Artificer 6 Military MOP
CLASS & LEVEL BACKGROUND PLAYER NAME
Dax
Changeling Nuteral Medium
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
+3 PROFICIENCY BONUS Is Obsessive over
16 +1 30 somethings.
INSPIRATION ARMOR
CLASS INITIATIVE SPEED
PERSONALITY TRAITS
14
+2
SAVING THROWS HIT POINT MAXIMUM 50
+2
ATHLETICS
Commited to the
+2
STRENGTH
12 exploration of science
IDEALS
CURRENT HIT POINTS
13
+1
+4
SAVING THROWS the people they left behind
● ACROBATICS
+1
SLEIGHT OF HAND
+1 +1
STEALTH TEMPORARY HIT POINTS BONDS
DEXTERITY
Total 5d8 SUCCESSES
easily distracted
12 ◆ +4
SAVING THROWS 3d8 FAILURES
HIT DICE DEATH SAVES FLAWS
+1
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
--------------------------Racial--------------------------
-Shapechanger-
◆ +7
SAVING THROWS Change apperiance, voice, sex. Can't be
18 +7
ARCANA something never seen before & same basic
+0
GreatClub +4 1d8 (B) limb arrangment.
HISTORY
+4 +4
+4
INVESTIGATION
NATURE
Crossbow +4 1d8 (P)
1 action to do & undo.
---------------------------Class--------------------------
INTELLIGENCE ---Artificer---
+4
RELIGION
Acid Splash 1d6 (A) -Magical Tinkering-
When Holding Thieve's Tools Touch Tiny
+0
10 SAVING THROWS NonMagical Object To Give A Property:
+0
ANIMAL HANDLING - Bright 5ft Dim 5ft
+0
INSIGHT - PlayBack Recording
+0 ●
+0
+3
MEDICINE
PERCEPTION
- Odor / NonVerbal Sound
- Static Visual Effect
WISDOM
+0
SURVIVAL Lasts Indefinetly, One Item Per Property
-Ritual Casting-
+2 Spells Last Longer & Dont Use A Spell Slot
14 SAVING THROWS
+5 -Infuse Item-
● DECEPTION
+2
Imbue Mundane Items With Certain Magical
INTIMIDATION
+2 ●
+2
+5
PERFORMANCE
PERSUASION
Infusions. Use 3 At A Time.
-Tool Expertise-
CHARISMA At 6th level, your proficiency bonus is now
doubled for any ability check you make that
uses your proficiency with a tool.
12 PASSIVE WISDOM (PERCEPTION)
ATTACKS & SPELLCASTING FEATURES & TRAITS
----------------------Language------------------- Scale Mail, Theves' Tools, Dungeoneer's pack, 20 Bolts, Tinker's
Common
Goblin Tools, Wood Carvers Tools, jar of cum, 173Gp.
Thives' Cant
---------------------Proficiencies----------------
Light, Medium Amour
Simple Weapons
Tinker's Tools *2
WoodCarver's Tools *2
Firearms
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT & CHARACTER NOTES
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
21 5'10 130lbs
AGE HEIGHT WEIGHT
Moc Dax
reflective Pale Long, White
CHARACTER NAME EYES SKIN HAIR
Friends that helped them
NAME
escape
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
-The Right Tool for the Job-
Born on Atlas Can Create NonMagical Tools After 1 Hour Of UnInterupeted
wanted to explore Science Work Or In A Long/Short Reast
forced into military
stationd on platform cannons -Eldritch Cannon-
exposed to gunfire Can Create A Magic Cannon. Requiers WoodCarvers Tools.
Caused an accident that Once/ Long Rest Or Use Spell Slot
servirly damaged major
power lines -QuickSmithing-
exiled Can Crete Mini Toys And Gains Two Level One Ritual Spell
slipped out a few supplys with
help. (Pistol, tools, ) -Arcane Firearm-
Spell casting focus and can add a d8 to An attack roll spell.
ADDITIONAL FEATURES & TRAITS
Infused Magical Crystal Necklace
Orb Of Sheilding (1d4 T&L reduction)
CHARACTER BACKSTORY TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Artificer Intel 14 +7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Spare The Dying
Acid Splash (1d6 (A))
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7
EPAR
SPELL NAME
ED
PR
Sanctuary
Cure Wounds
4
Arcane Weapon (+1d6(E))
Catapult (3d8(B))
SPELLS KNOWN
Comprehend Languages (R)
Identify (R)
8
● Shield
ThunderWaves
2 2 1
● Vortex Warp
Aid
● Scorching Ray
Shatter
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.