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0% found this document useful (0 votes)
26 views10 pages

Logfile

Uploaded by

hotwheelsguy0707
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 10

---------------------------------------

Algodoo v2.1.0, Win32


April 05 2024, 17:46:44
---------------------------------------
399 ms: Timer type: rdtsc
399 ms: Timer overhead: 8.53 ns
399 ms: Process attached to CPU 14
399 ms: CalcWorkDir
399 ms: GetExecutablePath
399 ms: FileSystem::RenameFile: "Algodoo/Logfile_previous.txt" already
existed.
399 ms: Permanently erasing file "Algodoo/Logfile_previous.txt"...
399 ms: No joysticks detected
399 ms: Subsystem initialized
401 ms: ------------------------------------------------------
401 ms: CPU: AMD Ryzen 7 5700G with Radeon Graphics
401 ms: 16 cores at 3801 MHz
401 ms: CPU features:
401 ms: MMX - yes
401 ms: SSE - yes
401 ms: SSE2 - yes
401 ms: SSE3 - yes
401 ms:
401 ms: Windows 6.2
401 ms: ------------------------------------------------------
401 ms: argv[0] == "C:\Program Files (x86)\Algodoo\Algodoo.exe"
402 ms: Failed to open registry key: The system cannot find the file
specified. (error code 00000002)
402 ms: Threadpool...
402 ms: Resources...
404 ms: Looking for DCS API...
405 ms: Failed to find DcsSdkDll.dll
407 ms: Initializing Pango...
425 ms: Pango initialized
425 ms: Skin::OnSkinChange...
425 ms: Borders::Reload...
457 ms: Skin::RemakeTextDrawers...
457 ms: Looking for usable font...
986 ms: Simulation...
986 ms: SPH...
986 ms: Scene...
986 ms: Input...
987 ms: Classmate...
987 ms: GUI...
987 ms: Adding console...
987 ms: Adding Reflection...
987 ms: Adding Language...
987 ms: Adding Tools...
987 ms: Adding EntityModifier...
987 ms: Starting application...
987 ms: Loading chains...
988 ms: Loading Algodoo/chains/chain.phn...
988 ms: Deserializing code...
992 ms: Code deserialized
992 ms: Imported phunlet Algodoo/chains/chain.phn
994 ms: Loading Algodoo/chains/rope.phn...
994 ms: Deserializing code...
997 ms: Code deserialized
997 ms: Imported phunlet Algodoo/chains/rope.phn
998 ms: Initializing thread-pool...
999 ms: Application created
999 ms: Parsing Algodoo/thyme.cfg...
1000 ms: Done parsing Algodoo/thyme.cfg.
1001 ms: Parsing Algodoo/autoexec.cfg...
1029 ms: Done parsing Algodoo/autoexec.cfg.
1030 ms: Parsing Algodoo/config.cfg...
1254 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
1254 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
1295 ms: Done parsing Algodoo/config.cfg.
1295 ms: Subsystem::CreateTheWindow
1295 ms: Creating window...
1802 ms: * SCOPE BEGIN: QResizeEvent
1802 ms: QEvent::Resize from [-1, -1] to [1920, 1080]
1803 ms: * SCOPE END: QResizeEvent
1803 ms: * SCOPE BEGIN: QTWindow::resizeEvent
1807 ms: * SCOPE END: QTWindow::resizeEvent
1807 ms: GLWidget::showEvent
1807 ms: Failed to connect to the SBSDK
1828 ms: Init GLEW...
1832 ms: Unloading GL resources...
1832 ms: Done Unloading GL resources
1832 ms: OSImpl::OnWindowCreated, hwnd = 000914EE
1833 ms: LoadTouchAPI
1833 ms: Touch API loaded.
1838 ms: Orientation locked to landscape
1838 ms: Looking for accelerometer...
1890 ms: Unable to find any sensors on the computer.
1890 ms: Window created.
1891 ms: Setting root container size to [1916, 1076] (scale = 1)
1891 ms: Looking for tablet...
1892 ms: No tablet found (or Wintab32.dll missing)
1892 ms: Web...
1894 ms: Prefetching resources...
1894 ms: Prefetching textures...
2107 ms: Prefetching shaders...
2216 ms: Prefetching done.
2216 ms: Creating GUI...
2216 ms: AppGUI::CreateGUI(recreate=true)...
2216 ms: Skin::OnSkinChange...
2216 ms: Borders::Reload...
2244 ms: Skin::RemakeTextDrawers...
2244 ms: Looking for usable font...
2245 ms: Serializing widgets...
2245 ms: Removing widgets...
2247 ms: Restoring widgets...
2283 ms: Naming widgets...
2283 ms: AppGUI::CreateGUI done.
2283 ms: App::CreateGUI done
2283 ms: Loading scene...
2284 ms: AppGUI::LoadScene "_ONEXITSAVE.phz", automatic = true
