STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple
STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple
Algar Thornton
_____________________________________________ JC
______________________________________________
character name
character name player
player
Battle Sorcerer 9 / Abjurant Champion 1 10
_____________________________________________ Human
________________ CN
______________ ______________
®
DEX
dexterity 15 2 AC
armor class 17 = 10+ 4 + 0 + 2 + 0 + 0 + 0 + 1
DAMAGE REDUCTION
TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 13 1 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER
CLASS SKILL?
10 0 TOUCH 12 FLAT-FOOTED 13 (CLASS/CROSS-CLASS) 13.0
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 10 0 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 6 = 2 + 4
CHA 16 3
modifier
DEX MISC □ Appraise ■ int ______ 0
0.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 2
2.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 3 3.0 1
7.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
2
FORTITUDE 4 = 3 + 1 + 0 + 0 + □ Climb ■ str* 2.0
______ = ______+______+______
(constitution) 1 13.0
14.0 = ______+______+______
□ Concentration ■ con ______
REFLEX
(dexterity) 5 = 3 + 2 + 0 + 0 + □ Craft ■ ( _______________) int 0.0 0
______ = ______+______+______
0
0.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
8 = 8 + 0 + 0 + 0 + 0
(wisdom) □ Craft ■ ( _______________) int 0.0
______ = ______+______+______
0
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■ 3 1
4.0 = ______+______+______
______
7 RESISTANCE 0 cha
0
0.0 = ______+______+______
□ Disable Device int ______
3 1
4.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 9 = 7 + 2 + 0 + 0 2.0 2
modifier □ Escape Artist ■ dex* ______ = ______+______+______
TOTAL BASE ATTACK STRENGTH SIZE MISC 0
0.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
4.0 3 1
□ Gather Information ■ cha ______ = ______+______+______
3
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
0
0.0 = ______+______+______
□ Heal ■ wis ______
Adamantine LongSword +2 +12/+7 1d8+2 19-20 2
2.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 3 1
4.0 = ______+______+______
□ Intimidate ■ cha ______
2
2.0 = ______+______+______
M Slashing Adamantine give +1 to hit □ Jump ■ str* ______
Arcana 0 2.0
2.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 0
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 0
□ Knowledge ( ___________) int 0.0
______ = ______+______+______
0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis ______ 0
0.0 = ______+______+______
2 2.0
4.0 = ______+______+______
□ Move Silently ■ dex* ______
2
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 3
0.0 = ______+______+______
□ Perform (______________) cha ______
3
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
3
0.0 = ______+______+______
______
Jester 0
0.0 = ______+______+______
□ Profession ( ___________) wis ______
0
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
2
2.0 = ______+______+______
□ Ride ■ dex ______
0.0 0
□ Search ■ int ______ = ______+______+______
0
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
2
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 0 3.0
3.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
0
0.0 = ______+______+______
□ Spot ■ wis ______
0
0.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 2
□ Swim ■ str* 2.0 = ______+______+______
______
2
0.0 = ______+______+______
□ Tumble dex* ______
3
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
2.0 2
□ Use Rope ■ dex ______ = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
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620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319
FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Combat Casting
__________________________________________________
36 000 Eschew Material
Prestidigitation, Mage Hand,
0: ________________________________________________
experience points Improved Initiative Dancing Light, Detect Magic
__________________________________________________
Resistance, Read Magic
__________________________________________________
Ghost Sound
GEAR Arcane Strike __________________________________________________
__________________________________________________
Blade of Force __________________________________________________
ARMOR/PROTECTIVE ITEM Critical Strike
1st: ______________________________________________
TYPE AC BONUS MAX DEX Disguise Self
__________________________________________________
Expeditious Retreat
__________________________________________________
Chainmail Light +4 +4 Mage Armour
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
-2 10% 30 ft 15 lbs __________________________________________________
__________________________________________________
Whirling Blade
2nd:______________________________________________
Sonic Weapon
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
Mirror Image
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
Mage Armour, Greater
3rd: ______________________________________________
Repelling Shield
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
Bracer of Armour +1 It's magic baby ! Spell Shield
__________________________________________________
Invisitbility, Greater
4th: ______________________________________________
Proficiency: LongSword __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
Cast with Light Armour __________________________________________________
__________________________________________________
Abjurant Armour __________________________________________________
Coat of Arms
5th: ______________________________________________
OTHER POSSESSIONS Extended Abjuration __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
Cloak of Charisma +2 7x Potion Vie (1d8) __________________________________________________
6th: ______________________________________________
Bagpack 1x Croix d'Hotel __________________________________________________
__________________________________________________
10x Ration 1/2 Fiole de Graine d'Eau __________________________________________________
__________________________________________________
7th: ______________________________________________
Clé brigand Shit Load of Owlbear Feather __________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________
SPELL SAVE
DC MOD
8 13 0 5 0
3 15 2ND 5 1
0 0 0 0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 2 16 3RD 5 1
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 1 17 4TH 4 1
MAX LOAD MAX LOAD MAX LOAD
Common
1 18 5TH 2 0
MONEY
6TH
cp — 0
sp — 0 7TH
gp — 554 8TH
pp — 0
9TH
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.