Type Soul Hell Update Log
Content:
- Hellverse:
• IMPORTANT PLEASE READ:
Hell are areas that can potentially result in data loss/data lock. A Lives system
is in Hell. Your Soul Wisp represents your lives. Running out of lives means your
character is stuck in purgatory. Whatever specific character is locked you can
fight yourself to set it free. The stronger you are the stronger fighting yourself
is. Everytime you beat yourself it will keep multiplying. So if you beat it once,
you have to beat 2 of yourself and so on.
Buying the dev product will restore you back to life without you needing to fight
yourself. And will reset your fight back to just 1 NPC. This dev product can be
bought infinitely, however you need to buy it each time you would like to restore
your slot. (There is a F2P way to restore your slot by in-game means. Without
beating yourself.)
The only way to lose lives is to other players. Dying to environmental hazards,
Mobs, Or by other means WILL NOT take a life from you. PvP is the ONLY way to lose
a life.
To Gain a Life back, simply kill a Hell Mob. This will INSTANTLY restore one of
your lives back.
Anywhere you have a wisp is considered a "Hell Area" so if you have a wisp yes you
are in danger of being wiped if you die to a player.
If you reroll your element ONCE YOU RESTART YOUR TRUE FORM QUEST ENTIRELY FROM YOUR
3RD STAGE (Bankai/Res/Segunda/Vol trial). This will reset your true form
progression for your True Shikai/Partial/Schrift and True Bankai/True
Segunda/Sklavrei. You will need to do the quest each time if you want to get
another elemental true form.
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- Culling Games/Battle Royale:
• IMPORTANT PLEASE READ:
We have decided to make these rotational. They each have their own rewards and loot
pools which will all be listed. Whenever the battle pass ends they will swap.
***********
- Crafting:
• IMPORTANT PLEASE READ:
Crafting has a unique layout;
1 2 3
4 5 6
7 8 9
Think like minecraft. When crafting you need to put the items in their specific
positions. If the items that you put in do not end up being the correct combination
it fails. You can craft items, skills, and important artifacts needed to do
specific things.
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- Balancing:
• IMPORTANT PLEASE READ:
All races have been tweaked/nerfed to be relative to each other.
Quincy’s have defense/damage (Blut Vene/Blut Arterie) but their submode doesn’t
heal anymore, they also have to pick between having a cybernetic and letzt they
cannot use both. Letztstil no longer heals. Either choose not having letzt and
having a cybernetic (essentially 3 moves) or get letzt and have stat buffs and your
variant but no health pack from letzt. Still 2 Schrift moves.
Soul Reapers got visored heal/health pack reduced from 50 to 15. Shikai stasis has
its debuff back, reducing your Shikai damage by 10%. They get no innate passives or
defense without visored. So they keep their 3 moves because squishiest.
Arrancars have highest defense innately out of all races by hierro (15%), A Cero
Path, Cero Oscuras and a Passive Vasto Variant. However have 1 Partial now.
All races have 3% rei regen innately nothing else should give Rei regen at all. Not
even accessories.
The good thing about these nerfs are that buffs can occur more often to specific
things. But this change is final.
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- NPC's/Lore:
• IMPORTANT PLEASE READ:
There's new NPC's in nearly every realm now. Giving hints about new quests or
obtainable things.
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- Sneaky Sets:
• IMPORTANT PLEASE READ:
If you had something you were not supposed to have it automatically removes it from
you. If this problem persists and you keep being kicked please make a ticket.
***********
- Hybrid: Compensation for hybrid you will (should) be given an item upon joining
the game if you had hybrid.
***********
- Added Soul Bundle and Soulian Bundle mainly for new players, it's a starter pack
dev product that you can only use once.
Content 1:
- Hellverse:
• The Highway To Hell:
Avoid the cleaner, Find the crystals. Defeat the guardian.
• Ring 1:
A Hardcore PvP realm consisting of new raids and quests and Mobs. Insanely
dangerous but highly rewarding. Lootboxes also drop from these.
Raids:
- King of the hill: Self explanatory.
- King's Gambit: A Random person is chosen to be the king. Kill this player to win
the raid. If the time ends/they arent killed in time someone else is chosen.
