---------------------------------------
Algodoo v2.1.0, Win32
April 05 2024, 17:46:44
---------------------------------------
399 ms: Timer type: rdtsc
399 ms: Timer overhead: 8.53 ns
399 ms: Process attached to CPU 14
399 ms: CalcWorkDir
399 ms: GetExecutablePath
399 ms: FileSystem::RenameFile: "Algodoo/Logfile_previous.txt" already
existed.
399 ms: Permanently erasing file "Algodoo/Logfile_previous.txt"...
399 ms: No joysticks detected
399 ms: Subsystem initialized
401 ms: ------------------------------------------------------
401 ms: CPU: AMD Ryzen 7 5700G with Radeon Graphics
401 ms: 16 cores at 3801 MHz
401 ms: CPU features:
401 ms: MMX - yes
401 ms: SSE - yes
401 ms: SSE2 - yes
401 ms: SSE3 - yes
401 ms:
401 ms: Windows 6.2
401 ms: ------------------------------------------------------
401 ms: argv[0] == "C:\Program Files (x86)\Algodoo\Algodoo.exe"
402 ms: Failed to open registry key: The system cannot find the file
specified. (error code 00000002)
402 ms: Threadpool...
402 ms: Resources...
404 ms: Looking for DCS API...
405 ms: Failed to find DcsSdkDll.dll
407 ms: Initializing Pango...
425 ms: Pango initialized
425 ms: Skin::OnSkinChange...
425 ms: Borders::Reload...
457 ms: Skin::RemakeTextDrawers...
457 ms: Looking for usable font...
986 ms: Simulation...
986 ms: SPH...
986 ms: Scene...
986 ms: Input...
987 ms: Classmate...
987 ms: GUI...
987 ms: Adding console...
987 ms: Adding Reflection...
987 ms: Adding Language...
987 ms: Adding Tools...
987 ms: Adding EntityModifier...
987 ms: Starting application...
987 ms: Loading chains...
988 ms: Loading Algodoo/chains/chain.phn...
988 ms: Deserializing code...
992 ms: Code deserialized
992 ms: Imported phunlet Algodoo/chains/chain.phn
994 ms: Loading Algodoo/chains/rope.phn...
994 ms: Deserializing code...
997 ms: Code deserialized
997 ms: Imported phunlet Algodoo/chains/rope.phn
998 ms: Initializing thread-pool...
999 ms: Application created
999 ms: Parsing Algodoo/thyme.cfg...
1000 ms: Done parsing Algodoo/thyme.cfg.
1001 ms: Parsing Algodoo/autoexec.cfg...
1029 ms: Done parsing Algodoo/autoexec.cfg.
1030 ms: Parsing Algodoo/config.cfg...
1254 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
1254 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
1295 ms: Done parsing Algodoo/config.cfg.
1295 ms: Subsystem::CreateTheWindow
1295 ms: Creating window...
1802 ms: * SCOPE BEGIN: QResizeEvent
1802 ms: QEvent::Resize from [-1, -1] to [1920, 1080]
1803 ms: * SCOPE END: QResizeEvent
1803 ms: * SCOPE BEGIN: QTWindow::resizeEvent
1807 ms: * SCOPE END: QTWindow::resizeEvent
1807 ms: GLWidget::showEvent
1807 ms: Failed to connect to the SBSDK
1828 ms: Init GLEW...
1832 ms: Unloading GL resources...
1832 ms: Done Unloading GL resources
1832 ms: OSImpl::OnWindowCreated, hwnd = 000914EE
1833 ms: LoadTouchAPI
1833 ms: Touch API loaded.
1838 ms: Orientation locked to landscape
1838 ms: Looking for accelerometer...
1890 ms: Unable to find any sensors on the computer.
1890 ms: Window created.
1891 ms: Setting root container size to [1916, 1076] (scale = 1)
1891 ms: Looking for tablet...
1892 ms: No tablet found (or Wintab32.dll missing)
1892 ms: Web...
1894 ms: Prefetching resources...
1894 ms: Prefetching textures...
2107 ms: Prefetching shaders...
2216 ms: Prefetching done.
2216 ms: Creating GUI...
2216 ms: AppGUI::CreateGUI(recreate=true)...
2216 ms: Skin::OnSkinChange...
2216 ms: Borders::Reload...
2244 ms: Skin::RemakeTextDrawers...
2244 ms: Looking for usable font...
2245 ms: Serializing widgets...
2245 ms: Removing widgets...
2247 ms: Restoring widgets...
2283 ms: Naming widgets...
2283 ms: AppGUI::CreateGUI done.
