Desolatt Island
| Desolatt Island | |
|---|---|
| Appears in | Mario & Luigi: Brothership (2024) |
| Greater location | Concordia |
| Inhabitants | Concordians, IDLE |
Desolatt Island is a Concordian desert town in Mario & Luigi: Brothership which became an island after the original Uni-Tree was destroyed. It is the first island to be found drifting in Color-Full Sea, and the fifth one to be linked to Shipshape Island. It is the home of IDLE, a group of kids who become major allies in Mario and Luigi's quest to restore Concordia.
History[edit]
When Mario and Luigi arrive, Snaptors are attacking the island, abducting its residents. The brothers meet a quartet of kids named Ireen, Dulles, Loog, and Ellow, who refer to themselves as IDLE. They are the island's self-proclaimed protectors, and only they know how to reach the lighthouse. They test the brothers by playing hide-and-seek with them, each one hiding in a different part of town. After finding them all, they open the way to the lighthouse, where Mario and Luigi encounter the same trio of villains they encountered in the Lushgreen Sea, Great Lighthouse Island. They reveal their names to be Ecks, Ten, and Shun, known collectively as the Extension Corps. The brothers also meet their boss, Zokket, who orders Ten to dispose of them while he and the others continue with his plan. Mario and Luigi battle Ten and defeat him, and he flies away on a Snaptor. He accidentally drops some Battle Plugs, prompting Snoutlet to explain that they can be used to gain special effects in battle. Ten returns, wanting his Battle Plugs back, and immediately fights the brothers again, with Snoutlet using this as an opportunity to give them a tutorial on using and taking advantage of Battle Plugs. Midway into the battle, Ten retreats and flies away again, allowing Mario and Luigi to link the island to Shipshape.
Items[edit]
NOTES: Items not on this list are those bought in the shops (Gear Shop and Item Shop) and rewards from the sidequests. Coins from the Plug Radishes respawn.
Field/Object[edit]
| Item | Location | Image |
|---|---|---|
Apple Core |
Shining on the floor of the first floor of the green building, in the section accessible by falling through the first hole on the second floor. Accessible only during the Back to IDLE's Roots sidequest. | |
Battle Plugs and Power Tap |
Picked up after the first fight against Ten in front of the lighthouse. | |
| Coin | 15 in the 3 Plug Radishes found in front of the blue building. | |
| 20 in the 4 Plug Radishes found in the shop area, which is in the southeastern corner of the island. | ||
| In the wooden crate found on the path between the shop area and the green building. | ||
| 6 on the second floor of the second building in the southwest of the island. | ||
| Shining on the floor of the first floor of the green building, in the section accessible by falling through the second hole on the second floor. Accessible only during the Back to IDLE's Roots sidequest. | ||
| Five Coin | In one of the 3 wooden crates found behind the Item Shop. | |
| Shining on the floor of the first floor of the green building, in the section accessible by falling through the hole closest to the left-most stairs on the second floor. Accessible only during the Back to IDLE's Roots sidequest. | ||
| Coin and Five Coin | In 2 of the 3 wooden crates found to the left of the blue building. | |
| 2 Coin and a Five Coin in 3 of the 7 wooden crates found on the first floor of the green building. | ||
Coin and Mushroom |
In 2 of the 4 wooden crates found in front of the green building. | |
| In 2 of the 3 wooden crates found on first floor of the second building in the southwest of the island. | ||
| Five Coin and 10-Coin | In two of the 3 wooden crates found on the ground floor of the first house found in the southwest of the island. | |
Mushroom |
In the wooden crate found behind the wooden ramp found in the east of the island. | |
| Old Brooch | Shining on the floor of the first floor of the green building, in the section accessible by going down the left-most stairs on the second floor. Accessible only during the Back to IDLE's Roots sidequest. | |
Single Sock |
Shining on the floor of the first floor of the green building, in the section accessible by falling through the last hole on the second floor. Accessible only during the Back to IDLE's Roots sidequest. |
? Blocks[edit]
| Item/s | Description | Image |
|---|---|---|
| 13 ? Blocks | ||
Mushroom and Syrup Jar |
Outdoor: Northwest of the first Save Block. | |
1-Up Mushroom |
Outdoor: Above a small building connected via a walkway. To reach said walkway, Bros. need to reach the green building in the northeast, then head south until they reach wooden stairs and wooden ramp west of them. | |
Super Mushroom |
Residence (green building): On the first floor, at the end of the part accessbile by the stairs found in the northwestern corner of the second floor. | |
Syrup Jar |
Residence (green building): On the first floor, at the end of the part accessible by the first hole found on the second floor. | |
| 5 Five Coins | House (blue building): In the southeast of the lower part. | |
Super Nut |
House (blue building): Above the metal scaffolding found in the south of the lower part, reachable only with UFO Spin. | |
5 Five Coins and Knockout Hammer |
Outdoor: At the dead end found in the northwest of the town. | |
Bronze Medallion |
Outdoor: In the southwest of the town. | |
Mushroom |
Outdoor: On the roof of the house found in the southwest of the town. | |
| 3 10-Coins | Residence (yellow building): On the second floor in the northwestern corner. | |
| 2x Heart and Speed Beans |
NOTE: These two ? Blocks can be obtained after linking the island. Outdoor: In the part of the town accessible with Connectar Flowers. |
|
Grampy Turnip[edit]
| Location | Image |
|---|---|
| In front of a blue accessible building. |
Hidden Blocks[edit]
| Item/s | Description | Image |
|---|---|---|
| 2 Hidden Blocks | ||
Candy |
Above the building connected with the walkway to the blue building. To reach said walkway, Bros. need to exit the blue building via the northwestern exit. | |
Syrup Jar |
In the southwest of the upper part of the house found in the southwest of the town. | |
Sprite Bulb nests[edit]
Enemies[edit]
After Reclusa awakens, the enemies are replaced with Glohm versions of themselves.
Profile[edit]
- In-game description: An island with a town half buried in sand. Debris litters the area.
Gallery[edit]
Ten attacking the Mario Bros.
Naming[edit]
"Desolatt" is a portmanteau of "desolate" and "watt", alluding to both Concordia's general electric theme and the plug-shaped houses on the island.
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | サビレッタ島 Sabiretta-jima |
Corruption of「寂れた」(sabireta, "desolated") + "island" | [?] | |
| Chinese (Simplified) | 寂静岛 Jìjìng Dǎo |
Quiet Island | [?] | |
| Chinese (Traditional) | 寂靜島 Jìjìng Dǎo |
Quiet Island | [?] | |
| Dutch | Vehlaate | Corruption of verlaten ("deserted, to abandon") | [?] | |
| French (Europe) | Troglodia | From "troglodyte" and place-suffix "-ia" | [1] | |
| German | Desolütje | Portmanteau of desolat ("desolate") and "-tje" (common suffix in dialects for diminution or affection) | [?] | |
| Italian | Isola Desola | Desol Island; from a contraction of desolata ("desolate") | [2] | |
| Korean | 쇠라크섬 Soerakeu-seom |
Phonetic of "쇠락" (soerak, "deterioration") + "island" | [?] | |
| Portuguese | Ilha Exília | From exílio ("exile") and place-name suffix "-ia" | [3] | |
| Spanish | Isla Desolita | Isla ("Island") + desolada ("desolated") with solita ("alone") | [?] |
References[edit]
- ^ Mario & Luigi : L'épopée fraternelle in game name (European French localization)
- ^ Mario & Luigi: Fraternauti alla carica - LIVE #3. By Mariuigi Khed on YouTube. Retrieved on December 11, 2024.
- ^ Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)