- Fragment: Type soul CC raid returns. Arrancars must defend and make sure the
point doesn’t go up, Quincies and Soulreapers can stay on the point to spawn the
fragment. Take the fragment to your faction zone to win.
• Ring 2:
A Sea of never ending screams and death.
• Ring 3:
Whatever this is. It ends now.
• The Maze:
Scary but there’s secrets.
• The Library:
Of Ruina?
• Purgatory:
...
Have fun.
********
- New Race; Fullbringer:
Each Fullbringer has a unique 2nd form (Bankai/Vol/Res) trial. Good luck.
Everyone is given a free slot for fullbringer.
• Time Tells No Lies (Legendary)
• Doll House (Rare)
• Zangetsu (Legendary)
• Devils Arm (Common)
• Book of the end (Mythical)
• Chess (Mythical)
- New Elements/Reworks:
• Devil Segunda
• Benihime Shikai/Bankai
• Almighty Schrift/Vol
• Nimble Schrift/Vol
• Overkill Schrift/Vol
• Spirit Segunda
- Battle Pass/Soul Pass:
Culling/BR (exclusive rewards)
Soul/Ranked (exclusive rewards)
- Culling Games:
• Faction based game mode consisting of up to 10 people per team. Each team member
is worth a certain amount of points depending how strong you are overall. (Takes
visored, letzt, vasto, Bankai and True Bankai into account.) Gripping players gives
you points. Use these points in the shop to control the battlefield. The team with
the most points at the end wins.
- Crafting:
• You can now use items in your inventory to craft specific items that turn into
new accessories that can have special properties or passives. Or skills that can
modify your playstyle.
(Using a blue pill removes the effects of any modified skill.)
- Soul Wars: A Casual and Competitive PvP mode containing builds and characters
from Type Soul’s lore and new ones. with various different ways to compete against
enemy guilds. Containing a roster of over 20 Character's, 6 DLC characters. And 1
Battle Pass character.
• Reiatsu Bomb: A Casual 4v4 Game mode, one team gets a bomb the other team needs
to defuse the bomb.
• Conquest: (Competitive/Soon)
- Rotational Battle Royale:
• Now has its own loot pool and has been tweaked a bit. Additionally it now has a
Battle Pass you can now work towards.
- Adult Nel is now the Bank (Game close timeskip)
- Karakura Town Visual Revamp/Overhaul
- Fullbringer Homeworld
- AFK World now drops cosmetics, but can additionally and potentially drop:
• Emotes
• Weapon Skin Rerolls
• Eyes Rerolls
• Eyecolor Rerolls
• Mouth Rerolls
• Face Rerolls
• Flashstep Color Rerolls
• Locked Weapon Reroll
• Locked Clan Reroll
• Locked Element Reroll
• Skill Box
• Hogyoku Fragment
• True Hogyoku
- Ranked/Clan Wars Rework:
• Ranked and Clan wars have been combined into one.
1v1s (Ranked)
2v2s (Ranked)
3v3s (Ranked) NEW
4v4 (Clan Wars)
5v5 (Clan Wars)
6v6 (Clan Wars)
• Ranked Points removed. Rewards are given when a match ends and is won.
• Clan Wars has a separate loot pool. Rewards are given when a match ends and is
won.
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- Medic Rework/Huge Changes: Some SP Costs are moved around/changed.
• Medic (Reworked)
• Reiatsu Transfer (Reworked)
• Medical Rod (New Move)
• Throwing Rods (New Move)
• Jailing Rods (New Move)
• Organ Displacement (New Move)
• Reiatsu Push (New Move)
• Reiatsu Pull (New Move)
• Doctor’s Accomplice (New Move)
• Encompass (New Move)
• Leap (Reworked, sort of.)
• Master Surgeon (New Move)
• Operation Room (New Move)
• Bala Anchor (New Move Arrancar Exclusive)
• Self Surgery (New Move)
• Weapon Surgery (New Move)
Content 2:
- Soul Vows:
• Vows are obtainable passives you can put on your build. Sacrificing one thing to
gain another.
- Vow of Potential: You Vow to fight to your fullest potential, when combat tagged
start the fight with a 15% debuff in all stats. Taking damage, dealing damage,
parrying, dodging, will gradually build an aura on your body. Your stats scale with
the aura. When your aura is finally max, gain a 10% buff in all stats. (Over 10+
Rollable themes/music you can roll with this vow. The music scales with the vow so
it starts off slow and once your music is at a normal pace thats how you know its
max. Without the music there is a also an audio cue.)
