The Falcon Bow is primarily used by Teba. When he arrives in the past, he uses it to shoot Arrows at Windblight Ganon's cannons to intercept its attack on Revali. He also uses it against the Guardians that were aiming at Revali.
Falcon Bow
Falcon Bows are recurring Items in The Legend of Zelda series.(BotWBreath of the Wild | TotKTears of the Kingdom | AoCAge of Calamity)[1][2][3]
Location and Uses
Breath of the Wild
Falcon Bows are highly refined Bows made by master Rito craftsmen.[1] These Bows belong to the Rito Gear equipment archetype.[4] They have a quick rate of fire, which Rito warriors favor for use in aerial combat.[1]
Falcon Bows are found both in Treasure Chests and in the hands of Enemies on the Tabantha Frontier and in the Hebra Mountains. During the "Divine Beast Vah Medoh" Main Quest, Teba will allow Link to take a Swallow Bow he has modified from a nearby Treasure Chest for their fight against Divine Beast Vah Medoh.[5]
The following amiibo have a chance to spawn a Treasure Chest containing a Falcon Bow when they are scanned with the amiibo Rune:
- Breath of the Wild Series Link (Archer) amiibo
- Breath of the Wild Series Revali amiibo
Being made of wood, Falcon Bows will burn if they are exposed to Fire or equipped in a Scorching Climate. In addition, they will float if they are dropped in Water, and they will not conduct Electricity or attract Lightning during Thunderstorms. Finally, they cannot be picked up with the Magnesis Rune.
| Name | ActorName |
|---|---|
| Value | "Weapon_Bow_017" |
| Description | Internal name |
| Name | Life |
| Value | 50 |
| Description | Durability of the weapon |
| Name | Power |
| Value | 20 |
| Description | Damage dealt with the weapon |
| Name | Range |
| Value | 40.0 |
| Description | Distance (m) fired arrows travel straightly before getting affected with the gravity |
| Name | SpHitActor |
| Value | "" |
| Description | Objects that receive additional damage from the weapon |
| Name | SpHitRatio |
| Value | 2.0 |
| Description | Damage multiplier appplied to SpHitActor objects |
| Name | SharpWeaponAddAtkMin |
| Value | 5 |
| Description | Minimal value for level 1 attack up modifier |
| Name | SharpWeaponAddAtkMax |
| Value | 9 |
| Description | Maximal value for level 1 attack up modifier |
| Name | SharpWeaponAddLifeMin |
| Value | 6 |
| Description | Minimal value for level 1 durability up modifier |
| Name | SharpWeaponAddLifeMax |
| Value | 11 |
| Description | Maximal value for level 1 durability up modifier |
| Name | PoweredSharpAddAtkMin |
| Value | 10 |
| Description | Minimal value for level 2 attack up modifier |
| Name | PoweredSharpAddAtkMax |
| Value | 16 |
| Description | Maximal value for level 2 attack up modifier |
| Name | PoweredSharpAddLifeMin |
| Value | 12 |
| Description | Minimal value for level 2 durability up modifier |
| Name | PoweredSharpAddLifeMax |
| Value | 28 |
| Description | Maximal value for level 2 durability up modifier |
| Name | PoweredSharpAddSpreadFire |
| Value | false |
| Description | Whether or not the bow can get the five-short burst modifier |
| Name | PoweredSharpAddZoomRapid |
| Value | false |
| Description | Whether or not the bow can get the quick zoom modifier |
| Name | PoweredSharpAddRapidFireMin |
| Value | 1.1 |
| Description | Minimal value for the quick shot multiplier |
| Name | PoweredSharpAddRapidFireMax |
| Value | 1.3 |
| Description | Maximal value for the quick shot multiplied |
| Name | ArrowName |
| Value | "" |
| Description | Type of arrow to shoot if specified. Overrides the equipped Arrow |
| Name | IsLeadShot |
| Value | false |
| Description | Whether or not the bow fires more than one arrow in a horizontal spread |
| Name | LeadShotNum |
| Value | 3 |
| Description | Number of arrows to fire if IsLeadShot is set to true |
| Name | LeadShotAng |
| Value | 13.0 |
| Description | Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true) |
| Name | IsRapidFire |
| Value | false |
| Description | Whether or not the bow fires more than one arrow at the same spot |
| Name | RapidFireNum |
| Value | 0 |
| Description | Number of arrows to fire if IsRapidFire is set to true |
| Name | ArrowGravity |
| Value | -9.8 |
| Description | Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow |
| Name | ArrowChargeRate |
| Value | 1.6 |
| Description | Multiplier applying on the bow charge rate |