2285 ms: Loading Algodoo/scenes/_ONEXITSAVE.phz...
2287 ms: Deserializing code...
2639 ms: ShowLoading: "Loading code..."
2734 ms: - ERROR - AddContact: no such geoms
2737 ms: Code deserialized
2737 ms: Loaded scene Algodoo/scenes/_ONEXITSAVE.phz
2737 ms: Running program...
2737 ms: Multi-texturing is supported
2737 ms: OS language: 0409
2738 ms: MakeWelcomeScreen()
2742 ms: ------------------------------------------------------
2742 ms: OpenGL vendor: NVIDIA Corporation
2742 ms: OpenGL renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
2742 ms: OpenGL version: 4.6.0 NVIDIA 516.59
2742 ms: OpenGL shading language version: 4.60 NVIDIA
2742 ms: OpenGL extensions: GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index
GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance
GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage
GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control
GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_compute_shader GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image
GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control
GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage
GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack
GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow
GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier
GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels
GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view
GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2
GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs
GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax
GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle
GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array
GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles
GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object
GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex
GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore
GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor
GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list
GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render
GL_NV_conservative_raster GL_NV_conservative_raster_dilate
GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles
GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color
GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture
GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility
GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4
GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader
GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2 GL_NV_path_rendering
GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource
GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_representative_fragment_test GL_NV_sample_locations
GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive
GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned
GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering
GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc
GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample
GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader
GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback
GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle
GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast
GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info
GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
2742 ms: GLU version: 1.2.2.0 Microsoft Corporation
2742 ms: GLU extensions: GL_EXT_bgra
2742 ms: ------------------------------------------------------
2742 ms: ------------- START OF GAME LOOP -------------
2757 ms: Testing FBO support...
2758 ms: Non-PoT FBO:s supported
2758 ms: Pre-buffering scene...
2758 ms: Allocating new texture atlas (nr 1)
2765 ms: Pre-buffering done.
2765 ms: TEX_ATLAS_Distmap: 4 MiB
2765 ms: TEX_Icon: 4.5 MiB
2765 ms: TEX_Border: 2.2 MiB
2765 ms: Total VRAM allocated: 10.8 MiB