- Vow of Fist: When in combat, reaching a certain damage threshold will allow you
to tap into the inner gates. As you tap into more gates your health drains, however
your damage increases. You cannot use your sub mode with this vow, and it doesn't
work in Bankai/Res/Vol (HAKUDA ONLY)
- Vow of Luck: Reaching a certain damage threshold and landing an attack will cause
2 things to occur RANDOMLY;
Bankrupt: Lose a lot of reiatsu
Jackpot: Any attack landed deal 5% more damage than what the attack initially would
have done.
Getting 3 Jackpots in a row will cause you to go into jackpot mode. Healing you a
decent amount and giving you Infinite reiatsu for the entire duration of the song.
- Vow of Sacrifice: Gain a spirit of yourself that will do moves after specific
moves you've done. You cannot use your submode with this vow. Has a Global cooldown
of 8s. All moves from your clone have reduced posture and reduced damage, list
below for sacrifice:
Air Hakuda:
Landing Rising Shot will cause spirit to rising shot again behind the opponent (360
Blockable)
Landing a Catching Dragon will cause spirit to rising shot the opponent
Landing Tora Reach will summon a spirit behind the opponent to spine rend
Landing Air Negation will summon your spirit to air death flair again afterwards
doing reduced damage and posture
Landing Whirlwind Step will Spawn your inner spirit to appear behind your opponent
Tora reaching them
Landing Spine rend on ground will summon a spirit to appear behind opponent and do
Death flair on the ground (Works in Air)
Kendo:
Landing thrust causes a spirit to do Suikawari
Landing Senmairoshi will allow a spirit to appear and do split gate
Landing Bisection Will cause your inner spirit to spawn and rising swallow your
opponent in your direction
Landing Vertical Down will automatically make a spirit appear to split gate
Landing an overpowering slash will summon a spirit to split gate
Landing delayed crossings will summon a spirit to Senmairoshi
Speed:
Landing Flash Cut will spawn another spirit to Flash Cut again after
Landing Sonido Break will spawn a spirit to Flash Fakeout
Landing Floating Strikes will spawn a spirit to Specter Step you
Landing Fast Fang will spawn a spirit to floating strikes you after
Landing Waterfall dance will spawn specter step
Landing Specter step will spawn a flash cut
- New Bosses (Has quest/requirements):
• Yoruichi
• Vergil
• Bamboo Hat Min
- The Holy Sword Excalibur:
• A Holy Sword exclusive only to Quincy. Can only be wielded by 1 Quincy out of the
entire game. The chosen one. Can be lost if conditions aren’t met to keep the
weapon. Quincy only. (Requirements/Quest to draw the blade)
Weapon is not stat locked. However it cannot be used with Hakuda.
- Devil Trigger:
• New obtainable that will replace your submode upgrading your Yamato crit while
you’re in the form.
SoulReaper: Judgement Cut
Arrancar: Judgement Cut End
Quincy: Auto tracking sword stuff
- Ancient Vastocar:
• New obtainable racial path for Arrancars only. Has its own
Questline/Requirements:
- Gain Unlimited Hierro that will never run out.
- You lose your vasto variant
- If Guard broken let out a roar of primal rage that will guard break the enemy
instead (Very long cd)
- Other secret passives/abilities find out for yourself
Content 3:
Press H for your clan's special ability if it has one.
