Name:                        Altesa
Character Info                   Torments                               Morality                                            Vitality
        Level           Might                                       Core:             Heroic                          Total Wounds:                    6
              2            1                                        Drive:            H - Devoted                                wounds
                                                                                                                                     0 taken
                                                                 Demeanor:            Stubborn
                                                                                                                      Total Mana:                      22
     Archetype:                      Elementalist
                                                                                                                                  mana0 used
     Design: Finding enlightenment through the study of the elements                                                  Dominion: 3                   used
                                                                                                                      Total Actions:                 3
       Race: Asuri Tal                                       To Spend
                                                         BP:                                                                    Speed
                          Troll
                         Allure                                                                            feet:        25            inches:       5
                                                                                             Languages
                         Notes                             Bark Tongue:                        Greenskin:                       Southern Speak:
                                                          Cavern Speak:                    Heaven Speak:                          Water Tongue:
                           test                            Clockworken:       ■             Island Speak:                        Western Speak:         ■   ■
                                                         Demon Tongue:                           Northing:                       __________________:
                                                                                                                                              test
                                                          Eastern Speak:                        Relicword:              ■   ■    __________________:
HT            Reaction:              1        Brawn:                       Charisma:                              1             Intellect:             1
          AGL:                       2    *Athletics:            0          Entertain:                            0         Awareness:                 2
Talents
     Initiative:                     2     Combat:               3          Etiquette:                            0            Insight:                1
      *Stealth:                      2         END:              1              Guile:                            1              MND:                  2
  *Subterfuge:                       0         STR:              2               INF:                             3               SPR:                 3
                      Air:           5       Healing:                         Nature:
                                                                                  ^                                              Vigor:
                                                                                                                                  ^
                  ^Blood:                    ^Limbo:                          ^Necro:                                            Water:
Spells
                                                                                                                                                       5
                   Earth:            5       Matter:                        ^Shadow:                                        ____________:
                     Fire:           5         Mind:                        Summon:                                         ____________:
                   Alchemist:    ■         Politician:                    Tailor:      ■                              Alchemy                   Pathfinder
                                                                                               Specializations
                    Architect:            Prospector:                    Tamer:                                    Explosives:    ■          Desert:
Professions
                    Armorer:                   Sailor:             Theologian:                                      Machines:                 Forest:
                         Chef:                Scribe:                  Trapper:                                  Magic Items:     ■           Jungle:
                   Mechanist:            Shipwright:                    Werker:                                      Poisons:            Mountains:
                  Mythologist:   ■       Spellcrafter:   ■      _________________:                                   Potions:     ■    Subterranean:
                   Pathfinder:             Strategist:          _________________:                                Substances:                Tundra:
 * subject to armor or shield penalties                                                                                               www.agepast.com
 ^ these schools are easier to cast while wearing armor, they downgrade one level of casting penalty
               Power                     Page Cost Rank                                  Description                          Mana Save
Innate Resistance (disease)                                1
Bloodline: Troll                                           1
Obscure Knowledge                                          1
Apprentice Spellcaster (4)               85 12             1
Bane Gaze                                86 5              1
Concentrate                              88 3              1
Tatoos (weapon)                          99 4              1
Efficient Casting                        89 6              1
Recharge
                                                                        shield size
                                damage
                                                                                      impale
                                                         reload
                                                 range
                        parry
                                                                                                     lance
                                                                  DUR
                                         STR
  Weapon                                                                                                               Notes
                                                                                               set
                hit
 Longsword               4        3       2       m                3    tow                                  biting
  Dagger                 -1       2       0      close             2    heat                                 biting
Heavy Pistol     -1                       2        s       1       2    heat                                 6d10, punch 2, fra 20, great
                                penalties                                             Dodge                     penalties