2765 ms: Background::Init...


2765 ms: Loading images...
2768 ms: Background::Init done
2815 ms: Setting root container size to [1916, 1076] (scale = 1)
2815 ms: * SCOPE BEGIN: QResizeEvent
2815 ms: QEvent::Resize from [1728, 888] to [1920, 1080]
2815 ms: * SCOPE END: QResizeEvent
7705 ms: Allocating new texture atlas (nr 1)
10240 ms: FlushBadStuff: removing geom
10242 ms: - ERROR - Body::IsBad
10242 ms: FlushBadStuff: removing body
13330 ms: FlushBadStuff: removing geom
13330 ms: - ERROR - Body::IsBad
13330 ms: FlushBadStuff: removing body
14433 ms: Successfully checked for updates
62118 ms: Headers:
62118 ms: Date
62118 ms: Server
62118 ms: Expires
62118 ms: Cache-Control
62118 ms: Pragma
62118 ms: Content-Length
62118 ms: Content-Disposition
62118 ms: Content-Author
62118 ms: Content-Title
62118 ms: Content-Description
62118 ms: Content-Id
62118 ms: Keep-Alive
62118 ms: Connection
62118 ms: Content-Type
62118 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=268223"
64026 ms: Download successfully saved to "Algodoo/scenes/downloads/268223_.phz"
64027 ms: AppGUI::LoadScene "Algodoo/scenes/downloads/268223_.phz", automatic =
false
64029 ms: Loading Algodoo/scenes/downloads/268223_.phz...
64032 ms: Deserializing code...
64051 ms: Adding extra file: gold.png
64058 ms: Adding extra file: chain_link2.png
64059 ms: Adding extra file: rope_round.png
64060 ms: Adding extra file: chain_link1.png
64110 ms: ShowLoading: "Loading code..."
64111 ms: Loading: Loading code...
64671 ms: - WARNING - Found crossing that went unfixed
65391 ms: - ERROR - AddContact: no such geoms
65403 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
65403 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
65403 ms: Code deserialized
65403 ms: Loaded scene Algodoo/scenes/downloads/268223_.phz
65425 ms: Pre-buffering scene...
65458 ms: Pre-buffering done.
65458 ms: TEX_ATLAS_Skin: 21.3 MiB
65458 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
65458 ms: TEX_ATLAS_Distmap: 4 MiB
65458 ms: TEX_ATLAS_Clouds: 16 MiB
65458 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
65458 ms: TEX_User: 1.8 MiB
65458 ms: TEX_Icon: 4.7 MiB
65458 ms: TEX_Border: 2.2 MiB
65458 ms: TEX_Util: 4 MiB
65458 ms: TEX_FBO: 6.1 MiB
65458 ms: Total VRAM allocated: 61 MiB
89001 ms: - WARNING - CalcVelocity: surprisingly small dt:
0.00021727282293682038
103928 ms: FlushBadStuff: removing geom
103928 ms: FlushBadStuff: removing geom
103929 ms: - ERROR - Body::IsBad
103929 ms: FlushBadStuff: removing body
123206 ms: Headers:
123206 ms: Date
123206 ms: Server
123206 ms: Expires
123206 ms: Cache-Control
123206 ms: Pragma
123206 ms: Content-Length
123206 ms: Content-Disposition
123206 ms: Content-Author
123207 ms: Content-Title
123207 ms: Content-Description
123207 ms: Content-Id
123207 ms: Keep-Alive
123207 ms: Connection
123207 ms: Content-Type
123207 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=268214"
125827 ms: Download successfully saved to "Algodoo/scenes/downloads/268214_.phz"
125828 ms: AppGUI::LoadScene "Algodoo/scenes/downloads/268214_.phz", automatic =
false
125854 ms: Loading Algodoo/scenes/downloads/268214_.phz...
125887 ms: Deserializing code...
125890 ms: Adding extra file: Schermafbeelding 2024-03-26 175902.png
125897 ms: ShowLoading: "Loading code..."
125898 ms: Loading: Loading code...
126055 ms: - ERROR - AddContact: no such geoms
126057 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
126057 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
126057 ms: Code deserialized
126058 ms: Loaded scene Algodoo/scenes/downloads/268214_.phz
126058 ms: Guessing Algobox id based on file name: 268214
126061 ms: Pre-buffering scene...
126067 ms: Pre-buffering done.
126067 ms: TEX_ATLAS_Skin: 21.3 MiB
126067 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
126067 ms: TEX_ATLAS_Distmap: 4 MiB
126067 ms: TEX_ATLAS_Clouds: 16 MiB
126067 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
126067 ms: TEX_User: 0.5 MiB
126067 ms: TEX_Icon: 4.7 MiB
126067 ms: TEX_Border: 2.2 MiB
126067 ms: TEX_Util: 4 MiB
126067 ms: TEX_FBO: 14.3 MiB
126067 ms: Total VRAM allocated: 67.7 MiB

185724 ms: Headers:


185724 ms: Date
185724 ms: Server
185724 ms: Expires
185724 ms: Cache-Control
185724 ms: Pragma
185724 ms: Content-Length
185724 ms: Content-Disposition
185724 ms: Content-Author
185724 ms: Content-Title
185724 ms: Content-Description
185724 ms: Content-Id
185724 ms: Keep-Alive
185724 ms: Connection
185724 ms: Content-Type
185724 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=122624"
186853 ms: Download successfully saved to
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz"
186853 ms: AppGUI::LoadScene
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz", automatic = false
186856 ms: Loading
Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz...
186858 ms: Deserializing code...
186868 ms: Adding extra file: wood.png
186872 ms: Adding extra file: gold.png
186878 ms: Adding extra file: chain_link2.png
186880 ms: Adding extra file: stone.png
186886 ms: Adding extra file: rubber.png
186891 ms: Adding extra file: glass.png
186897 ms: Adding extra file: ice.png
186902 ms: Adding extra file: chain_link1.png
186920 ms: ShowLoading: "Loading code..."
186920 ms: Loading: Loading code...
187251 ms: - WARNING - Found crossing that went unfixed
187428 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
187428 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
187428 ms: Code deserialized
187428 ms: Loaded scene
Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz
187429 ms: Guessing Algobox id based on file name: 122624
187432 ms: Pre-buffering scene...
187480 ms: Pre-buffering done.
187480 ms: TEX_ATLAS_Skin: 21.3 MiB
187480 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
187480 ms: TEX_ATLAS_Distmap: 4 MiB
187480 ms: TEX_ATLAS_Clouds: 16 MiB
187480 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
187481 ms: TEX_User: 8.9 MiB
187481 ms: TEX_Icon: 4.7 MiB
187481 ms: TEX_Border: 2.2 MiB
187481 ms: TEX_Skin: 0.7 MiB
187481 ms: TEX_Text: 0.7 MiB
187481 ms: TEX_Util: 4 MiB
187481 ms: TEX_FBO: 14.3 MiB
187481 ms: Total VRAM allocated: 76.9 MiB

