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Donavan

The document outlines the character details for a rogue named Donavan, including their heritage, subclass, abilities, and inventory. It specifies their combat statistics, health, and experience progression, as well as features like Cloaked and Sneak Attack. Additionally, it provides background questions and connections to enhance character development in a role-playing game setting.

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Mayron Roberson
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0% found this document useful (0 votes)
8 views2 pages

Donavan

The document outlines the character details for a rogue named Donavan, including their heritage, subclass, abilities, and inventory. It specifies their combat statistics, health, and experience progression, as well as features like Cloaked and Sneak Attack. Additionally, it provides background questions and connections to enhance character development in a role-playing game setting.

Uploaded by

Mayron Roberson
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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name pronouns

ROGUE Donavan
heritage Subclass 1
midnight & grace Firbolg/Slyborne Sindacato
level

agility strength FINESSE Instinct presence knowledge

+2 -1 +1 +0 +1 +0
+12 3
evasion armor Sprint Lift Control Perceive Charm Recall
Leap Smash Hide Sense Perform Analyze
Start at 12 Maneuver Grapple Tinker Navigate Deceive Comprehend

DAMAGE & HEALTH active weapons


Add your current level to your damage thresholds. PROFICIENCY

MINOR major severe PRIMARY


Damage 7 Damage 14 Damage Longsword - 1d8+3
Mark 1 HP Mark 2 HP Mark 3 HP NAME TRAIT & RANGE DAMAGE DICE & TYPE

hp
FEATURE

STRESS

hope
secondary
Spend a Hope to use an experience or help an ally.

NAME TRAIT & RANGE DAMAGE DICE & TYPE

Rogue’s Dodge: Spend 3 Hope to gain a +2 bonus to your


Evasion until the next time an attack succeeds against you. FEATURE
Otherwise, this bonus lasts until your next rest.

experience
active armor

Leather Armor 6/13 3


NAME BASE THRESHOLDS BASE SCORE

FEATURE

INVENTORY
gold
a torch, 50 feet of rope, basic supplies,and a handful of gold, Minor Health Potion, A set of forgery tools
HANDFULS BAGS CHEST

class feature

CLOAKED
Any time you would be Hidden, you are instead Cloaked. In addition
to the benefits of the Hidden condition, while Cloaked you remain
unseen if you are stationary when an adversary moves to where inventory weapon PRIMARY SECONDARY
they would normally see you. After you make an attack or end a
move within line of sight of an adversary, you are no longer Cloaked.
NAME TRAIT & RANGE DAMAGE DICE & TYPE
SNEAK ATTACK
When you succeed on an attack while Cloaked or while an ally is
within Melee range of your target, add a number of d6s equal to FEATURE
your tier to your damage roll.
Sneak Attack Bonus Damage: 1 d6
inventory weapon PRIMARY SECONDARY
SPELLCAST TRAIT
Finesse
NAME TRAIT & RANGE DAMAGE DICE & TYPE
Well-Connected: When you arrive in a prominent town
or environment, you know somebody who calls this FEATURE
place home.
Give them
Daggerheart a name,
© Darrington note
Press how you think they could be
2025
useful, and choose one fact from the following list:
ROGUE As a rogue, you have experience fighting with your blade as well as your wit,
preferring to move quickly and fight quietly.
Character guide

SUGGESTED TRAITS INVENTORY CHARACTER DESCRIPTION


+1 Agility, −1 Strength, +2 Finesse,
TAKE: Choose one (or more) from each line,
0 Instinct, +1 Presence, 0 Knowledge
a torch, 50 feet of rope, basic supplies, or write your own description.
SUGGESTED PRIMARY WEAPON and a handful of gold Clothes that are: clean, dark, inconspicuous,
Dagger - Finesse Melee - d8+1 phy - One-Handed THEN CHOOSE BETWEEN: leather, scary, tactical, tight
a Minor Health Potion OR Eyes like: carnations, earth, endless ocean, fire,
SUGGESTED SECONDARY WEAPON
a Minor Stamina Potion ivy, lilacs, night, seafoam, winter
Small Dagger - Finesse Melee - d8 phy - One-Handed
Paired: +2 to primary weapon damage to targets within AND EITHER: Body that’s: broad, carved, curvy, lanky, rotund,
Melee range a set of forgery tools OR short, stocky, tall, thin, tiny, toned
a grappling hook Skin the color of: ashes, clover, falling snow, fine
SUGGESTED ARMOR: sand, obsidian, rose, sapphire, wisteria
Gambeson Armor - Thresholds 5/11 - Score 3
Flexible: +1 to Evasion Attitude like: a bandit, a con artist, a gambler,
a mob boss, a pirate

background questions connections


Answer any of the following background questions. Ask your fellow players one of the following questions for
You can also create your own questions. their character to answer, or create your own questions.
What did you get caught doing that got you exiled from your What did I recently convince you to do that got us both in trouble?
home community?

You used to have a different life, but you’ve tried to leave it behind. What have I discovered about your past that I
Who from your past is still chasing you? hold secret from the others?

Who from your past were you most sad to say goodbye to? Who do you know from my past, and how have they
influenced your feelings about me?

Then work with the GM to generate two starting Experiences for your character.

Tier 2: LEVELS 2–4 Tier 3: LEVELS 5–7 TIER 4: LEVELS 8–10


At level 5, gain an additional At level 8, gain an additional
At level 2, gain an additional
Experience at +2 and clear all marks Experience at +2 and clear all marks
Experience at +2 and gain a
on character traits. Then gain a on character traits. Then gain a
+1 bonus to your Proficiency.
+1 bonus to your Proficiency. +1 bonus to your Proficiency.

Choose two options from the list below and Choose two options from the list below or any from Choose two options from the list below or any from
mark them. the previous tier and mark them. the previous tier and mark them.

Gain a +1 bonus to two unmarked character Gain a +1 bonus to two unmarked character Gain a +1 bonus to two unmarked character
traits and mark them. traits and mark them. traits and mark them.
Permanently gain one Hit Point slot. Permanently gain one Hit Point slot. Permanently gain one Hit Point slot.
Permanently gain one Stress slot. Permanently gain one Stress slot. Permanently gain one Stress slot.
Permanently gain a +1 bonus to two Permanently gain a +1 bonus to two Permanently gain a +1 bonus to two
Experiences. Experiences. Experiences.
Choose an additional domain card of your Choose an additional domain card of your Choose an additional domain card of your
level or lower from a domain you have level or lower from a domain you have level or lower from a domain you have
access to (up to level 4). access to (up to level 7). access to.
Permanently gain a +1 bonus to your Evasion. Permanently gain a +1 bonus to your Evasion. Permanently gain a +1 bonus to your Evasion.
Update your level and adjust your damage Take an upgraded subclass card. Then cross Take an upgraded subclass card. Then
thresholds accordingly. Take an additional domain out the multiclass option for this tier. cross out the multiclass option for this tier.
card of your level or lower from a domain you Increase your Proficiency by +1. Increase your Proficiency by +1.
have access to.
Multiclass: Choose an additional class for Multiclass: Choose an additional class for
your character, then cross out an unused your character, then cross out an unused
“Take an upgraded subclass card” and the “Take an upgraded subclass card” and the
other multiclass option on this sheet. other multiclass option on this sheet.
Update your level and adjust your damage Update your level and adjust your damage
thresholds accordingly. Take an additional domain thresholds accordingly. Take an additional domain
card of your level or lower from a domain you card of your level or lower from a domain you
have access to. have access to.
Daggerheart © Darrington Press 2025

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