November 1, 2017
Day of the Dead
"See boy, with the power over death, you do not need to force people to work for you against their will. When they're forced, they plot against you. But when they're mindless automata, they don't care!" cackled the old mad man. But his assistant took the point well, he was more comfortable around the dead anyway...
Wednesday, October 4, 2017
I'm not dead yet!
"And there I was, yessir, amidst the dead of my regiment, the Spears of Hoffenmark, lying wounded and the only survivor on either side. And on down the road I sees a dust cloud coming up slowly. At first, I thought it might be the reinforcements we was promised. Then I thought it might at least be more of them, come ta finish me off. But i'twasnt neither. It was Death himself, come to collect the bodies!"
Wednesday, September 27, 2017
The Sticher
"Now, now me boy. True power doesn't come from chaos. That'll just make you a puppet--and that is no power at all. And it doesn't come from Sigmar, either!" cackled the wizened old man as he hackec a glob of phlegm at the mention of Sigmar. He grabbed his corpulent assistant by the arm and lead him the dais. His familiar followed him, psychically knowing where to shine the light from its candle to illuminate its master's project. "No, it comes from the mastery of life and death, and once I am done with my children, Ottersricht shall be ours!"
Wednesday, September 20, 2017
Bring Out Yer Dead [Lead]!
There is no denying that the Mayor was an odd and often polarizing figure, but nothing stood out more than his steadfast protection of religious freedom and refusal to impose the rites of the Imperial Cult on the people of Karr-Keel. Not surprisingly, in the absence of official religion, strange new rituals cropped up throughout the city. And, in spite of the Mayor’s protests, he played a central role in many of them. One that drew adherents from all over the city was the Fellowship of the Flames, which preached that those who died on the Mayor’s birthday were truly blessed, and celebrated the great event by burning the bodies of the blessed dead on a giant bonfire after the Mayor’s birthday cake was served. This ceremony was a particular favorite of the Teamsters Guild, and their festively decorated carts could be seen making their way through the streets of Karr-Keel as they gathered up the freshly dead for the Fellowship’s Great Fire. Surrounded by costumed partygoers and entertainers, and showered with coin thrown by ecstatic adherents, each cart was enveloped in its own processional of color, sound, and infectious enthusiasm. There is some irony in the fact that, of all the people of Karr-Keel, only the new dead on their way to the Great Fire failed to rise again in the wake of the Necroburgher’s curse. Perhaps the Fellowship was right, and they were the blessed few. Regardless, many of these carts still travel throughout Karr-Keel, gathering up the remains of vagabonds, thieves, and adventurers who are drawn to their doom in the cursed city by the siren’s song of riches and power. What the rotting teamsters do with their haul is anyone’s guess. Who knows what use the Necroburgher has for such gristly things?
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