Thank you for sending your enquiry! One of our team members will contact you shortly.
Thank you for sending your booking! One of our team members will contact you shortly.
Course Outline
Fundamentals of SimLab Composer Ultimate
- Exploration of the interface and workspace
- Initiating projects and navigating the environment
- Core principles of 3D scene structuring
Modeling and Scene Construction
- Generating and importing 3D assets
- Managing geometry and hierarchical structures
- Building complex scene configurations
Texturing and Material Application
- Assigning and modifying material properties
- Manipulating textures and surface characteristics
- Essentials of lighting and achieving visual fidelity
Preparing for VR Export in SimLab Composer
- Readying models for VR compatibility
- Enhancing performance for real-time rendering
- Exporting VR-ready projects from SimLab
Overview of the Meta Quest 3
- Hardware unboxing and initial configuration
- Setting up user accounts and preferences
- Mastering navigation, interaction, and core features
Uniting SimLab Composer and Meta Quest 3
- Developing a streamlined workflow for VR deployment
- Migrating SimLab VR projects to the Meta Quest 3
- Validating and enhancing the immersive user experience
Practical VR Application
- Live exercise using Meta Quest 3 with SimLab-derived projects
- Scenarios involving interactive collaboration and presentation
- Resolving common technical challenges
Conclusion and Future Directions
Requirements
- A solid grasp of 3D design principles
- Hands-on experience with standard computer graphics software
- Knowledge of VR concepts is advantageous, though not mandatory
Target Audience
- 3D designers
- Professionals in training and visualization
- IT personnel responsible for supporting VR initiatives
21 Hours