000000.000| ALWAYS| Logging started at 2022-12-18T17:53:13.
250
000000.033| ALWAYS| CFG| CrashHandler(Sentry)
000000.166| ALWAYS| CFG| Command Line: "45.7.36.78 5337 kBQpLLfcmFoi+fMlwSq1jQ==
20522398" "-Product=LoL" "-PlayerID=20522398" "-GameID=2646894537" "-
GameBaseDir=D:\Riot Games\League of Legends" "-Region=BR" "-PlatformID=BR1" "-
Locale=pt_BR" "-SkipBuild" "-EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-
UseMetal=0:1" "-UseNewX3D" "-UseNewX3DFramebuffers" "-RiotClientPort=64310" "-
RiotClientAuthToken=PjFN6m5GcbW7a38IhSJJyw"
000000.332| ALWAYS| CFG| Build Version: Version 12.23.483.5208 (Dec 05
2022/14:03:08) [PUBLIC] <Releases/12.23> ChangeList: 4835208
000000.335| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.407| ALWAYS| LCURemotingClient: Initializing on port 64310
000000.489| ALWAYS| LCURemotingClient: Connected to app process.
000000.511| ALWAYS| FLOW| Initializing Renderer
000000.511| ALWAYS| r3dRenderLayer::Init enter
000000.511| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.624| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.624| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.625| ALWAYS| DXGI version: 1.6
000000.626| ALWAYS| Detected Adapter 'NVIDIA GeForce RTX 2060'
000000.630| ALWAYS| Cannot go fullscreen until window is in the foreground. Full
screen switch deferred.
000000.631| ALWAYS| DXGI: Tearing support enabled.
000000.856| ALWAYS| DX11 feature level: 11.0
000000.887| ALWAYS| Using X3D Platform: DX11
000000.921| ALWAYS| X3D: Focus Gained
000000.921| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000000.921| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.090| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000001.298| ALWAYS| GameStartData::GameID=2646894537
000001.310| ALWAYS| LCURemotingClient: Initializing on port 64310
000001.312| ALWAYS| CONN| Connecting to address (45.7.36.78) port (5337)
000001.318| ALWAYS| LCURemotingClient: Connected to app process.
000001.318| ALWAYS| CONN| Waiting for response from game server...
000001.444| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000001.462| ALWAYS| ALE-M1UGR2ZG 0.017420
000001.464| ALWAYS| ALE-M1UGR2ZG 0.020106
000001.465| ALWAYS| ALE-M1UGR2ZG 0.020731
000001.465| ALWAYS| ALE-M1UGR2ZG 0.020745
000001.525| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000001.590| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000001.591| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'Tequilla18' -
Champion(Gwen) SkinID(0) TeamBuilderRole(TOP) PUUID(c45a1016-eded-5880-aebc-
91f3246bbb5c) ConnectionState(Disconnected)
000001.591| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'OreidosBanss' -
Champion(Teemo) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(95dd6bbb-f0ba-5480-bb6a-
c35ede84b9d2) ConnectionState(Disconnected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'Le RJota' -
Champion(Kayle) SkinID(5) TeamBuilderRole(MIDDLE) PUUID(f1328408-5b38-5612-bf90-
7d7ae83c0a7f) ConnectionState(Connected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'ThePwner' -
Champion(Jhin) SkinID(0) TeamBuilderRole(BOTTOM) PUUID(8aef67a5-3b17-5a9c-9159-
3797d457df0c) ConnectionState(Connected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'FaeelZ' -
Champion(Brand) SkinID(4) TeamBuilderRole(UTILITY) PUUID(41b53f0a-6e64-552a-ada4-
0e9d843d6c0f) ConnectionState(Disconnected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'SUP de engage1' -
Champion(Caitlyn) SkinID(0) TeamBuilderRole(TOP) PUUID(50cc40c5-c5b1-5a3c-84ad-
0276c9ed0c7a) ConnectionState(Disconnected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'Xanynho Autofill' -
Champion(Graves) SkinID(1) TeamBuilderRole(JUNGLE) PUUID(350c2835-874f-5be9-8c2d-
d757f02ac1bb) ConnectionState(Connected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'Thav' -
Champion(Leblanc) SkinID(4) TeamBuilderRole(MIDDLE) PUUID(06ea090a-65d3-5ba4-b2e1-
9ded78b942e8) ConnectionState(Connected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'Ceguituz' **LOCAL** -
Champion(Kennen) SkinID(6) TeamBuilderRole(BOTTOM) PUUID(04f5174e-dac7-5c9c-ba65-
a122b784bd18) ConnectionState(Connected)
000001.592| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'HyuKítty' -
Champion(Nami) SkinID(41) TeamBuilderRole(UTILITY) PUUID(c5fb31e7-6d10-51fb-9726-
b9906fb357d4) ConnectionState(Disconnected)
000001.592| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000001.664| ALWAYS| CONN| Game Server Connection Established after 0.346 seconds,
0 retries
000002.629| ALWAYS| Set focus to app
000002.632| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: AMD Ryzen 5 3400G
with Radeon Vega Graphics , 3671Mhz (4 cores) Instruction Set Level 7Physical
memory: 17179869184Display info: NVIDIA GeForce RTX 2060 4293918720 31.0.15.2756
Driver: 31.0.15.2756
000002.670| ALWAYS| LCURemotingClient: Initializing on port 64310
000002.678| ALWAYS| LCURemotingClient: Connected to app process.