2283 ms: App::CreateGUI done
2283 ms: Loading scene...
2284 ms: AppGUI::LoadScene "_ONEXITSAVE.phz", automatic = true
2285 ms: Loading Algodoo/scenes/_ONEXITSAVE.phz...
2287 ms: Deserializing code...
2639 ms: ShowLoading: "Loading code..."
2734 ms: - ERROR - AddContact: no such geoms
2737 ms: Code deserialized
2737 ms: Loaded scene Algodoo/scenes/_ONEXITSAVE.phz
2737 ms: Running program...
2737 ms: Multi-texturing is supported
2737 ms: OS language: 0409
2738 ms: MakeWelcomeScreen()
2742 ms: ------------------------------------------------------
2742 ms: OpenGL vendor: NVIDIA Corporation
2742 ms: OpenGL renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
2742 ms: OpenGL version: 4.6.0 NVIDIA 516.59
2742 ms: OpenGL shading language version: 4.60 NVIDIA
2742 ms: OpenGL extensions: GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index
GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance
GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage
GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control
GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_compute_shader GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image
GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control
GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage
GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack
GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow
GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier
GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels
GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view
GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2
GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs
GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax
GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle
GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array
GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles
GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object
GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex
GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore
GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor
GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list
GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render
GL_NV_conservative_raster GL_NV_conservative_raster_dilate
GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles
GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color
GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture
GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility
GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4
GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader
GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2 GL_NV_path_rendering
GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource
GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_representative_fragment_test GL_NV_sample_locations
GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive
GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned
GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering
GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc
GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample
GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader
GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback
GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle
GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast
GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info
GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
2742 ms: GLU version: 1.2.2.0 Microsoft Corporation
2742 ms: GLU extensions: GL_EXT_bgra
2742 ms: ------------------------------------------------------
2742 ms: ------------- START OF GAME LOOP -------------
2757 ms: Testing FBO support...
2758 ms: Non-PoT FBO:s supported
2758 ms: Pre-buffering scene...
2758 ms: Allocating new texture atlas (nr 1)
2765 ms: Pre-buffering done.
2765 ms: TEX_ATLAS_Distmap: 4 MiB
2765 ms: TEX_Icon: 4.5 MiB
2765 ms: TEX_Border: 2.2 MiB
2765 ms: Total VRAM allocated: 10.8 MiB
2765 ms: Background::Init...
2765 ms: Loading images...
2768 ms: Background::Init done
2815 ms: Setting root container size to [1916, 1076] (scale = 1)
2815 ms: * SCOPE BEGIN: QResizeEvent
2815 ms: QEvent::Resize from [1728, 888] to [1920, 1080]
2815 ms: * SCOPE END: QResizeEvent
7705 ms: Allocating new texture atlas (nr 1)
10240 ms: FlushBadStuff: removing geom
10242 ms: - ERROR - Body::IsBad
10242 ms: FlushBadStuff: removing body
13330 ms: FlushBadStuff: removing geom
13330 ms: - ERROR - Body::IsBad
13330 ms: FlushBadStuff: removing body
14433 ms: Successfully checked for updates
62118 ms: Headers:
62118 ms: Date
62118 ms: Server
62118 ms: Expires
62118 ms: Cache-Control
62118 ms: Pragma
62118 ms: Content-Length
62118 ms: Content-Disposition
62118 ms: Content-Author
62118 ms: Content-Title
62118 ms: Content-Description
62118 ms: Content-Id
62118 ms: Keep-Alive
62118 ms: Connection
62118 ms: Content-Type
62118 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=268223"
64026 ms: Download successfully saved to "Algodoo/scenes/downloads/268223_.phz"
64027 ms: AppGUI::LoadScene "Algodoo/scenes/downloads/268223_.phz", automatic =
false
64029 ms: Loading Algodoo/scenes/downloads/268223_.phz...
64032 ms: Deserializing code...
64051 ms: Adding extra file: gold.png
64058 ms: Adding extra file: chain_link2.png
64059 ms: Adding extra file: rope_round.png
64060 ms: Adding extra file: chain_link1.png
64110 ms: ShowLoading: "Loading code..."
64111 ms: Loading: Loading code...
64671 ms: - WARNING - Found crossing that went unfixed
65391 ms: - ERROR - AddContact: no such geoms
65403 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
65403 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
65403 ms: Code deserialized
65403 ms: Loaded scene Algodoo/scenes/downloads/268223_.phz
65425 ms: Pre-buffering scene...