                                                 stand
                        move
                value
                                                         DUR
                                         spell
                                skill
  Armor
                                                                                                                      stand
                                                                                                     parry
                                                                                                                                      DUR
                                                                                                                              spell
                                                                                                              skill
                                                                                      Shield
Scout            7        -       -      min      1        2
 Toughness       5
                                                                                                                      www.agepast.com
     General Equipment                       Currency                                                  Gems
     *Alchemy Set (6):                  copper:                                     pearl 10g:            sapphire 500g:
      Ammo Pouch (1):                                                             garnet 25g:                 ruby 750g:
               Anvil (8):
                                        silver:                                  peridot 50g:            emerald 1000g:
          Bandolier (2):                gold:                                     topaz 100g:              diamond 2kg:
         Book Case (1):                                                           aqua 250g:          blue diamond 5kg:
                                        platinum:
         Candles x5 (1):
         Chain x10’ (2):
        Chest- 300 (2):                      Gear Points                                   Bandolier 1         Bandolier 2
    Climbing Gear (2):                  Total:                   35
    Chronometer (4-1):
   Coin Pouch- 100 (1):■
                                        Used:                    12
       Fishing Pole (2):                Unused:
      Fletching Set (2):
       Flint & Steel (1):
                                        Coins x50:
        Food, Good (1):                 (STR x5) + 25 = total gear points
   Food, Gourmet (2):                          Combat Gear
  Food, Rations x7 (2):
          Game Set (2):                          Grenades (1): 12 max
              Goblet (1):                 Small Weapon (2):              ■
                                                                                                 Vials           Scrolls
   Grappling Hook (3):              One-Hand Weapon (3):                 ■   ■
     Heavy Blanket (3):             Two-Hand Weapon (4):                                    Mana Lite
      Holy Symbol (2):                           Polearm (5):                               Mana Lite
        *Hourglass (2):                   Buckler Shield (1):
                                                                                            Mana Lite
             Journal (2):
                       ■                   Round Shield (2):
            Lantern (2):                   Heater Shield (3):                               Mana Lite
     Ladder 6’ Tall (6):                    Tower Shield (4):                               Mana Lite
                                       v Leather Armor (3):
         *(14) Lock (2):
   * (14) Manacles (3):                     v Mail Armor (4):                               Acid Brew
   Merchant Scale (2):                     v Plate Armor (6):
           Mess Kit (2):           v Gear Drive Armor (8):
   Metal Spikes x5 (1):                          v
                                                     considered stowed
 Music Instrument (2):
                                        Clothes & Other Items
                 Net (2):
                 Pen (1):
        Pot or Pan (2):
      Powder Horn (3):
             Quiver (2):
          Rope x20’ (1):
                       ■
                                                                                                    Spell Books Held
           *Sextant (3):
                                                                                                      Air:       Mind:
       *Spell Book (3): 6 max
          *Spyglass (4):                Ammunition (max 40)                                        Blood:       Nature:
                Tent (3):                                                                          Earth:        Necro:
                Tool (2):
                                   Arrows/ Bolts:                                                    Fire:     Shadow:
         Torches x3 (1):           Powder Charges:                                               Healing:     Summon:
     Thieve’s Tools (3):                                                                          Limbo:         Vigor:
                                   Slugs/ Stones:                                                Matter:         Water:
               Whip (1):
* these items cost more than 100 gold                                                                        www.agepast.com
        Magic Item                         Magic Item                  Magic Item                 Magic Item
     Might:                              Might:                        Might:                 Might:
Uses a Day:                         Uses a Day:                   Uses a Day:            Uses a Day:
        Description                        Description                 Description                Description
           Companion                                  Companion                        Companion
               Level:                                    Level:                           Level:
      Abilities Granted                           Abilities Granted                  Abilities Granted
         Champion:                                       Champion:                        Champion:
     Empathic Link:                                  Empathic Link:                   Empathic Link:
Enhance Companion:                              Enhance Companion:               Enhance Companion:
          Link Eyes:                                      Link Eyes:                       Link Eyes:
    Manacles & Locks                                    Notes:                                      Contact
    • Manacles have a check
    based on quality and cost
       check 8: 20g; DUR: 2
                                                                                          power
                                                                                                      access
                                                                                                               bond
      check 10: 40g; DUR: 3
      check 12: 75g; DUR: 4
     check 14: 150g; DUR: 5
     check 16: 250g; DUR: 6
     check 18: 800g; DUR: 7
    check 20: 2000g; DUR: 8                                                               Location:
                     Rules
•   Bandolier: can hold 6 grenades or daggers
•   Vials: up to 12 can be carried
•   Scrolls: up to 12 can be carried                                                      Notes:
•   Ammo Pouch: holds 20 slugs
•   Powder Horn: holds 20 powder charges
•   Quiver: holds 20 arrows or bolts
                                                                                                    www.agepast.com