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Gatvark

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0% found this document useful (0 votes)
9 views1 page

Gatvark

Uploaded by

LordOFFlies
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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ShadowDark NAME

Gatvark
TALENTS / SPELLS
WEAPONS: Dagger, Longbow, Longsword, Shortbow, Shortsword, Spear, Staff; ARMOR:
Chainmail, Leather armor, Mithral chainmail

STR INT ANCESTRY


LANGUAGES: Common, Goblin

14 / +2 11 / +0 Goblin Goblin: KEEN SENSES: Can't be surprised.

Ranger: HERBALISM: INT check to prepare a herbal remedy you choose. If fail can't try
to prepare that remedy again until rested. HERBS: [DC 11] SALVE: Heal 1HP, [DC 12]

DEX WIS CLASS


STIMULANT: Can't be surprised for 5 rounds, [DC 13] FOEBANE: ADV on attacks and
damage vs one creature type you choose for 1d6 rounds, [DC 14] RESTORATIVE: Ends a
14 / +2 8 / -1 Ranger poison or disease, [DC 15] CURATIVE: as Potion of Healing

Ranger: WAYFINDER: Trained in navigation, tracking, bushcraft, stealth and wild


animals

CON CHA LEVEL XP 0


7 / -2 11 / +0 1 / 10 Ranger-1: STAT BONUS: +2 to Dexterity

TITLE GEAR GP 3 SP CP
HP AC Hood
1. Longbow 11. FREE TO CARRY

1 12 ALIGNMENT
2. Longsword
3. Arrows (20)
12.
13.
Backpack
Bag of Coins
Chaotic 4. Flint and steel 14. (3)

ATTACKS 5. Torch 15. XXXXXXXXXXXXXXXX


6. Torch 16. XXXXXXXXXXXXXXXX
BACKGROUND
LONGBOW: +2 (F), 1d8 Criminal 7. Torch 17. XXXXXXXXXXXXXXXX
(2H) 8. 18. XXXXXXXXXXXXXXXX
9. 19. XXXXXXXXXXXXXXXX
DEITY 10. 20. XXXXXXXXXXXXXXXX
LONGSWORD: +2, 1d8 Loki

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