000002.681| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000002.682| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000003.364| ALWAYS| FLOW| Begin Async Loading
000006.044| ALWAYS| LOAD| LOADING: Begin Game Object Update
000006.078| ALWAYS| LOAD| LOADING: End Game Object Update
000007.428| ALWAYS| PreloadGlobalEffects
000007.522| ALWAYS| PreloadGlobalEffects Finished
000009.919| ALWAYS| X3D: Focus Lost
000011.721| ALWAYS| FLOW| Async Loading Complete
000011.747| ALWAYS| FLOW| Data Load Complete
000011.747| ALWAYS| FLOW| Start Main Loop
000011.838| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000012.586| ALWAYS| FLOW| Spawning completed
000012.591| ALWAYS| FLOW| SEJ-BC89AC41
000012.609| ALWAYS| FLOW| SEJ-6671BCAD
000084.049| ALWAYS| X3D: Focus Gained
000084.053| ALWAYS| DXGI: Tearing support enabled.
000087.454| ALWAYS| X3D: Focus Lost
000092.131| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000092.313| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 01fd4641
000092.330| ALWAYS| FLOW| SEJ-8711AB1A 0.044605
000092.464| ALWAYS| FLOW| SEJ-9651ACAB
000092.478| ALWAYS| FLOW| SEJ-B2890C00
000092.488| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000092.572| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000092.572| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000092.579| ALWAYS| FLOW| SEJ-891ACC45
000095.694| ALWAYS| X3D: Focus Gained
000124.899| ALWAYS| ALE-MM44G8Q7 (120.9845123 8.087629 0.057975 0.000009)
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
493636430
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
3659609901
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
3681130716
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
3079544900
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
4200751493
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
2878974494
000227.059| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
262661373
002263.231| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
002263.232| ALWAYS| FLOW| ALE-8SDFH23F
002264.851| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
002264.867| ALWAYS| CONN| Requesting disconnect (22)
002264.867| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
002264.883| ALWAYS| FLOW| Finished Main Loop
002264.908| ALWAYS| =================== Perf Stats (all in ms)
=========================
002264.908| ALWAYS| Average Frame Time: 16.76
002264.908| ALWAYS| Average FPS: 59.66 fps
002264.908| ALWAYS| StdDev Frame Time: 1.47
002264.908| ALWAYS| Max Frame Time: 141.99
002264.908| ALWAYS| Ave GPU Frame Time: 1.06
002264.908| ALWAYS| StdDev GPU Frame Time: 0.27
002264.908| ALWAYS| Max GPU Frame Time: 5.91
002264.908| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
002264.908| ALWAYS| Frame Time Histogram: [0,0,0,0,7,26,112784,16676,5,6,1,1,0,0]
002264.908| ALWAYS| GPU Time Histogram: [0,61335,67804,365,2,0,0,0,0,0,0,0,0,0]
002264.908| ALWAYS| Max Memory Allocated = 888.727MB
002265.180| ALWAYS| FLOW| Cleanup Complete
002265.189| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
002265.559| ALWAYS| FLOW| ALE-8SDFH23F
002265.607| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
002265.609| ALWAYS| AudioManagerWwise::Finit
002265.640| ALWAYS| FLOW| Destroying the renderer
002265.640| ALWAYS| r3dRenderLayer::Close() enter
002266.162| ALWAYS| r3dRenderLayer::Close() exit