Showing posts with label Vocal. Show all posts
Showing posts with label Vocal. Show all posts

Tuesday, August 1, 2017

7 Rewards for Gaming

For years, I've been setting players up with adventures and watching them lust after things. All games need a reward, a mechanic that will get the players interested in taking a risk and struggle to succeed. In common parlance, a carrot to wave in on their face if it will make them haul the cart.

Trouble is, game designers get stuck thinking there are only two or three varieties of carrot—and so we get the same payoffs again and again. What's needed is a good, firm ...




This article is based on content that I included in those tutorials that I offered last year.  I went far more in depth into the material than I do in the article, generally speaking for 40-45 minutes on the subject, answering questions and making clarifications.  As well, in the tutorials, I balanced it more towards running as a DM than towards game design, which seemed like a better focus for the article.

Those who took part in the tutorial, I'm sure, can speak to the effectiveness of the content ~ but I'm not offering the tutorial anymore.  I'll be creating content from my tutorials for some time to come.

Sunday, July 30, 2017

Legitimacy in DMing

You've known those Dungeon Masters. This is their campaign. They're in charge here. They've got their way of doing things and you better get used to it because that's how the game is played at this table. Want to run in their world? Get used to feeling their eye upon you; get used to a sharp rebuke for doing it wrong. Get ready to bend. Because if you want to play in this world, you're going to play the game their way.

Why do some DMs play like this? Is it that they like power? Are they bullies? That's an easy explanation. I have to question if it's right. A lot of these DMs play for years like this and a lot of them manage to retain regular players - though, from my experience, such players are rarely happy. So what's going on here?



Friday, July 28, 2017

Barents & Kara, Again

I have always found maps beautiful. The colors, the lines, the stark contrast between land and sea, the strange shapes of the earth . . . but in a greater sense, knowing that what's represented are millions of people, the shape, and pattern of their lives, the boundaries of their worlds, the mountains and beaches they travel to see, shown in perfect clarity. As a young boy, I used to run my fingers over my grandfather's globe, imagining what it would be like to visit each place. I still do that.

Showing is a representation of my Dungeons & Dragons world, based on the real world. Early in my days as a dungeon master, I found that players had trouble identifying with ...

Vegetable Liquefaction

All too often, much emphasis in culinary science is given to finding and using the best possible ingredients. Yet this is but the beginning; cooking is process more than anything ~ and as I have found in my years in kitchens, most cooks, even chefs of excellence, have little idea what that process is.

Let us consider garlic, a common vegetable with uncommon properties. We all use it; and while we're told to choose the best possible cloves for making our dinners, most of us wouldn't...

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Thursday, July 27, 2017

And Now... Cats

About a year ago, I became a boarder in a house with three cats. It isn't that I actively dislike cats; I am merely indifferent towards them, but I've had to live with the consequences of moving into what used to be Himeji's room— the young girl pictured above.

Two of the cats are boys: Keiichi and Panda. Keiichi, a moggy American shorthair, is by far the older, moving on past 10 years now. Panda is a tuxedo, about seven, and a definite bully. Himeji is just two and a half, is much bigger than both the boys and wholly inexperienced in the ways of tough guys. Prior to my arrival,

Wednesday, July 26, 2017

One Saturday, Long Ago

It was, I think, a Saturday night. I was 15. I had crossed the street to knock on a friend's front door, to find out if he wanted to do something and he told me, "I can't, I'm playing D&D." I had never heard of it.

A game? Yes. "Can you explain it?" I asked.

"No, I can't," he said. "You have to ...

Tuesday, July 25, 2017

Movin' on Up

Some of my readers will remember my writing a post last year entitled "Acts of Faith," in which I talked about the circumstance of being an artist.  That post has been removed from the blog, as a condition of my posting a rewrite on Vocal Media.  The article can be read here.

It wouldn't hurt me at all if the reader would kindly click the link for the article, as my payment for the article is keyed to how much attention it receives.  Therefore, you could do me a great kindness if you would go there, let the mouse slowly scan past the paragraphs for all of 30 seconds, before passing on to something else you're doing.  Free for you; might mean money for me.