65458 ms: Pre-buffering done.
65458 ms: TEX_ATLAS_Skin: 21.3 MiB
65458 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
65458 ms: TEX_ATLAS_Distmap: 4 MiB
65458 ms: TEX_ATLAS_Clouds: 16 MiB
65458 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
65458 ms: TEX_User: 1.8 MiB
65458 ms: TEX_Icon: 4.7 MiB
65458 ms: TEX_Border: 2.2 MiB
65458 ms: TEX_Util: 4 MiB
65458 ms: TEX_FBO: 6.1 MiB
65458 ms: Total VRAM allocated: 61 MiB
89001 ms: - WARNING - CalcVelocity: surprisingly small dt:
0.00021727282293682038
103928 ms: FlushBadStuff: removing geom
103928 ms: FlushBadStuff: removing geom
103929 ms: - ERROR - Body::IsBad
103929 ms: FlushBadStuff: removing body
123206 ms: Headers:
123206 ms: Date
123206 ms: Server
123206 ms: Expires
123206 ms: Cache-Control
123206 ms: Pragma
123206 ms: Content-Length
123206 ms: Content-Disposition
123206 ms: Content-Author
123207 ms: Content-Title
123207 ms: Content-Description
123207 ms: Content-Id
123207 ms: Keep-Alive
123207 ms: Connection
123207 ms: Content-Type
123207 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=268214"
125827 ms: Download successfully saved to "Algodoo/scenes/downloads/268214_.phz"
125828 ms: AppGUI::LoadScene "Algodoo/scenes/downloads/268214_.phz", automatic =
false
125854 ms: Loading Algodoo/scenes/downloads/268214_.phz...
125887 ms: Deserializing code...
125890 ms: Adding extra file: Schermafbeelding 2024-03-26 175902.png
125897 ms: ShowLoading: "Loading code..."
125898 ms: Loading: Loading code...
126055 ms: - ERROR - AddContact: no such geoms
126057 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
126057 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
126057 ms: Code deserialized
126058 ms: Loaded scene Algodoo/scenes/downloads/268214_.phz
126058 ms: Guessing Algobox id based on file name: 268214
126061 ms: Pre-buffering scene...
126067 ms: Pre-buffering done.
126067 ms: TEX_ATLAS_Skin: 21.3 MiB
126067 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
126067 ms: TEX_ATLAS_Distmap: 4 MiB
126067 ms: TEX_ATLAS_Clouds: 16 MiB
126067 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
126067 ms: TEX_User: 0.5 MiB
126067 ms: TEX_Icon: 4.7 MiB
126067 ms: TEX_Border: 2.2 MiB
126067 ms: TEX_Util: 4 MiB
126067 ms: TEX_FBO: 14.3 MiB
126067 ms: Total VRAM allocated: 67.7 MiB
185724 ms: Headers:
185724 ms: Date
185724 ms: Server
185724 ms: Expires
185724 ms: Cache-Control
185724 ms: Pragma
185724 ms: Content-Length
185724 ms: Content-Disposition
185724 ms: Content-Author
185724 ms: Content-Title
185724 ms: Content-Description
185724 ms: Content-Id
185724 ms: Keep-Alive
185724 ms: Connection
185724 ms: Content-Type
185724 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=122624"
186853 ms: Download successfully saved to
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz"
186853 ms: AppGUI::LoadScene
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz", automatic = false
186856 ms: Loading
Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz...
186858 ms: Deserializing code...
186868 ms: Adding extra file: wood.png
186872 ms: Adding extra file: gold.png
186878 ms: Adding extra file: chain_link2.png
186880 ms: Adding extra file: stone.png
186886 ms: Adding extra file: rubber.png
186891 ms: Adding extra file: glass.png
186897 ms: Adding extra file: ice.png
186902 ms: Adding extra file: chain_link1.png
186920 ms: ShowLoading: "Loading code..."
186920 ms: Loading: Loading code...
187251 ms: - WARNING - Found crossing that went unfixed
187428 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
187428 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
187428 ms: Code deserialized
187428 ms: Loaded scene
Algodoo/scenes/downloads/122624_How_the_toilet_works_0001.phz
187429 ms: Guessing Algobox id based on file name: 122624
187432 ms: Pre-buffering scene...
187480 ms: Pre-buffering done.
