Drom              WEAPONS: Boomerang, Club, Club (obsidian), Dagger, Dagger (obsidian), Spear, Spear
(obsidian), Spear-thrower; ARMOR: None
  www.shadowdarklings.net                                             LANGUAGES: Common, Dwarvish
                                                                      Dwarf: STOUT: +2 HP, roll hit point gains with advantage
                                                                      Basilisk Warrior: BASILISK BLOOD: ADV on CON checks to avoid harmful maladies,
  18         +4             9            -1   Dwarf
                                                                      poisons, or afflictions.
                                                                      Basilisk Warrior: PETRIFYING GAZE: One creature of your level or less that meets your
                                                                      gaze must pass a DC 15 CON check or be petrified for 1d4 rounds. It still takes damage
                                                                      as normal while petrified. Use this talent a number of times per day equal to your CON
                                                                      modifier (min. 1).
                                                                      Basilisk Warrior: STONE SKIN: Add 2 + half level (round down) to your AC. ADV on
  8          -1             10           +0                           checks to hide in natural environments.
                                              Basilisk Warrior        Basilisk Warrior-1: STAT BONUS: +2 to Dexterity
  15         +2             7            -2     1          0     10
                                                                                                             4               5
                                              Stone Warrior
        11                      11                                       Dagger (obsidian)
                                                                         Spear                                                          Backpack
                                                                                                                                        Bag of coins (9)
                                                                         Spear-thrower
                                              Chaotic                    Flint and steel
                                                                         Flint and steel
DAGGER (OBSIDIAN): +4 (N), 1d6 (BREAKABLE,                               Lantern
FIN)
                                                                         Lantern
SPEAR: +4 (N), 1d6                            Scout
                                                                         Oil, flask
SPEAR-THROWER: Inc. spear range to Far
                                                                         Oil, flask
                                                                         Rope, 60'
                                              Shune the Vile