191279 ms: Headers:


191279 ms: Date
191279 ms: Server
191279 ms: Expires
191279 ms: Cache-Control
191279 ms: Pragma
191279 ms: Content-Length
191279 ms: Content-Disposition
191279 ms: Content-Author
191279 ms: Content-Title
191279 ms: Content-Description
191279 ms: Content-Id
191279 ms: Keep-Alive
191279 ms: Connection
191279 ms: Content-Type
191279 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=122624"
192520 ms: Download successfully saved to
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz"
192520 ms: AppGUI::LoadScene
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz", automatic = false
192529 ms: Loading
Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz...
192544 ms: Deserializing code...
192554 ms: Adding extra file: wood.png
192557 ms: Adding extra file: gold.png
192564 ms: Adding extra file: chain_link2.png
192566 ms: Adding extra file: stone.png
192572 ms: Adding extra file: rubber.png
192578 ms: Adding extra file: glass.png
192582 ms: Adding extra file: ice.png
192587 ms: Adding extra file: chain_link1.png
192605 ms: ShowLoading: "Loading code..."
192607 ms: Loading: Loading code...
192833 ms: - WARNING - Found crossing that went unfixed
192893 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
192893 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
192893 ms: Code deserialized
192893 ms: Loaded scene
Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz
192894 ms: Guessing Algobox id based on file name: 122624
192897 ms: Pre-buffering scene...
192933 ms: Pre-buffering done.
192933 ms: TEX_ATLAS_Skin: 21.3 MiB
192933 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
192933 ms: TEX_ATLAS_Distmap: 4 MiB
192933 ms: TEX_ATLAS_Clouds: 16 MiB
192933 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
192933 ms: TEX_User: 8.9 MiB
192933 ms: TEX_Icon: 4.7 MiB
192933 ms: TEX_Border: 2.2 MiB
192933 ms: TEX_Skin: 0.7 MiB
192933 ms: TEX_Text: 0.7 MiB
192933 ms: TEX_Util: 4 MiB
192933 ms: TEX_FBO: 11.8 MiB
192933 ms: Total VRAM allocated: 74.5 MiB

250151 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim


251829 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
333035 ms: Autosaving...
333041 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
333148 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
333355 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
333903 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
334389 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
337277 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
337456 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
337767 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
338429 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
580320 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
580798 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
581160 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
638854 ms: Autosaving...
638861 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
638861 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
638966 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
723050 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
776955 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
983062 ms: Autosaving...
983070 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
983070 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
983077 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
983078 ms: Pre-buffering scene...
983078 ms: Pre-buffering done.
983078 ms: TEX_ATLAS_Skin: 21.3 MiB
983078 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
983078 ms: TEX_ATLAS_Distmap: 4 MiB
983078 ms: TEX_ATLAS_Clouds: 16 MiB
983078 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
983078 ms: TEX_User: 1.9 MiB
983078 ms: TEX_Icon: 4.8 MiB
983078 ms: TEX_Border: 2.2 MiB
983078 ms: TEX_Skin: 0.7 MiB
983078 ms: TEX_Util: 6 MiB
983078 ms: TEX_FBO: 13.3 MiB
983078 ms: Total VRAM allocated: 70.7 MiB

1156891 ms: - WARNING - Found crossing that went unfixed


1331128 ms: Autosaving...
1331136 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
1331136 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
1331158 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
1383304 ms: ------------- END OF GAME LOOP -------------
1383304 ms: Subsystem::Run returned, saving config...
1383313 ms: Permanently erasing file "Algodoo/config.autosave.cfg"...
1383314 ms: Permanently erasing file "Algodoo/scenes/_ONEXITSAVE.phz"...
1383314 ms: Saving scene: Algodoo/scenes/_ONEXITSAVE.phz
1383378 ms: Scene saved to Algodoo/scenes/_ONEXITSAVE.phz
1383380 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
1383380 ms: Destroying GL resources
1383386 ms: Destroying subsystem
1383386 ms: Shutting down critical components
1383389 ms: Destroying stuff

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