187480 ms: TEX_ATLAS_Skin: 21.3 MiB
187480 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
187480 ms: TEX_ATLAS_Distmap: 4 MiB
187480 ms: TEX_ATLAS_Clouds: 16 MiB
187480 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
187481 ms: TEX_User: 8.9 MiB
187481 ms: TEX_Icon: 4.7 MiB
187481 ms: TEX_Border: 2.2 MiB
187481 ms: TEX_Skin: 0.7 MiB
187481 ms: TEX_Text: 0.7 MiB
187481 ms: TEX_Util: 4 MiB
187481 ms: TEX_FBO: 14.3 MiB
187481 ms: Total VRAM allocated: 76.9 MiB
191279 ms: Headers:
191279 ms: Date
191279 ms: Server
191279 ms: Expires
191279 ms: Cache-Control
191279 ms: Pragma
191279 ms: Content-Length
191279 ms: Content-Disposition
191279 ms: Content-Author
191279 ms: Content-Title
191279 ms: Content-Description
191279 ms: Content-Id
191279 ms: Keep-Alive
191279 ms: Connection
191279 ms: Content-Type
191279 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=122624"
192520 ms: Download successfully saved to
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz"
192520 ms: AppGUI::LoadScene
"Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz", automatic = false
192529 ms: Loading
Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz...
192544 ms: Deserializing code...
192554 ms: Adding extra file: wood.png
192557 ms: Adding extra file: gold.png
192564 ms: Adding extra file: chain_link2.png
192566 ms: Adding extra file: stone.png
192572 ms: Adding extra file: rubber.png
192578 ms: Adding extra file: glass.png
192582 ms: Adding extra file: ice.png
192587 ms: Adding extra file: chain_link1.png
192605 ms: ShowLoading: "Loading code..."
192607 ms: Loading: Loading code...
192833 ms: - WARNING - Found crossing that went unfixed
192893 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
192893 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
192893 ms: Code deserialized
192893 ms: Loaded scene
Algodoo/scenes/downloads/122624_How_the_toilet_works_0002.phz
192894 ms: Guessing Algobox id based on file name: 122624
192897 ms: Pre-buffering scene...
192933 ms: Pre-buffering done.
192933 ms: TEX_ATLAS_Skin: 21.3 MiB
192933 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
192933 ms: TEX_ATLAS_Distmap: 4 MiB
192933 ms: TEX_ATLAS_Clouds: 16 MiB
192933 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
192933 ms: TEX_User: 8.9 MiB
192933 ms: TEX_Icon: 4.7 MiB
192933 ms: TEX_Border: 2.2 MiB
192933 ms: TEX_Skin: 0.7 MiB
192933 ms: TEX_Text: 0.7 MiB
192933 ms: TEX_Util: 4 MiB
192933 ms: TEX_FBO: 11.8 MiB
192933 ms: Total VRAM allocated: 74.5 MiB
250151 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
251829 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
333035 ms: Autosaving...
333041 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
333148 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
333355 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
333903 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
334389 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
337277 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
337456 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
337767 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
338429 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
580320 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
580798 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
581160 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
638854 ms: Autosaving...
638861 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
638861 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
638966 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
723050 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
776955 ms: - WARNING - FixJointEntity::AddToSimulation had body not in sim
983062 ms: Autosaving...
983070 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
983070 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
983077 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
983078 ms: Pre-buffering scene...
983078 ms: Pre-buffering done.
983078 ms: TEX_ATLAS_Skin: 21.3 MiB
983078 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
983078 ms: TEX_ATLAS_Distmap: 4 MiB
983078 ms: TEX_ATLAS_Clouds: 16 MiB
983078 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
983078 ms: TEX_User: 1.9 MiB
983078 ms: TEX_Icon: 4.8 MiB
983078 ms: TEX_Border: 2.2 MiB
983078 ms: TEX_Skin: 0.7 MiB
983078 ms: TEX_Util: 6 MiB
983078 ms: TEX_FBO: 13.3 MiB
983078 ms: Total VRAM allocated: 70.7 MiB
1156891 ms: - WARNING - Found crossing that went unfixed
1331128 ms: Autosaving...
1331136 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
1331136 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
1331158 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
1383304 ms: ------------- END OF GAME LOOP -------------
1383304 ms: Subsystem::Run returned, saving config...
1383313 ms: Permanently erasing file "Algodoo/config.autosave.cfg"...
1383314 ms: Permanently erasing file "Algodoo/scenes/_ONEXITSAVE.phz"...
1383314 ms: Saving scene: Algodoo/scenes/_ONEXITSAVE.phz
1383378 ms: Scene saved to Algodoo/scenes/_ONEXITSAVE.phz
1383380 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
1383380 ms: Destroying GL resources
1383386 ms: Destroying subsystem
1383386 ms: Shutting down critical components
1383389 ms: Destroying stuff