* New clan stats:
- SoulReaper
Mythical - 1%:
Sozosei - 10 HP, 8 Posture, 10 Reiatsu, 5% Increased Mode Duration, 7% Increased
Vizard Duration
Shihouin - 20 hp 20 reiatsu 15 posture
Legendary - 3%:
Urahara - 15 HP, 5 Posture, 5 Reiatsu, 3% Increased Mode Duration
Yamamoto - 25 HP, 20 Reiatsu
Hyosube - 5 HP, 3 Posture, 3 Reiatsu, 3% Increased Mode Duration
Zaraki - 15 HP, 15 Posture, 5 Reiatsu
Shutara - 20 HP, 10 Posture, 15 Reiatsu
Tsunayashiro - 25 HP, 15 Posture, 15 Reiatsu
- Arrancar
Mythical - 1%:
Ikomikidomoe - 15 HP, 10 Posture, 5 Reiatsu, 5% Increased Mode Duration
Legendary - 3%:
Starrk - 15 HP, 15 Posture, 5 Reiatsu, 3% Increased Mode Duration
Odelschwanck - 20 HP, 15Posture, 20 Reiatsu
Louisenbairn - 15 HP, 5 Posture, 15 Reiatsu
Jaegerjaquez - 15 HP, 15 Posture, 5 Reiatsu
Cifer - 15 HP, 15 Reiatsu, 3% Increased Mode Duration
- Quincy
Mythical - 1%:
Ishida - 10 HP, 10 Posture, 5% Increased Mode Duration 5% Increased Letzt Duration
Kurosaki - 15HP , 5 Posture, 15 Reiatsu, 10% Increased Letzt Duration
Legendary - 3%:
Du - 5 Posture 5 Reiatsu
Valkyrie - 10 HP, 15 Posture, 5% Increased Mode Duration
B - 25 HP, 15 Posture, 5 Reiatsu
Parnkgjas - 5 HP, 5 Posture, 10 Reiatsu, 3% Increased Mode Duration
Le Vaar - 10 HP, 15 Posture, 20 Reiatsu
- CLAN PASSIVES:
- SoulReaper
Mythical - 1%:
Sozosei - Enlightenment - Taking an attack two times will trigger you to adapt to
it and will have defense against that attack for the next 5 minutes.
Legendary - 3%:
Urahara - Blood Pact - Consume HP or Blood for a little speed boost and rei pack
Yamamoto - (Changing)
Hyosube - Nameless Wave - Throw out a wave of ink out of your hands, if landed on
anyone, it censors half their name and their rei regen is reduced by 50%
Zaraki - Killing Intent - People you hit have a longer combat tag duration, you do
more damage the longer you fight, max is 5%
Shutara - Kido Perfection - The more kido points you have, the slightly higher rei
regen you get
Tsunayashiro - Analytical Expert - Can briefly see the Reiatsu of everyone around
you for 5s
Shihouin - God of Thunder - Description Faster flashsteps.
- Arrancar
Mythical - 1%:
Ikomikidomoe - Supreme King - When someone deals 150 damage to you, their heart
starts to beat while their screen turns slightly red, rei regen reduced and all
healings halved
Legendary - 3%:
Starrk - Cero Connoisseur - Slightly raised all cero scalings
Odelschwanck - Reiatsu Detection - Move with cd, can press to see where everyone is
on the map by red highlights, doesn’t show name
Louisenbairn - Enhanced Hierro - +5 hierro, if hierro variant then no extra hierro
and +2.5% defense
Jaegerjaquez - Will of the King - Does cool animation/screams, gains slight speed
boost and damage boost
Cifer - Powered Bala - Bala gets a higher cooldown but now it autotracks
- Quincy
Mythical - 1%:
Ishida - Reishi Dominance - When you run out of reiatsu, you get a 10% reiatsu
pack, high cooldown
Kurosaki - Savior - When below 50% reiatsu, you gain a glowing blue aura and slight
buffs
Legendary - 3%:
Du - Iron Tank - 10% chance to tank 80% of incoming damage
Valkyrie - Miraculous Convenience - 50% defense pen when below 50% hp - 5% defense
when below 50% rei
B - (Changing)
Parnkgjas - Skill Perfection - After 3 skills used, refresh one of the three skills
cd completely
Le Vaar - Death Perfection - Dying doesn’t give anyone a health pack, the more
combat tags you have on you, the more defense you have (Antigank) doesn’t work with
party members
Content 3.5:
FULLBRINGER
Clan Stats:
Mythical - 1%:
- Ubuginu - 6% Increased mode duration, 8 Posture, 20 HP, 10 Reiatsu
Legendary - 3%:
- Orihime - 10 Reiatsu, 5 HP
- Sado - 10 Posture, 15 HP, 5 Reiatsu
- Ginjo - 15% Increased mode duration, 15 Posture, 15 HP
- Tsukishima - 9% Increased mode duration, 5 Posture, 5 Reiatsu, 15 HP
- Michibane - 7% Increased mode duration, 25 HP, 20 Reiatsu
Clan Passives:
- Mythical - 1%:
Ubuginu - Rewarded by Perfection - Dealing a certain amount of damage without being
hit makes your next skill cost no reiatsu.