| Name | ArrowReloadRate |
| Value | 1.0 |
| Description | Multiplier applying on the bow cooldown (after a shot) |
| Name | Value | Description |
|---|---|---|
ActorName | "Weapon_Bow_017" | Internal name |
Life | 50 | Durability of the weapon |
Power | 20 | Damage dealt with the weapon |
Range | 40.0 | Distance (m) fired arrows travel straightly before getting affected with the gravity |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
SharpWeaponAddAtkMin | 5 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 9 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 6 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 11 | Maximal value for level 1 durability up modifier |
PoweredSharpAddAtkMin | 10 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 16 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 12 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 28 | Maximal value for level 2 durability up modifier |
PoweredSharpAddSpreadFire | false | Whether or not the bow can get the five-short burst modifier |
PoweredSharpAddZoomRapid | false | Whether or not the bow can get the quick zoom modifier |
PoweredSharpAddRapidFireMin | 1.1 | Minimal value for the quick shot multiplier |
PoweredSharpAddRapidFireMax | 1.3 | Maximal value for the quick shot multiplied |
ArrowName | "" | Type of arrow to shoot if specified. Overrides the equipped Arrow |
IsLeadShot | false | Whether or not the bow fires more than one arrow in a horizontal spread |
LeadShotNum | 3 | Number of arrows to fire if IsLeadShot is set to true |
LeadShotAng | 13.0 | Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true) |
IsRapidFire | false | Whether or not the bow fires more than one arrow at the same spot |
RapidFireNum | 0 | Number of arrows to fire if IsRapidFire is set to true |
ArrowGravity | -9.8 | Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow |
ArrowChargeRate | 1.6 | Multiplier applying on the bow charge rate |
ArrowReloadRate | 1.0 | Multiplier applying on the bow cooldown (after a shot) |
Tears of the Kingdom
Falcon Bows appear in Tears of the Kingdom.
Other Appearances
Age of Calamity
Nomenclature
| Language | Names | Meanings |
|---|---|---|
| ハヤブサの弓 (Hayabusa no yumi) (BotWBreath of the Wild) | ||
| 遊隼弓 (Yóusǔn gōng) (BotWBreath of the Wild) | ||
| Valkenboog (BotWBreath of the Wild | AoCAge of Calamity)[6][7] | Same as English. | |
| Arc du faucon (AoCAge of Calamity)[8] | ||
| Arc du faucon (BotWBreath of the Wild | AoCAge of Calamity)[9][10] | Falcon's bow | |
| Falkenbogen (BotWBreath of the Wild | AoCAge of Calamity)[11] | ||
| Arco falcone (BotWBreath of the Wild | AoCAge of Calamity)[12] | ||
| 매의 활 (Maeui hwal) (BotWBreath of the Wild) | ||
| Соколиный лук (Sokolinyy luk) (BotWBreath of the Wild) | ||
| Arco de halcón (BotWBreath of the Wild | AoCAge of Calamity)[13] | ||
| Arco de halcón (AoCAge of Calamity)[14] | ||
| This table was generated from Zelda Wiki's translation data. | ||
Gallery
-
Age of Calamity
Artwork of Teba firing a Falcon Bow -
Age of Calamity
Icon for the Falcon Bow -
Age of Calamity
Icon of Teba with a Falcon Bow
See Also
References
- ↑ 1.0 1.1 1.2
Falcon Bow
— Inventory (Breath of the Wild)
A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat. - ↑
Falcon Bow
— Inventory (Tears of the Kingdom)
A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat. - ↑
Falcon Bow
— Allies (Age of Calamity)
A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat. - ↑ Creating a Champion, Dark Horse Books, pg. 172
- ↑
Inside that treasure chest is a bow I've modified. Take it, and let me know when you're ready.
— Teba (Breath of the Wild) - ↑
Valkenboog
— Inventory (Breath of the Wild) - ↑
Valkenboog
— Allies (Age of Calamity, Dutch version) - ↑
Arc du faucon
— Allies (Age of Calamity, Canadian French version) - ↑
Arc du faucon
— Inventory (Breath of the Wild)
Cet arc, fabriqué par un artisan piaf réputé, est très apprécié des guerriers piafs excellant dans les combats aériens et est plus rapide à bander qu'un arc ordinaire. - ↑
Arc du faucon
— Allies (Age of Calamity, European French version) - ↑
Falkenbogen
— Allies (Age of Calamity, German version) - ↑
Arco falcone
— Allies (Age of Calamity, Italian version) - ↑
Arco de halcón
— Allies (Age of Calamity, Latin American Spanish version) - ↑
Arco de halcón
— Allies (Age of Calamity, European Spanish version)