- Legendary
Orihime - One Last Miracle - Escape death once with a slight heal over time.
Sado - Posture Regeneration - Regenerate posture overtime.
Ginjo - When hitting a player you steal their reiatsu, amount depends on the amount
they currently have.
Tsukishima - Amnesia - Each time you deal a certain amount of damage to someone,
you make them forget a random toolbar move in their inventory for some time.
Michibane - Reliance - When someone in your party gets knocked, you get a speed and
damage boost for a minute.|
Fullbringer Kido: (More added later)
- Bringer Sense
- Reishi Spike
- Reishi Clap
- Forfend
- Sealing Palm
- Bringer Step
- Bringer Annihilation
Content 4:
- True Modes:
- True Shikai
- True Schrift
- True Partial
True Bankai/Sklavrei/True Segunda:
The strongest, and the pinnacle of spiritual pressure. When you use your 2nd form
(Bankai/Res/Vol) You can optionally press Ctrl J again to pop true. Upon popping
true within 3 seconds someone else if they pop true and are near you can clash with
you. IF this occurs you will place their true form on cooldown. It is advised you
only clash if you know you will win it.
• Shinigami: True Form (True Bankai) are mainly focused around Barrier/Domain
types. They spawn Domains that buff their moves or give them completely new moves
or passives depending on what true form you're using.
- Ash
- Berserk
- Blood
- Confusion
- Creation
- Duality
- Fire
- Flower
- Ice
- Ink
- Judgement
- Lightning
- Poison
- Shadow
- Snow
- Suzumebachi
- Theatre
- Weight
- Wind
- Water
- Shinso
- Kyokasuigetsu
- Zangetsu
******************
• Arrancar: True Form (True Segunda) are mainly focused around
Barrierless/Environmental types. They are not limited to a barrier or a domain and
their modes and moves and passives effect the surrounding area. Versatile in any
scenario.
- Vampire
- Arrogante
- Starrk
- Storm
- Volcanica
- Acid
- Bone
- Shark
- Phoenix
- Slash
******************
• Quincy: True Form (Sklaverei) are mainly focused around
Advantage/Gimmick/Barrierless/Domain types. These modes are very dangerous as some
modes can completely change the tide of a fight altogether. Jack of all trades,
some require certain preparations or critical thinking.
- Balance
- Explode
- Fear
- Heat
- Power
- Royal
- Thunderbolt
- Zombie
- Superstar
- Miracle
- Gluttony
- Wind
- Compulsory
- Iron
- Visionary
- Deathdealing
- X Axis
Balancing/Changes 1:
- All Item pools have been reworked and each game mode, raids, ranked, clan wars,
soul wars, arena, afk world, and Hell have their own loot pools now. Instead of you
being able to get any item anywhere.
- Arrancars have been set back to 1 Partial
- Partial Essence now resets the cooldown of your partial if you land Cero Oscuras.
- All Reiatsu regen on accessories have been removed
- Quincy cybernetic now prevents you from using letzt
- Letztstil no longer gives you a health pack
- Medallions removed (will return)
- If you have True Bankai you can no longer get your Bankai stolen by a medallion
- Shikai Stasis now has its damage debuff back (5% less damage instead of 10%)
- Arrancar passive rei regen reduced from 10% to 3%
- Quincy passive rei regen reduced from 10% to 3%
- Shinigami passive rei regen reduced from 10% to 3%
- If you had an ultra skill it is removed from your inventory
- Ultra Skills and Essences now share the same slot, you can no longer have both
- If you have Air hakuda, All Style Manual crits should uptilt again only if you
have the air path. (Except for wrestling)
- Star Flash Super Nova uses percentage posture now so it 100% gbs (superstar Z
move)
- Sonata Flow guard breaks now (uses percentage posture now)
- Weight Shikai buffed passive stacks in base & bankai
- Weight Shikai Twin Heft cd 17 to 11
- Weight Shikai Twin Helf damage buffed 15 to 20
- Weight Shikai Reaper's hook damage 12 to 25
- Weight Shikai Reaper's hook cd 18 to 14
- Weight Shikai Reaper's hook 2nd part cant get canceled
- Weight Shikai Massbreaker cd 22 to 17
- Weight Massbreaker now has hyper armor
- Weight Shikai Bankai T remake
- Weight Shikai crit changes
- Rewrote Superstar Schrift moves
- Increased Star Eagle Kick's overall speed
- Star Eagle Kick has endlag if it gets blocked now
- Decreased Star Eagle Kick's Range (50 > 40)
- Increased Star Eagle Kick's knockback (30 > 40)
- Ash Z Damage 20 to 15
- Ash Z Soft Stun 0.3 to 0.2
- Ash X Damage 20 to 15
- Ash C Damage 30 to 25
- Slash Part Soft Stun 0.5 to 0.2
- Assimilation Base Max Stacked Damage Cap 100 reduced to 50
- Assimilation Z True Stun 0.7 to 0.5
- Assimilation Z Beam True Stun 0.5 to 0.4
- Slash True Stun 1 to 0.5
- Assimilation X True Stun 0.7 to 0.5
- Assimilation C Damage 30 to 20
- Assimilation C True Stun 0.7 to 0.5
- Kickup True Stun 1.5 to 1.1
- Ulquiorra Swing Speed Reduced by 10%
- Hollowburden Swing Speed Reduced by 10%
- Shadesworn Swing Speed Reduced by 10%
- Kehren Swing Speed Reduced by 10%
- Muaythai Swing Speed Reduced by 20%
- Karate Swing Speed Reduced by 20%
- Zweis REMOVED FROM THE GAME.
- All Quincy Bows No longer Guardbreak and do a maximum of 60-70% Posture.
- Bogen Damage -5%
- Ginrei Damage -5%
- Kojaku Damage -5%
- Langwierig Damage -5%
- Geschwind Damage -5%
Balance/Changes 2:
- Crits give Soul Style back
- Decreased Star Flash speed overall
- Added Superstar Passive: "OKAY, JAMES!"; Hitting Schrift moves will summon James
to cheer you once, increasing your damage and defense slightly (4%, for 6 seconds),
additionally, if you aren't full hp, you'll heal 2% (Only works in Schrift), has a
3s CD
- Star Eagle Kick in volt does 4 headbutts instead of 1 and its slightly faster
- New Addon to Miracle Revive: Miracle Presence When miracle revive starts, a wave
of Divine Presence will happen (1 tick) and when user gets up 2 more waves will
happen (2 ticks), each time the user revives, the last 2 waves will increase by 2
The Divine Presence waves that happen in the revive do half the dmg/posture dmg and
have only 10% of the stun (also they dont give mode back)
- Changed how Super Star revive works: The revive doesn't have a limit anymore (it
was 1 revive per pop) but each time the user revives their health gain is reduced
by -25% (first revive u heal 100%, then 75% etc etc) and it has a 10s cd (each time
u revive the cd is increased by 1)
- Pressure shift windup increased 0.15 > 0.25
- Pressure shift endlag increased 0.9 > 1.1
- Snow Z -50 parryable dodgeable counterable and counter duration almost halved
- Snow X -50 no longer has hyper armor so its parry cancelable
- Hakuda Negation counter orb is now parryable / evadeable
- Hakuda Confliction windup increased
- Duality switch no longer resets cd of your moves
- Dodging on dodge variant no longer resets ur dodge cooldown. (If you perfect
dodged something with dodge variant regardless if active you could immediately
dodge again.)
- Orlando furisio damage reduced from 90 to 45
- Black flash damage reduced from 60 to 40
- Serum W damage reduced from 70 to 30 (Still unblockable and unparryable)
- Raging demon damage reduced from 80 to 45
- Gerechtigkeit damage reduced from 70 to 40
- Chains of domination damage reduced from 45 to 40
- True Blut Removed from everyone (rework coming eventually)
- Blut Arterie no longer gives 9% Reiatsu Regen gives 0% now
- Fixed Storm X always being hold variant
- Fixed Vamp Z always being hold variant
- Boss raids now only drop the loot that is special to that specific boss. They no
longer drop rerolls or items that arent tailored towards the boss itself. (You
basically can no longer get free rerolls and hogyoku's or fragments from them
anymore.)
- Reverted Parry Frames to the one everyone likes